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Motion Capture for TES VI


Started by Haru17
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http://news.creativecow.net/story/872921

Bethesda installed a motion capture studio in September of this year. For those who don't know this technology is what was used for the performances in Avatar, Beyond Two Souls, and The Last of Us. If this tech is used in TES VI it could be used for only performances in the main quest, only characters involved in quests, or, and this would be amazing, for all of the characters in the game.

If implemented, do you think motion capture improve the at best functional dialogue in elder scrolls games? Would you like to see it added to the series?

Sorry, thought this was a general TES forum, not just ESO. I can't delete the post, but you all can safely ignore it.
This post was last modified: December 7th 2013 06:20 PM by Haru17
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(December 7th 2013 06:03 PM)Haru17 Wrote:  Sorry, thought this was a general TES forum, not just ESO. I can't delete the post, but you all can safely ignore it.

I went ahead and moved this to our general TES board. I think it's an interesting piece of potential development news that warrants some consideration!

-HS, Moderator


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Having some actual motion captured combat would be pretty awesome instead of the generic "slash slash slash slash" animations we're used to seeing in TES. It would be even better if they captured different fighting styles and allowed you to choose which style you trained in (for a buff as well as different animations) during some kind of perk choice. If they REALLY went above and beyond, then I would like to see some various stages of skill in the player, like having a novice do a motion capture for low levels in a skill and then a master's animations for higher skills levels.

At the very least though, it would add an awesome layer of realism.


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