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Archer: Class's Potential


Started by TrueDPS
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So I main a archer in almost every mmo I play, it just suits me. So obviously I'm going to be playing archer but this game has a interesting way of going around with classes which I like. I can make tons of archers with different builds that will all feel completely different. So lets discuss what each class is capable of.

There are 2 classes I see being used for archers, Templar and Nightblade. The Templar has healing skills and that lightning spear xD. The Nightblade has invisibilty and sneak bonuses/tons of damage. The one that will probably be played the most is Nightblade but I also find potential in the Sorcerer class, it has a bunch of summons which will help with doing damage and tanking the enemies while you sit back and kill things. It also has Dark Magic with a ton of cc that lets you lock down opponents and keep them from getting close to you. The only problem I see really is the damage potential, I don't see a Sorcerer/Archer doing too well in the damage department but it will definitely be a interesting and fun experience.

I'll probably go with the original Nightblade/Archer first and then go with Sorcerer/Archer because it seems so much fun. So what do you guys think?
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I never thought about a sorcerer/archer, but, if you're focusing on ranged attacks, it actually makes a whole lot of sense. You could keep shooting, even after you ran out of magicka. I do think it would actually pretty effective as a DPS. The only issue would be self-defense if an enemy got within melee range (although that's a problem all DPS's face). Maybe save a weapon spot for a sword or knives?
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archer/mage is sooo wrong,but dps will be awesome
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Hmm really? I really don't think it would have defense problems, at least not the way it's working in my mind. You summon things then let them tank the monsters while you sit back, but wouldn't your dps suffer because you wouldn't have many sneak attacks and I'm not sure if there's magic damage/physical damage difference in TESO but if there is wouldn't split damage harm it also?
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(January 24th 2014 10:33 PM)TrueDPS Wrote:  Hmm really? I really don't think it would have defense problems, at least not the way it's working in my mind. You summon things then let them tank the monsters while you sit back, but wouldn't your dps suffer because you wouldn't have many sneak attacks and I'm not sure if there's magic damage/physical damage difference in TESO but if there is wouldn't split damage harm it also?

we mostly talk about pvp defence problems,like when a tank is in your face unloading hell upon you there's not much you can do,as most tanks have slows stun,snare leaps,charges an pulls

i see dragonknights pwning face,only way of escape is help from allies or death,Dks good dps high health attributed,tanky defense damage reducer skills and they have 2 heal skills
so a dk will charge up his defence skills an immune skills damage reducers then leap in an pwn face snaring you bang bang stun you bang,you try run,he pulls you back ,knockback,charge/stun,bang bang,aoe snare,bangbang
you would have died ages ago lol dk has superior skill set
dk is nightblades bane with enuff bang bang to kill low def mages
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(January 24th 2014 10:47 PM)Puss n Boots Wrote:  
(January 24th 2014 10:33 PM)TrueDPS Wrote:  Hmm really? I really don't think it would have defense problems, at least not the way it's working in my mind. You summon things then let them tank the monsters while you sit back, but wouldn't your dps suffer because you wouldn't have many sneak attacks and I'm not sure if there's magic damage/physical damage difference in TESO but if there is wouldn't split damage harm it also?

we mostly talk about pvp defence problems,like when a tank is in your face unloading hell upon you there's not much you can do,as most tanks have slows stun,snare leaps,charges an pulls

i see dragonknights pwning face,only way of escape is help from allies or death,Dks good dps high health attributed,tanky defense damage reducer skills and they have 2 heal skills
so a dk will charge up his defence skills an immune skills damage reducers then leap in an pwn face snaring you bang bang stun you bang,you try run,he pulls you back ,knockback,charge/stun,bang bang,aoe snare,bangbang
you would have died ages ago lol dk has superior skill set
dk is nightblades bane with enuff bang bang to kill low def mages

Hmm yeah I can see the problem with it in PvP. But to tell the truth I don't think the Archers in TESO will fit in PvP too much, you'd probably want to go assassin style and swithc to like dual daggers in PvP as a archer. I can see Dragon Knights being really strong in PvP xD.
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I'm really confused about which class to go with at the moment - I'm an Archer with PvP interest


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This appears to be a dilemma based on when you are solo and when you are grouped.

If grouped a ranged DPS with mastery of the bow and magicka would be a welcome addition if it compliments the other members' styles (if another group member is healing you and perhaps another aggrovating the enemy away from you, etc)

If solo you could simply swap to heavy armour or kite the enemy. All solo players may be tempted to try this as all players can develop mastery of the bow/ranged magic attacks. Trial and error will evolve solutions to all these scenarios.

It seems in the archery skill development, as well as sorcerer progressions, kiting options are plentiful.
This post was last modified: January 25th 2014 09:02 PM by Endemondia


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What will be the BEST DPS class for an archer?


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That's a hard question to answer, it really depends on your play style. If you want to be a stealth archer I would think nightblade would be the best, but any class can be a viable archer with high damage and good survivability if built properly.


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Personally I'd say Nightblade is best suited for Archery, solo or group play. Obviously this is just my opinion based on my play-style. With most of your skill points in Marskmanship anyway, I think the most complimentary class skills would be things like "Mark Target", maybe even Siphoning - I believe that has the ability to snare from a reasonable range, good for kiting whilst getting off Cripple and Poison shots, particularly in PvP.
The only problem in PvP is the risk of being charged and put into close combat. If that happens, you can easily use the cloak skill to escape for a brief moment, or switch to a melee weapon and use Siphoning strikes for survivability.

Personally I think archery is a perfectly good secondary weapon style for any class for dampening enemies before they get too close, or just for picking off weaker opponents that may be outrunning you.
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(January 26th 2014 06:30 AM)LovelyFaddy Wrote:  What will be the BEST DPS class for an archer?

None. The game is designed so that all classes can have equal effectiveness at a roll: just possibly with different tools. You will have plenty of DPS as any of the classes.


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My choice is between archer-storm caller or archer-siphoning
The first for dps and some good survivability skill, the second for cc and vitality transfer.


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I also had a lot of thought about this matter... i must say tho, the archery abilities looks way more useful than any of the class abilities when you want to focus on just archery. Tho, the class abilities gives you advantages on how you want to aproach an enemy (invisibility/stunning and so on)


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Believe me you are in for a TREAT if you do it this way, When I played Skyrim I create my archer being a sorcerer and dude is supper bad*ss. While I was shooting arrows I had also my daggers/blades or shield and sword. Although I do not know how much of a difference will be in this Mmo according such matters of implementing a different ways of fighting styles. But yea try that out. I recommended.

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