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Lodge of Sorceresses [Crafting-Heavy|PvP-PvE Endgame Oriented|Casual Disciplined]
Lodge of Sorceresses [Crafting-Heavy|PvP-PvE Endgame Oriented|Casual Disciplined]

Quick Info
System : PC/Mac
Faction : Aldmeri Dominion
Play-style : Moderate
Focus : PvE, PvP, Roleplay, Social, Crafting
Time Zone : Europe
Guild URL : Visit Site

Guild submitted by Merigold.
Post #108231
About Lodge of Sorceresses [Crafting-Heavy|PvP-PvE Endgame Oriented|Casual Disciplined]
Main Ranking System Raid Core Guidelines
[Image: 15_header-4.png.1d49af301fa56c6f36aa9f4a57291a91.png]

Guild Forums | Discord | Youtube Channel | Google+ Page | Twitch Channel


Quote:Please be advised that Lodge of Sorceresses is open to all classes, races and genders and isn't restricted in any fashion, especially in respect to players' genders. The name of our guild is strictly RP originated and only! :) It doesn't and shouldn't imply anything else! We are just another PvX (and casually RP) oriented guild in that retrospect.

Quote:Important Disclaimer: We are re-recruiting from fresh


In brief ...
Lodge of Sorceresses is a casual, soft-core guild who value discipline. We all have a life to live, generally working-class, who don't want to waste their time in MMOs we play, but benefit from it instead. Meaning, we prefer steady (even if it is slow) progression, to no progression at all, or to rushed one. We are endgame-oriented, with RP-origins (just to make it more fun, than usual PvE/PvP guilds out there). If you are this type of player, who want not to waste their precious time, but spend fun few hours in company of friends and do something that matters at the end of the day, Lodge definitely is the guild you are looking for.


Who are we looking for?
We are looking for people like-minded to us, who in general know the value of team-work, the merit of it; and who realize what the ends (fun, accomplishments) and means (gear and riches) are, and which is more important. We need players from all classes, and all roles, to fill our ranks for a very long term. We don't want people coming and going, and we definitely don't have resources to waste on such members - we need serious members, for a serious guild, who value, love and cherish their guild and guild-mates.


Why Lodge?
  • Simply put, we aim for a mature guild with funny people who are tolerant, and at the same time not impatient (something close to elitist/troll mood - we hate those),
  • We aim for wide range of activities including advanced crafting and endgame content focus: so expect active Guild Store and Guild Bank. To assist with this goal, our guild comes with Strong Organization, proven to work in other MMOs in past 2-3 years. We also have very active forums where our members share their knowledge and experience in a constant basis; plus good Officer team who are ceaselessly working on new projects, ranging from RP to PvE/PvP and Crafting with ever brand new ideas,
  • Professional forums with Discord voice technology support;
  • We want steady, existing progress regarding the content we play. We are against pointless grinding day after day, with illusion of "we are having fun time". To that end, Lodge runs parallel projects aimed at different aspects of the game, including crafting, PvE, PvP and RP. We are also open to additional suggestions from our members, which if proven to have entertainment value for our members, can become an active project themselves.
 
Nothing boring?
Generally none, if you consider the two requirements we have from all our members: to register at our forums and not to be absent for more than 60 days. For former - it is there for better communication between the guild and its leadership; and for latter - we need people who know they are and will be playing the game (yet we understand real-life issues, thus the allowance of 60 days).

What now?
Like the idea? REGISTER AT OUR FORUMS. I - the guildmaster - will do my best to organize things until the launch and keep you guys up-to-date with the latest news.
Following is our former ranking system from Rift MMO, where we had been active for 2+ years (since 2011). After launch, similar ranking system will be established across guild:
 
Quote:Due to the PvE-related projects we are developing for our guild, ranking system has seen a major overhaul. Generally, gender-specific side of ranks has gone and the range of ranks has increased. Following ranks have been established throughout the guild:
  1. Recruit - is not considered a member rank and has no privileges. New members who are to be interviewed, come to our guild as Recruits. If interview fails, they will leave guild; otherwise will be promoted to next rank of Initiate.
  2. Initiate - is the lowest member rank in guild, This rank grants limited access to Guild Bank. As of this rank, member is bound to learn Guild Bank rules and other regulations; and becomes full member of Lodge.
  3. Neophyte - is the second member rank with increased privileges to Invite people to the guild, Complete guild quests, and use rally banners to set Guild Rally Points in the world. They also have full access to Vanity Items Guild Bank vault. Only members who have been a member for 1 (one) month, are considered for this rank. Additionally, absence for more than 30 days, will result in demotion back to Initiate rank.
  4. Intermediate - is the rank for members who are being tested for their dedication, support and are bound to be promoted further in the guild. Only members who have been around for 3 months, can become Intermediate agents of Lodge. Members of this rank who later become absent for more than 30 days, get demoted to Neophyte and their Intermediate status resets. Intermediate agents, in addition to their former privileges can also Accept New Guild Quests.
  5. Adeptus Minor - Lowest rank for proven members, whose dedication and support to Lodge has been proven. Members of this rank and above cannot be absent for more than 30 days, otherwise they will get demoted all the way to Neophyte rank. Adeptus Minor has unlimited access to Surplus Guild Bank vault. They also Receive Guild Finder Messages from potential candidates, and thus can invite new members to guild that way. Additionally, they can Kick members of their rank, and below from guild, if necessity arises.
  6. Adeptus Major - Higher rank for proven members, who have full access to Guild Bank and limited access to Coffers. This rank is highest rank non-Officer members can get. People of this rank are trusted without question. They get privilege to Demote members of their rank and below, and Abandoning Guild Quests, if necessity arises, in addition to their previous privileges.
  7. Centurion - Officers within the Guild. These people are very important part of our guild, as they actively participate in maintenance of Guild. They have full access to Guild Bank vaults and limited access to Coffers. They can use Officer chat (as expected :) ), Edit Officer notes in Roster, Promote members of the rank below them, use Guild Wall, Set MotD, and Manage Guild Add-on Storage. Person of this rank cannot be absent for more than 10 days!
  8. Rector - Are same as Centurions, except that this rank is mostly responsible of training our Agents, instead of maintenance and organization works. Person of this rank cannot be absent for more than 10 days!
  9. Magister Templi - Second person in command, after Ipsissimus, and successor to her. Has all privileges Ipsissimus does. Generally oversees all actions of guild officers, helping Ipsissimus in daily guild work and negotiations. Person of this rank cannot be absent for more than 10 days!
  10. Ipsissimus - All-caring, all-powerful Guildmistress, person-in-charge of Guild.
Following is our former Raid Core Guidelines & Standards from Rift MMO, where we had been active for 2+ years (since 2011). After launch, similar guidelines will be established across guild. Please be advised that, although Lodge is a casual guild in every respect, due to our disciplined nature we should be considered semi-hardcore when it comes to raids (and campaigns, in case of ESO):

Quote:
Quote:IMPORTANT NOTE: To clarify things - and this is not something new, we just missed to state it here - main-spec in our raids, means the roles you rolled for, when joined our Raid Core and are actively ready for those roles whenever you are called to action. Off-spec are the remaining roles. Additionally, we *may* consider overriding loot distribution towards the roles you play most, if Raid Leader sees fit. Such as: although a Cleric has rolled for both Tank and Healing, and he does Healing job in regular basis, when competing we may give that Cleric more healing loot and override tanking stuff towards regular Tanks. In general, we don't need more than 4x tanks, or 4x support, so that might be tricky there. Please don't log straight off, after such overrides, as ML might change his mind shortly after.


Before listing our Raid rules, please be advised that Lodge of Sorceresses is not casual raiding guild, but semi-hardcore one, with progression and discipline as a goal, towards endgame success. Thus, our rules will be rather serious than relaxed when it comes to raiding.

Following are our Raid Guidelines, and by joining our Raid Core - either as main core, or reserve -, a member is accepting these rules:


Prior To Raids
  • Sign-Ups: Raid Core members are bound to join minimum 3 (three) scheduled raids: they must use guild calendar to signup for events. If member's real-life schedules change, they must notify guild leadership about that, so that we could try to reschedule (which won't happen that easily). Lack of notification and later absence will result in 1 (one) Warning point being issued to that person.

    Sign-ups are not accepted past 6pm GMT - such RSVPs will be considered invalid and the Raider will be considered as not signed up.

    Additionally, if you think you can't attend certain event, please try to post in comments of that raid event on Calendar, in advance, stating the situation. Overall, its allowed to miss up to 4 (four) raids in a monthly basis (with or without notification). Replacements will be brought in, if that happens.
  • Days: Guild will be doing 4 (four) days/week raiding, however Raiders will be attending 3 (three) days/week, 3 (three) hours/day raiding, which is mandatory for Raid Core team. As we aim for 30 men in our Raid Core, it will be through rotation of Core. Raider is bound to remain for those 3 hours, which is our minimum daily raiding norm. Raids shouldn't last past midnight GMT+2, and if they do, raider is allowed to leave at his/her own discretion. Otherwise, raider cannot leave raid before time (he/she needs to stay until midnight or until 3-hours-time, whichever happens first). Raids always start at 7pm GMT. Boss pull commences at 7:15pm GMT.

    Missing more than 1 (one) raid in a week (you can only miss 1 of 4 raids) will result in 1 (one) Warning point for each raid missed. Example, missing 3 of 4 raids in a week, will result in 2 Warning points.
  • Don't Be Late! Raiders should be online, equipped and out of groups 15 minutes prior the raid time. Failing to be ready at this time may result in 1 (one) Warning point, at Raid Leader's discretion. In case of emergencies, raiders need to be online not later than 15 mins from raid time, which is 7:30 pm GMT - and the raider needs to notify about this situation prior the raid.
  • Requirements: Raiders need to have all requirements met, including add-on installation, Teamspeak/Mumble installation and stats. Additionally, reading guides for progression bosses, prior to the raid hour is a strong recommendation (and only!). Lacking the MUST-HAVE criteria, a player might be replaced immediately and 1 (one) Warning point *will* be issued to his account in any case.
  • Be In Shape! Raiders can't join raids in heavily drunken or similar state, as it damages team progression. If this becomes the case, raid leader reserves the right to remove such raider from raid. When this happens, 1 (one) Warning point will be issued to the person in question.
  • Be Prepared! Raiders can take required Health, Mana and AP/SP potions from Guild Bank for free (guild raids only) prior the raid. They need to mend their souls and have full planar charges.
  • Mains Only! Raid Core members can only bring their main characters! No alts are allowed to progression raids. For our alts, separate farming raids will be organized, mostly during daytime on weekends. Additionally, you can join countless PUGs that happen in Icewatch.
  • Two-Roles Minimum! Raiders must have minimum 2 (two) different roles/specs for our raids. Roles/specs are defined to be of four types: damage dealer, healer, support and tank. Raider needs to have at least two of these, soul combination of their choice, yet with good parse-numbers, trained and mastered, before joining raids. Mage Archon, Cleric Defiler, Warrior Beastmaster and Rogue Bard are considered to be Support roles - and only! Failing to be able to play all your roles effectively, potentially is subject to removal from Raid Core altogether. 3 (three) Warning points will be issues in any case though.

In Raid
  • Leaders: Raider must listen to directives of Raid Leader and be constructive with his/her comments. Being overly offensive and intolerant will not be tolerated. Removal from raid due to this reason, by raid leader, will result in 1 (one) Warning point.
  • Rage Quitting Strictly Forbidden! Raider rage-quitting the raid, will be removed from our Raid Core immediately without further notification.
  • Be Vigil! Raider needs to be attentive and alert during raid time: newbie behavior such as continuous ninja pulling (at all times), dying on mechanics by his/her own fault (farming raids), failing in special duties (again, during farming) are not the features we seek in potential raiders. During farming runs, if raider fails, only 2 (two) faulty wipes (on account of person causing it, example being: not doing his/her special duty and wiping raid etc) - and 5 (five) personally-caused deaths (e.g. not evading certain boss attack) will be tolerated. After that point Raid Leader reserves the right either to re-assign the duty or in worst case scenario, to replace raider. 1 (one) Warning point will be issued in that case. However if this situation continues for everyday in the same week, Raider's Core membership will be monitored by guild leadership. Failing for second week, might result in removal from Raid Core - which at this point, only proves that player in question is unable to perform in raids and thus, ineligible to be Raid Core member. During progression runs, this rule do not apply, since its all about wiping there, until we figure out how to down the boss. :) However, on 3rd (third) week of progression on the same boss, we will consider that boss as farm-effective, since by then, whole raid would know all tactics and mechanics for that boss. At that point, every rule above listed for farming, will be applicable on that certain "progression" boss.
  • Voice-over-IP Etiquette: Raiders are not to dominate TS/Mumble, especially giving orders around, and/or trying to change the flow of raid tactics. Raid Leader has sole and unquestionable privilege to do that. If raiders have some new insight regarding tactics, they are welcome to share this information with Raid Leader in private chat. But doing so openly in raid channel is strictly forbidden, and raider doing so will be issued 1 (one) Warning Point immediately. Whether to remove that raider from raid, or not, it'll be in sole discretion of Raid Leader.

    Additionally, bashing raiders for failures is strictly forbidden: that right relies with Raid Leader only. A Raider complaining about some other Raider's failures during raid, in VoIP, is subject to 1 (one) Warning point immediately, and possibly can be replaced with other Raider.

Loot Rules
  • Loot Table: Loot table can be found here. Our loot system is fair distribution based. Generally, raiders roll for loot that applies to the roles they chose when they joined the Core, the roles they which play frequently. Example: a Raider has rolled for Tank and Damage for Core, but he plays only as Tank (although he is completely Damage-capable): (s)he will be rolling for Tank loot as in-spec, for Damage loot as off-spec. If that Raider plays both his roles actively and frequently, then he can roll for loot of both categories in-spec. Which roles you can play, is determined by Raid Leader during raid-time.
  • Loot Points for Items Types: Each item type (epics, relics, cells and hearts) have certain amount of loot-points assigned to them. Relics count as +2 towards subtotal, Cells and Greed items count as +0. The rest: +1.
  • Loot Distribution: Raiders with lowest loot count and those who are in +2 range of loot count to them can roll for loot. Example: among Raiders, from within Clerics, player A has 3 loot points, B has 4 points; C and D have 6 points - in this scenario, players with loot points between 3-4 can roll. Those with higher loot points will have to wait until others catch up with them.

Warning Points

Warning points are issued via forums, for certain penalty-requiring Raider behaviour. They reset every week. Once a Raider reaches 3 (three) Warning Points for a given week, he will be put into Review-by-Raid-Leader status, as Raid Core member. If he gets 3 (three) Warning Points the next week, he will be removed from Raid Core and can't rejoin for 1 (one) full month. Review-by-Raid-Leader status is reset after 2 (two) weeks, if Raider manages to remain in Raid Core.

The situations mentioned above will cause your account to be issued a Warning point(s).
This post was last modified: May 11th 2017 01:27 AM by Merigold
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Lodge of Sorceresses [Crafting-Heavy|PvP-PvE Endgame Oriented|Casual Disciplined] Comments
Post #108640
Member

148
Faction & Race:
Aldmeri Dominion
Bosmer
Would you like an alliance between my guild and yours?


Member of the Twilight Seers of Aquilas Domini
Foriel Barkwing- Bosmer Archer
Hodlin Fire-Sword- Nord Warrior
Amaund Storm-Quencher- Breton Mage
Clan Member of the Bromlokiir
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Post #108687
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
(October 27th 2013 05:18 PM)RiDo'Ja Wrote:  Would you like an alliance between my guild and yours?

I'd be more than happy to consider such option, but IMHO its too early for this. We can surely discuss this after game launch.
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Post #108988
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
I am pleased to announce that Lodge of Sorceresses Teamspeak Server is up and running. All guild applicants will be given access to the server to discuss the upcoming MMO we all are desperately waiting for. To apply feel free to read the original post above and follow up from there.
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Post #109182
Member

148
Faction & Race:
Aldmeri Dominion
Bosmer
(October 27th 2013 05:52 PM)Merigold Wrote:  
(October 27th 2013 05:18 PM)RiDo'Ja Wrote:  Would you like an alliance between my guild and yours?

I'd be more than happy to consider such option, but IMHO its too early for this. We can surely discuss this after game launch.
Ok, I'm just trying to plan ahead...friendlies at least?


Member of the Twilight Seers of Aquilas Domini
Foriel Barkwing- Bosmer Archer
Hodlin Fire-Sword- Nord Warrior
Amaund Storm-Quencher- Breton Mage
Clan Member of the Bromlokiir
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Post #120581
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
Ok :)
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Post #161529
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
We participated in the last ESO Beta event and actively recruited! In a day or two, we will be posting some HD videos showcasing few ESO dungeons in all their glory. Feel free to check us at http://tube.lodgeofsorceresses.com!

For new recruits, please register at our forums (link above, in the original advertisement) so that we could get in touch with you on launch date! See you folks in-game!

(October 27th 2013 05:18 PM)RiDo'Ja Wrote:  Would you like an alliance between my guild and yours?

Ri'Do'Ja, what is the name of your guild? Are you the leader of it?
This post was last modified: March 17th 2014 04:46 AM by Merigold
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Post #161575
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(March 17th 2014 04:45 AM)Merigold Wrote:  We participated in the last ESO Beta event and actively recruited! In a day or two, we will be posting some HD videos showcasing few ESO dungeons in all their glory. Feel free to check us at http://tube.lodgeofsorceresses.com!

For new recruits, please register at our forums (link above, in the original advertisement) so that we could get in touch with you on launch date! See you folks in-game!

(October 27th 2013 05:18 PM)RiDo'Ja Wrote:  Would you like an alliance between my guild and yours?

Ri'Do'Ja, what is the name of your guild? Are you the leader of it?
your guild looks great,will get in touch when game goes live,like the idea of slow progression,played alot of wow,feel free to mail me in game when game goes live,would like to do some pvp,didnt do much in wow just raiding but looks like owning a keep has benefits
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Post #161578
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
(March 17th 2014 09:18 AM)ikilledu Wrote:  
(March 17th 2014 04:45 AM)Merigold Wrote:  We participated in the last ESO Beta event and actively recruited! In a day or two, we will be posting some HD videos showcasing few ESO dungeons in all their glory. Feel free to check us at http://tube.lodgeofsorceresses.com!

For new recruits, please register at our forums (link above, in the original advertisement) so that we could get in touch with you on launch date! See you folks in-game!

(October 27th 2013 05:18 PM)RiDo'Ja Wrote:  Would you like an alliance between my guild and yours?

Ri'Do'Ja, what is the name of your guild? Are you the leader of it?
your guild looks great,will get in touch when game goes live,like the idea of slow progression,played alot of wow,feel free to mail me in game when game goes live,would like to do some pvp,didnt do much in wow just raiding but looks like owning a keep has benefits

Sure thing, my Bethesda ID is @Glevissig. Feel free to add me in-game for further discussions.
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Post #161672
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
Guild introduction updated. Two more content pages are coming soon, regarding our Guild Raid Core guidelines and Ranking hierarchy, which will be adapted to ESO ecosystem after launch.
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Post #161822
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
Hi folks,

Following is a partial, incomplete dungeon fight - Elden Hollow. I omitted last boss fight in this video to avoid potential spoilers... Please enjoy! More videos coming soon! Feel free to subscribe to our guild Youtube channel for latest videos.



This post was last modified: March 19th 2014 01:51 AM by Merigold
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Post #162043
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
Information regarding Ranking System and Raid Core Guidelines have been added as additional tabs up top. Those are former regulations from our guild in Rift MMO where we had been active for 2+ years. Every bit of that text was created by experienced guildmasters and raid leaders with 6+ years of MMO guild-leading experience and then re-shaped according the feedback we received from our guildmates.

After ESO launch, these regulations will be adapted to ESO ecosystem and environment and applied throughout our guild. Although Lodge is casual guild, we value discipline and tend to respect our members' time put into the game, hence the existence of these regulations. Otherwise, at Lodge we don't force any member to play in a way they don't desire to, but we expect participation if one signs up for some responsibility (thus, the "respect" part).

Happy gaming! :)
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Post #162075
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
PvP in Cyrodiil - ESO Beta days... Enjoy!



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Post #162272
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
Dungeon fight: Darkshade Caverns (partial). Enjoy!



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Post #162500
Member

0
Faction & Race:
Aldmeri Dominion (Altmer)
deleted
This post was last modified: March 23rd 2014 03:04 PM by Merigold
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