Join the Ashes of Creation MMORPG
(Register or log in to remove advertisements - why ads?)

Damn......


Started by Thrashemup
Post #100210
Member

5
Faction & Race:
Ebonheart Pact (Dunmer)
So i just heard on Shoddy Cast that the world of ESO will not be a seemless one......There will apparently be loading screens for every " zone "
This post was last modified: September 22nd 2013 01:30 AM by Thrashemup
Like Reply
Post #100215
Member

14
Faction & Race:
Daggerfall Covenant (Breton)
in the video that i saw in july, the world seems to be really huge and between the zones in morrowind, there was no loading screen. Happy

when there are loading screens, for example, between morrowind and skyrim, then i am fine with it.


ein Schatten vergeht in der Stille...
Like Reply
Post #100216
Member

10
Faction & Race:
Aldmeri Dominion
Altmer
Loading screens in between the provinces of Tamriel is a very normal and logical thing to have.. doesn't bother me at all.
I don't believe that there are loading screens in between areas within a single province.
Like Reply
The following 1 user likes Maloq's post:
Daren
Post #100224
Member

370
Faction & Race:
Ebonheart Pact (Argonian)
Yeh, it will be between provinces, it only makes sense, the game is huge.
It just reduces the load on the server.

The way I see it, if 10 seconds allows me to play smoothly, then so be it.
If you want a good example of what happens when you try to load too much at once in an elder scrolls game.
Get Morrowind, Set your speed to 10,000 and jump over the map.


Like Reply
The following 2 users Like Avidus's post:
Daren, Hentmereb
Post #100226
Member

441
Faction & Race:
Aldmeri Dominion (Khajiit)
Loading screens are a normal function of mmorpg's that I play and will not bother me at all in TESO. Let us all remember, we are getting even more of Tamriel than Arena gave us and this is not a single-player game. People used only to TES single-player games will have to adjust to sharing Tamriel in the mmorpg online fashion.


TESO - - Multiplayer: "M'aiq does not know this word. You wish others to help you in your quest? Coward! If you must, search for the Argonian Im-Leet, or perhaps the big Nord, Rolf the Uber. They will certainly wish to join you." M'aiq the Liar.

"Va Khaj Dar - Khajiity's united? M'aiq will join!" M'aiq the Liar
Like Reply
The following 1 user likes CedarLilly's post:
Hentmereb
Post #100235
Member

34
Faction & Race:
Ebonheart Pact (Nord)
Seemless worlds make a lot of difference if there is world PvP. Since you can only PvP in Cyrodiil and within that area there is no loading screen then I don't care much about loading screens outside of Cyrodiil.


Vokundein
Legend Gaming Website | Join Us
Kristanna - Head of Recruitment
Like Reply
The following 1 user likes LGAllastair's post:
Hentmereb
Post #100250
Member

18
Faction & Race:
Not Set
I pretty much thought the same about having loading screens between the zones are you guys with Guild Wars 2. "Meh, it shouldn't bother me that much."

Oh boy was I wrong or what. In my opinion, not having a seamless world removes a lot of immersion to whether or not you actually feel that you're adventuring throughout this large "world". The actual landmass in GW2 is huge, but it doesn't feel connected at all. Especially with the zones being essentially "boxes of land" spread out on a larger world map.

I don't like it, it's not a gamebreaker for me, but I don't like it nonetheless. Together with the other things I don't particularly like, the scale tips even so slightly to the negative side once more.


[Contact me directly at:@ItsLorgarn]-[ Welcome to DivinityCraft ]-[Check out: ItsLorgarn]
Like Reply
Post #100288
Member

441
Faction & Race:
Aldmeri Dominion (Khajiit)
But wouldn't we be separated between provinces anyway? At least certainly, we are separated within the 3 factions. Guess load screens just don't bother me. I am plenty immersed when I play; and the little tips you get and a pretty screenshot or concept art of some game area with a loading screen is kind of a plus in my book. I learned all the ingame tips during the loading screens in Everquest II.


TESO - - Multiplayer: "M'aiq does not know this word. You wish others to help you in your quest? Coward! If you must, search for the Argonian Im-Leet, or perhaps the big Nord, Rolf the Uber. They will certainly wish to join you." M'aiq the Liar.

"Va Khaj Dar - Khajiity's united? M'aiq will join!" M'aiq the Liar
Like Reply
Post #100304
Member

345
Faction & Race:
Ebonheart Pact (Dunmer)
I suppose people also forget that loading screens will server as balancing tool between phases, ensuring that every zone you enter has the right number of players, no more dead zones, no more crowded ones. With seamless world this would be difficult


Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it
Like Reply
The following 1 user likes Rage's post:
CedarLilly
Post #100344
Member

5
Faction & Race:
Ebonheart Pact (Dunmer)
The only problem i have with this is that the emersion feel for the world will be somewhat lost.
Like Reply
Post #100352
Member

370
Faction & Race:
Ebonheart Pact (Argonian)
No different to fast travel in Skyrim, enjoy those loading screens? or when you load that cave you enter.

Skyrim has significantly more loading screens than TESO will have. I guarantee you that.


Like Reply
The following 1 user likes Avidus's post:
chocobacon
Post #100414
Member

18
Faction & Race:
Not Set
(September 22nd 2013 01:52 PM)Avidus Wrote:  No different to fast travel in Skyrim, enjoy those loading screens? or when you load that cave you enter.

Skyrim has significantly more loading screens than TESO will have. I guarantee you that.

Fast travel is a tool, a taxi-service if you will, I don't mind those loading screens. Secondly, I don't mind dungeons being instanced. They still have a place in the world, as I have to travel to them and I actually see the entrance when I'm out in the world exploring. I see where I'm going, I see where I'm being magically "teleported" or "transfered" which helps with keeping the immersion alive.

However, having zones instanced is an entirely different thing in my opinion. I'm supposed to believe that I'm in this large virtual world, but when entering a zone from another I can't really see my destination. I walk through a portal and magically end up in another zone. I'm supposed to believe that the zones are connected, but the only thing that actually implies the connection is even there is the world map.

So, I can't see the connection, I can't see that there is this supposed "large world" for me to explore and adventure through. I see a portal leading me to another instanced box of landmass, a individual piece of land.


[Contact me directly at:@ItsLorgarn]-[ Welcome to DivinityCraft ]-[Check out: ItsLorgarn]
Like Reply
Post #100417
Member

370
Faction & Race:
Ebonheart Pact (Argonian)
Who said anything about portals?
That sounds just plain silly to me..
There is no reason why you would not be able to see where you are going..
Its been done before, and I can imagine it will be done again, the issue is only all of the variables in the zone. Which it does not have to load, only images and models.
Then when you cross the border you get a loading screen, and pop up literally where you were standing.
its nothing special.


Like Reply
Post #100427
Member

18
Faction & Race:
Not Set
(September 23rd 2013 04:59 AM)Avidus Wrote:  Who said anything about portals?
That sounds just plain silly to me..
There is no reason why you would not be able to see where you are going..
Its been done before, and I can imagine it will be done again, the issue is only all of the variables in the zone. Which it does not have to load, only images and models.
Then when you cross the border you get a loading screen, and pop up literally where you were standing.
its nothing special.

That's usually how it's done. Now, I suspect Zenimax will come up with something that's as subtle as possible but we'll see how they implement it. The reason for the awkward portal is most likely that people has to know where to go in order to venture to the other zone. Is has to be visible enough and give people a visual hint as to where this "border" or portal is.

I just realized another thing that I don't like with it. You have to cross over to the other zone at a specific spot, how am I supposed to feel free when I can't choose my own way. My own direction.

Ugh for non-seamless!


[Contact me directly at:@ItsLorgarn]-[ Welcome to DivinityCraft ]-[Check out: ItsLorgarn]
Like Reply
Post #100435
Member

52
Faction & Race:
Aldmeri Dominion (Altmer)
While I do agree with you, it's not such a big thing to worry about. Yes I do care for immersion, but I'd sacrifice a little for a better gaming experience. It's the last thing we should be worrying about imo


ALL HAIL QUEEN AYRENN
Like Reply




User(s) browsing this thread: 1 Guest(s)
(Register or log in to remove advertisements - why ads?)


This fan site is not affiliated with ZeniMax Media Inc. or any of its subsidiaries. Including, but not limited to, Bethesda Game Studios and ZeniMax Online Studios.
The Elder Scrolls® images © ZeniMax Media Inc. / Forum content © TESOF.com