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Guilds


Started by Thrashemup
Post #101208
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Faction & Race:
Ebonheart Pact (Dunmer)
So i was just watching an older episode of the shoddy cast, And on it they said that Zinamax announced that guilds are cross faction which means that i could be my Dunmer self and join an AD guild......

Is this still true?
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Post #101221
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Guilds will be cross-faction which means it wont be such thing as 'AD guild'.
However, due to specific game mechanic, two guildmates playing on different faction characters will never be able to meet in game.
Chech this (10:26): http://www.youtube.com/watch?v=8pWBpAtX3Ds
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Post #101228
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441
Faction & Race:
Aldmeri Dominion (Khajiit)
And there are yet all one race guilds, like Va Khaj Dar Caravan for Khajiits and Caravanners of Elsweyr, which will be province exclusive.


TESO - - Multiplayer: "M'aiq does not know this word. You wish others to help you in your quest? Coward! If you must, search for the Argonian Im-Leet, or perhaps the big Nord, Rolf the Uber. They will certainly wish to join you." M'aiq the Liar.

"Va Khaj Dar - Khajiity's united? M'aiq will join!" M'aiq the Liar
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Post #101389
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Ebonheart Pact (Dunmer)
Ok.... so this makes entirely no sense to me, Me being a Dunmer can invite an Altmer to my guild BUT i will never be able to Raid or quest with them?
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Post #101438
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(September 29th 2013 04:16 PM)Thrashemup Wrote:  Ok.... so this makes entirely no sense to me, Me being a Dunmer can invite an Altmer to my guild BUT i will never be able to Raid or quest with them?

This entire thing essentially sounds like guildbanners will be meaningless in PvP. For all you know you could stumble upon a hitsquad from one of your enemy factions, while still being in the same guild as you.

The concept and decision of having multi-faction guilds is still very wierd to me. I've moved on but I'm still scratching my chin from time to time as to the decision.
This post was last modified: September 30th 2013 03:41 AM by Lorgarn


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Post #101440
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30
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Aldmeri Dominion (Altmer)
It's about being online with your friends. It's just more options. You can literally play who you want and be in the same guild. Especially useful for people with several characters. Maybe a main is in the same Province but not an alt...etc.


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Post #101459
Member

345
Faction & Race:
Ebonheart Pact (Dunmer)
(September 30th 2013 03:40 AM)Lorgarn Wrote:  This entire thing essentially sounds like guildbanners will be meaningless in PvP. For all you know you could stumble upon a hitsquad from one of your enemy factions, while still being in the same guild as you.

The concept and decision of having multi-faction guilds is still very wierd to me. I've moved on but I'm still scratching my chin from time to time as to the decision.

Nope, we already know you cannot be in same campaign as your guildmates in opposing faction


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Post #101487
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(September 30th 2013 11:50 AM)Rage Wrote:  Nope, we already know you cannot be in same campaign as your guildmates in opposing faction

So, the PvP in Cyrodiil is called campaign? Interesting, I haven't heard that expression before..

I'm assuming that's handled by the 'Mega server'-thingy then. So we're moved to different "shards" when entering Cyrodiil? Let me pick your brain about something regarding this.

What if I have a bunch of friends that's not in my guild, they're inside a Cyrodiil shard that has guildmates of the opposing faction for me. Can't I join them in the fight, will I be sent to another shard?


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Post #101519
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274
Faction & Race:
Aldmeri Dominion
Khajiit
i really don't see the point in cross-faction guilds still. you will NEVER see your guild mates in the other factions. whats a guildmate if you can never play with them?


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Post #101520
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Aldmeri Dominion
Khajiit
Nothing.


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Post #101525
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345
Faction & Race:
Ebonheart Pact (Dunmer)
(September 30th 2013 12:41 PM)Lorgarn Wrote:  So, the PvP in Cyrodiil is called campaign? Interesting, I haven't heard that expression before..

I'm assuming that's handled by the 'Mega server'-thingy then. So we're moved to different "shards" when entering Cyrodiil? Let me pick your brain about something regarding this.

What if I have a bunch of friends that's not in my guild, they're inside a Cyrodiil shard that has guildmates of the opposing faction for me. Can't I join them in the fight, will I be sent to another shard?

http://help.elderscrollsonline.com/app/a...w/campaign

From interviews we also know there will be still certain caps to prevent massive population discrepancy. When campaign we are assigned to, exceed the limit of online players, megaserver will dynamically put us into "foreign" campaign that has free slots and lack numbers in that certain alliance. So even when campaign is full, there wont be any queues at all.

I cant say much more on topic of smart campaign placement as we dont know that much detail. But having opportunity to swap campaigns for ingame currencies, either Alliance Points or Gold is surely handy too

I suppose in shared space with millions of players, probabilities that your friend is going to be assigned as your enemy isnt that high anyway

(September 30th 2013 02:15 PM)DoRakk Wrote:  i really don't see the point in cross-faction guilds still. you will NEVER see your guild mates in the other factions. whats a guildmate if you can never play with them?

Its logical side-effect of guilds being bound to account, rather than intentional design. All your characters will be in the same guild regardless of alliance, so guilds must have members from all alliances
This post was last modified: September 30th 2013 02:31 PM by Rage


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Post #101572
Member

10
Faction & Race:
Aldmeri Dominion
Altmer
A big downside of having one megaserver is that guildmates are often online in voicechats such as teamspeak and if some new guy decides to join up on teamspeak and tries to meet up in Tamriel with the people also on the same teamspeak he probably won't be able to meet up ingame because you won't be able to see eachother.
Person A: "Hey, i'm standing in the entrance of the city hall. Where are you?"
Person B: "No you are not there because i'm standing there but i don't see you."

So if i understand correctly you'll have to add him to your friendslist ingame and then need to logout and log back in in order to be able to see eachother ingame. Correct?
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Post #101575
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345
Faction & Race:
Ebonheart Pact (Dunmer)
(September 30th 2013 10:59 PM)Maloq Wrote:  A big downside of having one megaserver is that guildmates are often online in voicechats such as teamspeak and if some new guy decides to join up on teamspeak and tries to meet up in Tamriel with the people also on the same teamspeak he probably won't be able to meet up ingame because you won't be able to see eachother.
Person A: "Hey, i'm standing in the entrance of the city hall. Where are you?"
Person B: "No you are not there because i'm standing there but i don't see you."

So if i understand correctly you'll have to add him to your friendslist ingame and then need to logout and log back in in order to be able to see eachother ingame. Correct?

That is not an issue either, you can manually change phases to see your friends and megaserver attempts to put you in space with your guildmates and friends automatically


Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it
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Post #101633
Member

10
Faction & Race:
Aldmeri Dominion
Altmer
(September 30th 2013 11:47 PM)Rage Wrote:  
(September 30th 2013 10:59 PM)Maloq Wrote:  A big downside of having one megaserver is that guildmates are often online in voicechats such as teamspeak and if some new guy decides to join up on teamspeak and tries to meet up in Tamriel with the people also on the same teamspeak he probably won't be able to meet up ingame because you won't be able to see eachother.
Person A: "Hey, i'm standing in the entrance of the city hall. Where are you?"
Person B: "No you are not there because i'm standing there but i don't see you."

So if i understand correctly you'll have to add him to your friendslist ingame and then need to logout and log back in in order to be able to see eachother ingame. Correct?

That is not an issue either, you can manually change phases to see your friends and megaserver attempts to put you in space with your guildmates and friends automatically


I think you may be missing my point. What if I want to play with someone who is not in my friendslist and not in my guild.

Example:
I am in a group/raid with guildmates in the open world to do some grinding or just some quests together.
A guildmate of mine (person-A) has invited a new guy (person-B) to team up and play along because he is in the friendslist of my guildmate. But person-B is not in my friendslist.
My guildmate can see person-B but I can't see him because he is not in my friendslist and he is not in our guild either. So this could potentially be a problem.

Is this a valid scenario this can actually happen?
This post was last modified: October 1st 2013 10:18 AM by Maloq
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Post #101634
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Ebonheart Pact (Dunmer)
(October 1st 2013 10:08 AM)Maloq Wrote:  You are missing my point. What if I want to play with someone who is not in my friendslist and not in my guild.

Example:
I am in a group/raid with guildmates in the open world to do some grinding or just some quests together.
A guildmate of mine (person-A) has invited a new guy (person-B) to team up and play along because he is in the friendslist of my guildmate. But person-B is not in my friendslist.
My guildmate can see person-B but I can't see him because he is not in my friendslist and he is not in our guild either. So this could potentially be a problem.

Is this a valid scenario that could actually happen?

Conclusions is logical, whatever is priority to assign phases, people in same group would have highest priority. Im assuming the group leader phase would be the one. I worked that way event in GW2 didnt it?


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