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A quick overview of TESOF please


Started by Guerrila
Post #166339
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Hi guys,

I have played a few of the previous games, without paying much attention to the fact that they have a great deal to do with this game.
In fact I think I was in a haze and didn't apy any attention to any of the races or the world itself at the time.

So basically, could anyone please give me an overview of the world and the races, factions etc.
I have just installed the game and found myself at the character selection screen. I don't know which faction to choose or why and I think this is a fairly important part if I want to enjoy my character.

I want to know who they are fighting for, what they are fighting for, why? Why are their allies who they are?

Why are the Bretons not allied with the High Elves or the Nords for that matter?

I realise this could take quite a bit of time, but I'm hoping through a few responses I can piece it all together, and perhaps others will read this who have the same plight that I do :)

Thanks
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Post #166346
Member

56
Faction & Race:
Daggerfall Covenant
Breton
I'll go ahead and provide you with a few links first

Triumphs of a Monarch

The Unforeseen Queen

The Skald King

Those will give you an overview of the leader's of each faction, Emeric, Jorunn, and Ayrenn. The Daggerfall Covenant fights to restore wealth and prosperity to their lands, as well as to keep a man on the Ruby Throne as Emeric claims The Empire is strongest with a human Emperor.
The Aldmeri Dominion fights because they believe it is only right for the elves to control because they built the Ruby Throne, and that men are unfit to rule. Alongside that, Ayrenn has a personal vendetta against the Tharn family which is now the main power in Cyrodiil. The Wood Elves
The Ebonheart Pact fights to maintain their own independence. That's it for them as far as I can tell
Is there anything else you'd like to know?


"To every man upon this earth
Death cometh soon or late.
And how can man die better
Than facing fearful odds,
For the ashes of his fathers,
And the temples of his Gods."
— The Lays of Ancient Rome
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Post #166348
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Hey thanks for this.

So essentially, The High Elves were around first (as is the norm in most fantasy worlds ie Middle Earth etc etc) They built everything, probably wrote a lot of the rules, taught the younger races, ruled over the lands and therefore see its as a birthright to rule as well as being a superior race through wisdom and age of experience?
How do the wood elves fit in around them? Are they a descendant of the High Elves? How are The Khaajiit part of this alliance?

With regard to the Daggerfall, if they belive human rule is needed, how do Orcs find themselves allied?

If the Ebonheart are fighting for Independence, why do they fight together?

There really must be no real bond between any of the races then, and they are fighting together through force of situation?
Since the three leaders mentioned would take the throne then surely the other four races are fighting to put another race in charge which can't be easy on their own pride?

Nevermind about the orc bit, I found that out :)
This post was last modified: April 6th 2014 02:26 PM by Guerrila
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Post #166350
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358
Faction & Race:
Aldmeri Dominion
Altmer
Bosmer (Wood Elves) are with the Altmer due to the very close racial bond between them. They have allied and joined together many times historically and are closely related (The Bosmer are a branch off from the Aldmer who are the direct ancestors of the Altmer). The Khajiit are there because they gennerally share the same ideology and the Dominion has been good to them as have the High and Wood Elves. Specifically Queen Ayrenn led a large relief effort to help cure the Knahaten Flu, a plague which ravaged Elsweyr, the Khajiit homeland.

The Ebonheart Pact wants independence and no actual Empire to control them. They all seek sovereignty so they fight together against the two other alliances so that they aren't not subdued and so Daedra don't destroy the world... They also together defeated the Akaviri invasion despite having a long history of all hating eachother so all the races their hate eachother alot but have some sort of grudging respect due to many long wars and conflict against one another.

The Dominion fights to restore Elven rule to Tamriel on the basis of having brought culture and magic along with them in the first place and founded the first empire as well as seeing the horror of what happened when mankind got to rule the Empire. This combined with seeing Daedra worshipers taking control of the White-Gold tower (Which they see as desecration and sacrilege), due to having built is as a temple and testament to the gods, makes them fight together for a brighter and safer future filled with culture and order.

The Covenant fight because they miss the Empire and its lacking has plunged them into famine, starvation and economic collapse. The Bretons and Redguards want to place a Human on the Imperial throne so that order is restored and trade routes are re-opened thus ending their crisis. The Orcs want a place to call home thus have joined as they have been promised Orsinium.
This post was last modified: April 6th 2014 02:44 PM by Isilmo


Mer Over Man
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Post #166352
Member

56
Faction & Race:
Daggerfall Covenant
Breton
The Aldmer, which then became the High Elves, were the first civilized people to arrive in Tamriel, though the Khajiit and Argonians were already there. The Ayleids, who are another elf race, used human slaves to build the Imperial City which is what everyone is fighting over. Even so they do see it as their birthright. The Wood Elves were a group of High Elves that didn't like the civilized way of life and so left into the wild. From there they changed completely, but they're still cousins to High Elves and for the most part High Elves and Wood Elves have always been friendly with each other. The Khajiit joined the Dominion because the High Elves cured them of a plague known as the Knahaten Flu and as such they are indebted to them.

The Ebonheart fight together because they all needed to combine their forces in order to drive out the Akaviri invaders. The alliance carried over into this war. If they were to win I'm sure they'd go back to fighting each other instead of the other factions.
I do believe their is a bond between the races, or at least in the Covenant and the Dominion, less so in the Pact but a slight bond none the less

All of the races within each faction is united under one leader, but they do still have leaders of their own. The Khajiit follow the Mane, the Dunmer follow the Tribunal, the Argonians the Hist, etc. But those leaders are still behind the respective ruler of each faction.
Anything else?

Dangit Isilmo, you beat me to the punch
This post was last modified: April 6th 2014 02:44 PM by Arener


"To every man upon this earth
Death cometh soon or late.
And how can man die better
Than facing fearful odds,
For the ashes of his fathers,
And the temples of his Gods."
— The Lays of Ancient Rome
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Post #166354
Member

358
Faction & Race:
Aldmeri Dominion
Altmer
(April 6th 2014 02:41 PM)Arener Wrote:  The Ayleids, who are another elf race, used human slaves to build the Imperial City which is what everyone is fighting over.

Also that is incorrect. The White-Gold Tower (And future Imperial City) was built long before the Ayleids begun enslaving the Proto-Cyrodilliac Nedes... Common misconception which makes Mer look worse than they are...


Mer Over Man
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Post #166371
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Cool thanks for the updates.

Its a strange situation, I know its a fantasy world so real life shouldn't be an issue, but to bet against humankind when you are one seems wrong. But then our world is eventually going to go down the pan so putting humans in charge will start that ball rolling.

As for the Pact, well didn't the NORD almost takeover on their own once? And now feel they still have that destiny? Almost feels like the Nazi's, only world war 2 happened first then world war 1
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Post #166373
Member

274
Faction & Race:
Aldmeri Dominion
Khajiit
The Pact isn't even really fighting to rule the empire. They want to take the ruby throne to essentially dissolve the empire so each state is free from a centralized governing body. Pretty much the sole purpose of why the Pact even exists, a common goal of independent sovereign states.


Master Pie-Man
Anointed Registar of the Headless Chicken

Do'Rakk the Brawler Backstory & Biography
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Post #166376
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(April 6th 2014 05:30 PM)DoRakk Wrote:  The Pact isn't even really fighting to rule the empire. They want to take the ruby throne to essentially dissolve the empire so each state is free from a centralized governing body. Pretty much the sole purpose of why the Pact even exists, a common goal of independent sovereign states.

Ah right, not bad, sounds like the faction I could get on board with then :)
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Post #166401
Member

156
Faction & Race:
Ebonheart Pact
Nord
(April 6th 2014 05:23 PM)Guerrila Wrote:  As for the Pact, well didn't the NORD almost takeover on their own once? And now feel they still have that destiny? Almost feels like the Nazi's, only world war 2 happened first then world war 1

If you want to be comparing any race/faction to the Nazi, that would be high elves of the Aldmeri dominion (thalmor) in the 4th era (A.K.A The elder scrolls 5: skyrim)

If I were to compare the pact to a historical element I would compare it to ancient Germania during the ancient roman times. they consist of multiple warring factions unified by a common enemy "the enemy of my enemy is my friend" so to speak
This post was last modified: April 6th 2014 11:17 PM by cadian13


Bernhard the Scarred
Zeymah in the Bromlokiir clan
"winners don't win forever, and losers can play a good game"
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Post #166419
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Faction & Race:
Daggerfall Covenant
Breton
There is also a background against which the three-way war is being fought. The empire still has some power in Cyrodiil, the central province, but is allied with a very nasty and powerful fellow, Mannimarco, who opened the way for an even nastier and incredibly more powerful god from another plane, Molag Bal, to suck the world into Molag Bal's realm, which is a kind of cold hell. Molag Bal is also known as the god of rape and the patron of vampires. All characters start out as people who have been sacrificed to Molag Bal by Mannimarco, who in consequence don't have souls (Molag Bal evidently keeps them locked away somewhere so he can use their power). Molag Bal amuses himself by stirring up trouble all over the place with his newfound access and added power, so there are essentially wars all over the place to participate in, without paying any attention whatsoever to the alliance war beyond not insulting the local partisans overmuch.
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Post #166430
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Ah right cool, I guess that guy was the chap sucking souls in the animation video at the start??

Indeed there are many other regions I could have used including Alexander the great or even the Britsih empire in all honesty. However somehow I'm quite sure the Americans would think themselves the high elves and Britain would follow in behind like lap dogs as we normally do :P

In the days of playing WoW I always had to listen to how the Horde were evil and he Alliance were the Heroes when the Alliance members did some despicable things to their own kind, namely Illidan. The Horde were not evil at all, just trying to keep their own lands more than anything else in the beginning.

One difference here is Elves not siding with the humans, however still being a bit self righteous.

I like to choose the underdog when I don't have any affinity to a larger power. So I think I will roll a Dark Elf for now and continue to delve into the lore some more as its pretty intriguing.
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Post #166433
Member

358
Faction & Race:
Aldmeri Dominion
Altmer
(April 7th 2014 03:02 AM)Guerrila Wrote:  Ah right cool, I guess that guy was the chap sucking souls in the animation video at the start??

Indeed there are many other regions I could have used including Alexander the great or even the Britsih empire in all honesty. However somehow I'm quite sure the Americans would think themselves the high elves and Britain would follow in behind like lap dogs as we normally do :P

In the days of playing WoW I always had to listen to how the Horde were evil and he Alliance were the Heroes when the Alliance members did some despicable things to their own kind, namely Illidan. The Horde were not evil at all, just trying to keep their own lands more than anything else in the beginning.

One difference here is Elves not siding with the humans, however still being a bit self righteous.

I like to choose the underdog when I don't have any affinity to a larger power. So I think I will roll a Dark Elf for now and continue to delve into the lore some more as its pretty intriguing.

Indeed Manimmarco was the absolutely delightful Altmeri necromancer from the intro cinematic capturing the souls of yourself and others.

Another thing you should note down is that no race is good or evil not even Daedra are actually evil. The Dunmer (Dark Elves) are definitely not evil nor is any other race (Of course you will get those who claim Altmer are Nazi Thalmor supremacists but they don't know what they're talking about...) The Aldmeri Dominion is not 'good' despite its association with light and general light Elven-ness... Nor is The Ebonheart Pact evil due to its association with 'darker' and more barbaric races...

Elves for example don't side with humans because they were in Tamriel before them, the humans committed mass genocide on multiple elven races almost driving them into extinction... They also stole a large amount of Elven culture and knowledge... This caused a lot of hatred to arise between all elven races and all human races... The Dominion exists solely with the purpose of making sure mankind doesn't destroy all of Tamriel and their precious culture and society that's probably the most refined and advanced of all...


Mer Over Man
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Post #166434
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Yeah I kinda gathered the Elves would never be an evil race as such, I just don't want to be stuck in that good vs evil situation I was in warcraft... which should never have been the case.

I think my human nature will kick in at some point showing bias toward the human race filled factions. I know its shouldn't as its a world away from reality, but it does. I'm quite sure if I found out the wood elves supported Liverpool I would never play them lol! Silly things like that :)

I'm sure the elves do not agree with humans way of destruction of nature for prosperity either and their general greedy nature.

Tell me this, what kind of lands do each derive from? What kind of cities or towns am I likely to come across if I were to venture into their areas? What kind of countryside are they native to? I saw the redguard are from hot sandy lands?
Will the dark elves have a more subdued and grim misty landscape?
I guess Hgh ELves will have grand buildings, vines and intricate architecture? Wood Elves live in tree houses? (lol, thats not meant to sound like i'm ripping on the wood elves btw)
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Post #166461
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358
Faction & Race:
Aldmeri Dominion
Altmer
The Daggerfall Covenant encompasses the two provinces of High Rock and Hammerfell.
The Bretons inhabit High Rock along side the Orsimer who though treated as outcasts are granted the small mountain kingdom of Orsinium in High Rock in return for being part of the Covenant. High Rock is pretty much your typical stereotype Medieval Kingdom of castles and Knighthood and Chivalry. So if you're a lover of that Medieval feel Daggerfall is your best bet.
The Redguards live in Hammerfell. Its a large hot land primarily dominated by the great Alik'r Desert. A Arid wasteland of sands and rocks... The only fertile grasslands are at the shores of the sea and for that reason pretty much all major Redguard cities are built along the coasts. In northern Hammerfell where it borders High Rock through the Dragontail mountain range where the Orsimer live.
As for Architecture and cities, well High Rock is Medieval Castles and cities, pretty much the simplest way of explaining it. The Orsimer have a sturdy if somewhat tribal architecture almost reminiscent of the elven architecture of their lost kin albeit more primitive and mostly in wood or cobbled stone. While Redguards have expertly masonry in a Middle-Eastern/Egyptian feel.

The Ebonheart Pact encompasses the provinces of Skyrim, Morrowind and Black Marsh. Skyrim, the homeland of the Nords, is primarily a cold mountainous land with sparse forests. Its a cold Scandinavian climate. The architecture is mostly huts and longhouses made of wooden logs and planks with thatched roofs but most major cities are somewhat different due to their unique historical features but that's the case for any city in Tamriel and the real world of course.
Morrowind is dominated by the volcanic Central island of Vvardenfell is centralized around the great and primary volcano of Tamriel, Red Mountain. The landscape is largely ashen and hostile similarly to Skyrim and the unique harshness of the land makes the flora and fauna very exotic, such as mushroom trees and flying jellyfish (Electric tentacles included! ;) ) called Netches, etc... The Architecture differs fromn place to place as the Dunmer have to adapt to every climate of their diverse land. So you'll see Asiatic styled buildings as well as ones built in giant Mushrooms...
Black Marsh also known as Argonia is a large swampy region which is almost in-traversible and uninhabitable to any non-Argonians. The various diseases and poisons will kill pretty much anyone who isn't and Argonian in the Inner swamps making most of the land inaccessible. There is little we actually know about them or their architecture but its primarily primitive aztec/mayan styled stone structures with simpler mud-huts, etc...

The Aldmeri Dominion is made up of the provinces of Elsweyr, Valenwood and The Summerset Isles. Elsweyr, inhabited by the delightful Khajiit is a land of Rainforests, Savannah's and desert dunes. The flora and fauna is tropical and exotic. The Khajiit are one of the most carefree races in Tamriel (Alongside the Bosmer) having a strange but amazing society. The climate is warm and tropical but not excessively hot and arid like that of Hammerfell. Their architecture is open and filled with curves and crescent shapes as is their entire culture due to their religious significance of the twin moons. Their entire buildings are almost overly-extravagant and filled with red plush and velvet pillows and gilded with gold crescent shapes. Their architecture is a mixture of tropical woods, carved stone, golden decorations and red silken curtains...
The Valenwood is a land of great forests ranging from tropical rainforests near Elsweyr to great oaken forests near the shores towards Summerset to sparser forests near Cyrodiil. The Bosmer reverence for Nature forbids them to fell trees thus almost the entire nation and province is thick forests and woodlands. The cities are built in forest glades and interwoven into the forest as small settlements but the greats ones are built in the leaves of the enormously huge Graht-Oaks where the city is nestled in the huge branches and across a network of interwoven pathways.
And finally the Summerset Isles (Currently only the smaller archipelago of Auridon is accessible) of the Altmer. The climate is mainly temperate but there are slight Asiatic and Mediterranean touches in there too. The land is mostly not too thick forests that are mostly open and well lit. flowering trees such as cherries dot the landscape and idyllic hills, groves, streams and waterfalls are aplenty. The Architecture of the Altmer is mostly in smooth white stone which is carved into designs that are simple yet beautiful. Expect your general fantasy 'High Elven' style and think of Imladris/Rivendell in Middle-Earth. Most things include the Eagle or bird feathers motif as the Khajiit would include crescent Moons...
This post was last modified: April 7th 2014 08:53 AM by Isilmo


Mer Over Man
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