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Now would it be a good idea if...


Started by Johnny the Dreamer
Post #121470
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So I've never really done anything like MMO's or been part of big community about gaming or other cool "nerd" stuff, but the people are always freaking amazing and interesting. POINT BEING!!!

I wanna start a guild (PS4) [Will guilds still be a thing on it?] But i kind of have a weird idea… since I'm into MTG (Magic the Gathering) i was kind of thinking of making my character's background and story "lore breaking" and cross into MTG lore. So basically my character was going to be a Breton, born and raised in High Rock, but after series of events his spark ignited and traveled planes and all that good stuff. Years later he decides its time to get back to his home and returns to a war torn Tamriel and decides to start a guild in hopes of helping the Daggerfall Covenant be victorious.

Like would people think thats stupid or even lash out because its lore breaking. Should i just drop it, or should i make the guild and lore behind my guild, goal, and Planeswalker hero and see if people would like to follow? Thanks for everythingSmiling
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alien138
Post #121484
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My personal viewpoint about role-playing is that it doesn't have to strictly follow the lore of the universe you are playing in, role playing is playing the role of a specific character that you create. Now will people lash out at you and hate your shredding of lore? Absolutely, but you might not want to role-play within the confines of lore and, as long as you don't claim it to be true to lore, they can shove it. Should that stop you from playing the way you want to play and RP the way you want to? Not at all. It's one thing to play elders scrolls and RP as a gundam pilot that got sent back in time due to a malfunctioning GN drive warping space time and must learn about this strange primitive world he is trapped in to try and get back to the 24th century (totally did this once), but it's another to RP that way and call it lore. The most essential requirement for RP is to stay true to the character you create.

As far as making a guild dedicated to your MTG and TES fusion role-play, I will tell you that most people do try to stay within lore, because it's easier to relate to the universe you are playing in and thus other players if you do. Most role players use lore to create and develop their character specifically because they want to feel like they are an integral part of that universe. Staying in that specific universe and lore makes it easier to find people to RP with, but if you find people who want to share in your fusion role-play experience, who's to say you can't make your own guild? ZOS especially goes on about players should be able to play as they want, so Alkosh dammit, play as you want! Tongue_out_laughing


Master Pie-Man
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Do'Rakk the Brawler Backstory & Biography
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Post #121531
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@'Do'Rakk' yahi appreciate this idea man. Ive read about the lore of Tamriel a bit and got some understanding now. and i can see why people would get outraged if i try do cross shit (the gundam thing was funny, good shit haha). Hmm but ill give it some thought if i wanna create something that will just get shot down as blasphemy haha. If it makes happy, screw the haters, if people would want to get behind a Lightning/Fire-flinging-duelwielding wizard who went through the death of his loved ones to ignite his spark but conquered his mind and made something of his life then welcome haha. thanks again for the out look haha
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Post #121550
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(December 4th 2013 07:38 PM)Johnny the Dreamer Wrote:  So I've never really done anything like MMO's or been part of big community about gaming or other cool "nerd" stuff, but the people are always freaking amazing and interesting. POINT BEING!!!

I wanna start a guild (PS4) [Will guilds still be a thing on it?] But i kind of have a weird idea… since I'm into MTG (Magic the Gathering) i was kind of thinking of making my character's background and story "lore breaking" and cross into MTG lore. So basically my character was going to be a Breton, born and raised in High Rock, but after series of events his spark ignited and traveled planes and all that good stuff. Years later he decides its time to get back to his home and returns to a war torn Tamriel and decides to start a guild in hopes of helping the Daggerfall Covenant be victorious.

Like would people think thats stupid or even lash out because its lore breaking. Should i just drop it, or should i make the guild and lore behind my guild, goal, and Planeswalker hero and see if people would like to follow? Thanks for everythingSmiling

Yes, people will think it's stupid and you can always count on offending someone or something, regardless. The difference is in how people handle being offended: the truly tolerant and mature folk understand that people are bound to get offended, so it's rather useless to care about.

Nonetheless, guilds/legions/etc. in MMOs are about finding people of likeminded interest. It's not a bad idea to stick to lore when practical, and not always a bad idea to abuse lore for your own goals either. After all, unless your playstyle intentionally gimps others it's no one's business but those explicitly involved for what happens.


"Where choice begins, Paradise ends, innocence ends, for what is Paradise but the absence of any need to choose this action?" - Arthur Miller
"Every saint has a past, and every sinner has a future." - Oscar Wilde
"There is the seed of all sins — of the vilest and worst of sins — in the best of men." - Thomas Brooks
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Post #121554
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(December 5th 2013 09:05 AM)Cydramech Wrote:  
(December 4th 2013 07:38 PM)Johnny the Dreamer Wrote:  So I've never really done anything like MMO's or been part of big community about gaming or other cool "nerd" stuff, but the people are always freaking amazing and interesting. POINT BEING!!!

I wanna start a guild (PS4) [Will guilds still be a thing on it?] But i kind of have a weird idea… since I'm into MTG (Magic the Gathering) i was kind of thinking of making my character's background and story "lore breaking" and cross into MTG lore. So basically my character was going to be a Breton, born and raised in High Rock, but after series of events his spark ignited and traveled planes and all that good stuff. Years later he decides its time to get back to his home and returns to a war torn Tamriel and decides to start a guild in hopes of helping the Daggerfall Covenant be victorious.

Like would people think thats stupid or even lash out because its lore breaking. Should i just drop it, or should i make the guild and lore behind my guild, goal, and Planeswalker hero and see if people would like to follow? Thanks for everythingSmiling

Yes, people will think it's stupid and you can always count on offending someone or something, regardless. The difference is in how people handle being offended: the truly tolerant and mature folk understand that people are bound to get offended, so it's rather useless to care about.

Nonetheless, guilds/legions/etc. in MMOs are about finding people of likeminded interest. It's not a bad idea to stick to lore when practical, and not always a bad idea to abuse lore for your own goals either. After all, unless your playstyle intentionally gimps others it's no one's business but those explicitly involved for what happens.

Yah very good points, Im not sure if I'm going to do it because of the fact it mayyy not be favored or followed haha. and the only thing that would be lore breaking is the fact he would be labeled a planeswalker, but from Tamriel, (would the plane be mundus? or Nirn? lol), but would be along with everything else. There will always be assholes out there just being dicks and criticizing, i know that, and then there will also be people who are open minded and accept stuff more easily. Either way ill keep my character in mind, but not sure if ill go with it. Maybe. But thanks for being cool (:
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Post #121572
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(December 5th 2013 09:18 AM)Johnny the Dreamer Wrote:  
(December 5th 2013 09:05 AM)Cydramech Wrote:  
(December 4th 2013 07:38 PM)Johnny the Dreamer Wrote:  So I've never really done anything like MMO's or been part of big community about gaming or other cool "nerd" stuff, but the people are always freaking amazing and interesting. POINT BEING!!!

I wanna start a guild (PS4) [Will guilds still be a thing on it?] But i kind of have a weird idea… since I'm into MTG (Magic the Gathering) i was kind of thinking of making my character's background and story "lore breaking" and cross into MTG lore. So basically my character was going to be a Breton, born and raised in High Rock, but after series of events his spark ignited and traveled planes and all that good stuff. Years later he decides its time to get back to his home and returns to a war torn Tamriel and decides to start a guild in hopes of helping the Daggerfall Covenant be victorious.

Like would people think thats stupid or even lash out because its lore breaking. Should i just drop it, or should i make the guild and lore behind my guild, goal, and Planeswalker hero and see if people would like to follow? Thanks for everythingSmiling

Yes, people will think it's stupid and you can always count on offending someone or something, regardless. The difference is in how people handle being offended: the truly tolerant and mature folk understand that people are bound to get offended, so it's rather useless to care about.

Nonetheless, guilds/legions/etc. in MMOs are about finding people of likeminded interest. It's not a bad idea to stick to lore when practical, and not always a bad idea to abuse lore for your own goals either. After all, unless your playstyle intentionally gimps others it's no one's business but those explicitly involved for what happens.

Yah very good points, Im not sure if I'm going to do it because of the fact it mayyy not be favored or followed haha. and the only thing that would be lore breaking is the fact he would be labeled a planeswalker, but from Tamriel, (would the plane be mundus? or Nirn? lol), but would be along with everything else. There will always be assholes out there just being dicks and criticizing, i know that, and then there will also be people who are open minded and accept stuff more easily. Either way ill keep my character in mind, but not sure if ill go with it. Maybe. But thanks for being cool (:

Indeed.

If you do it, then you will do it; if you don't, then that's that. But whatever route you take, just don't take a path on the basis of any person or group of people feeling offended or else you will leave room open for more complaints over being offended. After all, someone will always be there to find something else even more offensive.

For instance, we all know about PETA. The annual "animal-harming" protest group that likes to make noise every chance it gets. If we are to accept the legitimacy of a complaint about offense made by some lore-geek, who then are we to not accept the legitimacy of the complaints by PETA?

A slippery slope fallacy some may call it, but I can rest assure it is no fallacy. By any logical means, there is no objective measurement to proving the legitimacy of one's feelings greater than another's, and as such we don't have a middle-ground except in recognizing the fact that while everyone does have their own feelings, it is precisely because people have different feelings, the only respect to be paid is to recognize that people will be offended one way or another.

"Damned if you do; damned if you don't."
This post was last modified: December 5th 2013 10:25 AM by Cydramech


"Where choice begins, Paradise ends, innocence ends, for what is Paradise but the absence of any need to choose this action?" - Arthur Miller
"Every saint has a past, and every sinner has a future." - Oscar Wilde
"There is the seed of all sins — of the vilest and worst of sins — in the best of men." - Thomas Brooks
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Post #121667
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Daggerfall Covenant (Breton)
(December 5th 2013 10:23 AM)Cydramech Wrote:  Indeed.

If you do it, then you will do it; if you don't, then that's that. But whatever route you take, just don't take a path on the basis of any person or group of people feeling offended or else you will leave room open for more complaints over being offended. After all, someone will always be there to find something else even more offensive.

For instance, we all know about PETA. The annual "animal-harming" protest group that likes to make noise every chance it gets. If we are to accept the legitimacy of a complaint about offense made by some lore-geek, who then are we to not accept the legitimacy of the complaints by PETA?

A slippery slope fallacy some may call it, but I can rest assure it is no fallacy. By any logical means, there is no objective measurement to proving the legitimacy of one's feelings greater than another's, and as such we don't have a middle-ground except in recognizing the fact that while everyone does have their own feelings, it is precisely because people have different feelings, the only respect to be paid is to recognize that people will be offended one way or another.

"Damned if you do; damned if you don't."

You sir, are amazing. Thanks man. Ill be thinking about it. But it'll be my choice no one else's. Very inspirational too, that PETA point made me laugh a bit but true shit. Thumbs_up
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Cydramech
Post #121695
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You could even do this within the confines of the "lore" while still being pretty whacky, if you so chose. The extent of the lore-stretching (or breaking) is up to you. There's a book in the games (can't remember what it's called) about a mage who went through the different planes of oblivion pretty much at whim keeping contact with his apprentice through telepathy, but he did this using conventional rituals/magic in the world. Maybe you had some kind of magical device implanted in at birth or you were magically experimented on that's causing the spark? Maybe there's no outside thing that made it happen and you just can? Rather god-modding in the latter case, but still "doable" within the lore (crazy stuff happens with magic). There are multiple planes of oblivion, some big, some small, that I'm sure you could say you've traveled to a lot of them and many have unseen kinds of daedra. There's one aspect of being a planeswalker. The other aspect is summoning creatures for your fights. Summoning is pretty well-established in the lore. Sorcerer has a daedra summoning tree.

Boom, you have a lore-friendly planeswalker (if you want one).
This post was last modified: December 6th 2013 11:38 AM by vigk vagk v2


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