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What payment model do you think TESO will have?
Free-to-play 7.38% 59 7.38%
Buy-to-play 47.63% 381 47.63%
Pay-to-play 45.00% 360 45.00%
Total 800 votes 100%
This poll is closed.
* You voted for this item. [Show Results]

Free-to-play, Buy-to-play, Pay-to-play


Started by Tecca
Post #640
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I started a topic about lifetime subs, assuming that the game would be P2P.

I thought I'd start a poll on what you think the payment model will be for TESO. Not necessarily what you want it to be, but which route you believe the game will take.

Vote for what you think the payment model will be, post what you'd like it to be.

Note: There are various other options that could be in the poll as well, but for the sake of simplicity, choose the closest one or don't vote, and provide an explanation.
This post was last modified: August 25th 2012 09:27 PM by Tecca


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Post #641
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Considering the fact that ESO is an MMORPG being based off a very large and successful video game IP, as well as the fact that $300 million dollars has been invested to not only develop the game, but building the team, I'd say it would be crazy to believe it would be anything but pay-to-play.

Now on a personal level I will only have an interest if ESO is pay-to-play. Being anything other than that, with the fame of the IP as well as the funding and staff it has, would utterly be a waste and a tragedy in my opinion. I truly believe the pay-to-play model is far from dead and the only model that can truly guarantee games with longevity. It is, however, much harder for developers to make it worth a consumer's time these days.

Buy-to-play and Free-to-play are the current fads of the MMO industry and many would likely love to see ESO go this direction. Especially with the recent struggles of SWTOR and the inevitable, at least initial, success of GW2, it places a great deal of pressure on ZOS to consider such models. But it's also worth noting that games that are F2P usually announce this fact early in development.

Regardless, ZOS isn't making this game to play second fiddle, and I believe slapping a F2P model on front of the game would likely end up doing more harm than good. MMORPGs aren't cheap and people need to realize if you want a good game, you have to invest the money. No matter what type of MMO you play, the developers will figure out a way to take money from their fan base. Whether it is from a monthly fee or a pay-to-win game shop, it all amounts to the fact that these games can't run without a constant flow of revenue.

Pick your poison.
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Post #642
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Yep. I'm sure we've all seen the reams of posts on the official forums ranting that "I will not touch this game if it's P2P", "No fair, I won't be able to play it because my dad won't let me use his credit card", etc. I love the indignation that seems to be a common thread through all of this. How dare ZOS actually try to make money from this? Those demons! We as gamers have a right to play quality games without paying a penny for them!

The sense of entitlement the F2P trend has generated amuses me.

(August 26th 2012 01:46 AM)Redguard King Wrote:  No matter what type of MMO you play, the developers will figure out a way to take money from their fan base. Whether it is from a monthly fee or a pay-to-win game shop, it all amounts to the fact that these games can't run without a constant flow of revenue.

Pick your poison.

This too. I know people are going to cite examples where F2P games haven't done this, but they are either very low-budget or they don't last long. I'd love to see a big-budget F2P game that only has cosmetic items, but it simply doesn't exist. I don't want to have to get out my wallet every time I start a new mission.
This post was last modified: August 26th 2012 03:30 AM by Sparhawk
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Post #644
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Of course everyone would drive a Mercedes if they were free, but even the Lord didn't buy Janis one.

Seriously, even though there might be decent FTP titles, the current system how FTP works will hurt the game in one way or another eventually. Fluff just doesn't make for a long living game. If it were it a bit more like GB suggested, monthly issues with meaningful content you have to buy (or can subscribe to, like a magazine or comic book), I wouldn't mind really.

But this model doesn't lend itself very well towards TESO's concept, as you can only add so much to the RvR and PvE would take people away from it. And be honest, even the most thought out and intriguing quests and raids will get old and the same if served on a monthly basis. A cash shop on the other will always have a sour taste in a pvp game, even if it starts out with just cosmetics.

So you need more to keep people playing and gain new customers. Additionally to a great game obviously, you'll need excellent customer service, in-game presence and a very good connection and relationship to your fanbase (people could learn a few things from CCP in this regard). Player driven mechanics will make for a longer lasting product, thanks to constantly evolving meta-games, which will then, if designed right, breath life into the world they created.

It doesn't have to be the full scale sandbox, mind you. Just a few elements (like economy and RvR) would be enough, as you could add more "sand" later (housing, a liege system).

In a FTP scenario it's tricky to monetize player driven content or meta gaming, as it will always be something artificial that is in utter contrast to what those system should try to achieve. Having to fork out real life cash before you do something in a game you try to immerse yourself in, will always be immersion breaking. But immersion is what you need for a long lasting experience.

And I think they are aware of these problems and will at least try to fund it with a monthly sub fee initially and only switch when the suits' breath begins condensating on their necks. Time will tell, I guess.


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Post #645
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Ok, I'm going to be the little kid here: I would prefer if you could just buy the game and then play it, because I don't pay for stuff online...

On the other hand, if they sell physical subscription cards in shops (like other P2P MMO's apparently do), it won't really be a problem besides that it will empty my wallet. I do see however that P2P will most likely give us a better game, and that's what's important in the end.


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Post #648
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So Asgard, your problem's not with the fee, simply with the payment method? Because, y'know, folks have been buying and selling stuff online quite securely and safely for more than a decade now.
Post #734
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(August 26th 2012 02:56 PM)Sparhawk Wrote:  So Asgard, your problem's not with the fee, simply with the payment method? Because, y'know, folks have been buying and selling stuff online quite securely and safely for more than a decade now.

I know, but I don't have a credit card, so I couldn't pay either way. Besides, my dad is extremely paranoid and old fashioned, and I would rather avoid to have to explain to him why he must help me pay my bills over the net...

As long as there are physical ways of paying, I won't really have a problem with the fee.

*And it's AsgUard by the way, as in As-Guard, Guardian of Asgard (I combined the words Asgard and Guard into Asguard).
This post was last modified: August 28th 2012 10:39 AM by Asguard


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Post #817
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Ah, noted. I'm just so used to people misspelling stuff that I assumed it was a mistake.
K, well, if you aren't *able* to set up direct payments from a bank account yourself, that's another matter. Best of luck to you with persuading your dad, but as you said, P2P is the only way for them to fund a quality game, and honestly, I would rather ZOS not sell membership next to the candy bars in the grocery store. I'm looking forward to the social aspect of this game, and I've really had enough of dealing with the kind of crowd such a payment system would attract in droves.
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Pay-to-play, no doubt.


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Pay-to-play should guarantee good support, new content and somehow a more mature community.
This post was last modified: October 5th 2012 05:12 AM by Ayl
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(August 28th 2012 10:15 AM)Asguard Wrote:  
(August 26th 2012 02:56 PM)Sparhawk Wrote:  So Asgard, your problem's not with the fee, simply with the payment method? Because, y'know, folks have been buying and selling stuff online quite securely and safely for more than a decade now.

I know, but I don't have a credit card, so I couldn't pay either way. Besides, my dad is extremely paranoid and old fashioned, and I would rather avoid to have to explain to him why he must help me pay my bills over the net...

As long as there are physical ways of paying, I won't really have a problem with the fee.

*And it's AsgUard by the way, as in As-Guard, Guardian of Asgard (I combined the words Asgard and Guard into Asguard).


What about getting a Visa Prepaid card?

My thoughts... I've only paid for ONE subscriptions game in my life. the is SWOR.... every other game i have played in the last 5 years has been either buy the game, or F2P. TBH subscription games seem to be the CHEAPEST way to go. 10 bucks a month is petty damn cheap. 120 a year. F2P games all have the Cash Shop items which JUST DRAINS money. I can easy burn 1k in a year.

(and before all you judgment monkies get in here, A] Its my money, B] I have a budget for entertainment which my gaming money comes out of.)

So i wouldnt mind a paid for subscription as long as its a good value.


Then close your f#$kin' store, 'cause being ready for me'll take care of your wakin' hours, and you'd better have someone to hand the task off to when you close your f$#kin' eyes

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Post #2547
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seriously? who in his right mind votes for pay to play. out of my sight infidels. cause seriously get yourself a brain.

Whoever says it takes monthly payments to run an MMORPG is talking out of his arse. Numerous games have proven this statement wrong.


Buy to play is the way to go. If you realy want pay to play, have fun getting exploited. Thats what dumb people are for anyway.
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Post #2548
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(October 5th 2012 05:10 AM)Ayl Wrote:  Pay-to-play should guarantee good support, new content and somehow a more mature community.

I agree with You. F2P and B2P would force Zenimax S. to find other ways of getting money and that could ruin the game.
Post #2549
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Oh yeah Deveron, you might give me an infraction for this rant. I stand by it. Beeing dumb should be punished. But dont punish ME for someone else beeing dumb.

This has been discussed so many times and if you still believe that P2P is going to secure good support you should consider educating yourself about the issue or live with the fact that you are beeing exploited by corporations for reaosns that have not been valid for the last 5 years.

To further elaborate on my point. It has been proven that monthly subs are by far not neccasary to get the servers running. Nor are patches a reasonable explanation. In fact games like WoW with monthyl subs do NOT have larger and more frequent patches. And how should day? Hire more people for the dev team? thats not how that stuff works! They need the money to get the dev team working. But those people are just beeing paid. More money does not mean more money for the dev team. but more money for the publisher and thats all.

You know how much 10-15 dollar a month are if you think about EVERYONE playing it? You dont need that ammount. And its not justified. They are MILKING you. Dont be a dumbass. The world has enaugh of them.
Be a responsible consumer for that matter. You wouldnt buy a TV where you have to put in 1 dollar every time you switch channels would you?
This post was last modified: October 5th 2012 05:54 AM by Sordak
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(October 5th 2012 05:42 AM)Sordak Wrote:  Oh yeah Deveron, you might give me an infraction for this rant. I stand by it. Beeing dumb should be punished. But dont punish ME for someone else beeing dumb.

This has been discussed so many times and if you still believe that P2P is going to secure good support you should consider educating yourself about the issue or live with the fact that you are beeing exploited by corporations for reaosns that have not been valid for the last 5 years.

To further elaborate on my point. It has been proven that monthly subs are by far not neccasary to get the servers running. Nor are patches a reasonable explanation. In fact games like WoW with monthyl subs do NOT have larger and more frequent patches. And how should day? Hire more people for the dev team? thats not how that stuff works! They need the money to get the dev team working. But those people are just beeing paid. More money does not mean more money for the dev team. but more money for the publisher and thats all.

You know how much 10-15 dollar a month are if you think about EVERYONE playing it? You dont need that ammount. And its not justified. They are MILKING you. Dont be a dumbass. The world has enaugh of them.
Be a responsible consumer for that matter. You wouldnt buy a TV where you have to put in 1 dollar every time you switch channels would you?

And yet WoW IS THE TOP tier of MMORPGS...

Like i said, between playing both types of payment option, I've found P2P does have better customer service, and is CHEAPER in the long run.

IT also tends to remove all the PAY to WIN arguments and trolling as well...

As far as content and patches go, I think that's up to the game Devs... TES has always had good content updates thats made lots of money, i dont see why TESO would be any different...

And your right it woudl suck to have to pay my tv to turn it on... BUT I do have to buy the content i like to watch to be able to use. Cable bills, Netflix subscriptions, and 3D Bluerays...
This post was last modified: October 5th 2012 06:39 AM by Mardoqueo


Then close your f#$kin' store, 'cause being ready for me'll take care of your wakin' hours, and you'd better have someone to hand the task off to when you close your f$#kin' eyes

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