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Orsinium?


Started by Sparhawk
Post #387
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18
Faction & Race:
Daggerfall Covenant (Breton)
Okay, this one's been bugging me for a while. I know the "lack of records" excuse is pretty much standard fare to explain the obvious absence of historical information on the Interregnum, but the Orc homeland is proving to be a particular sticking point for me.

Everything I can find on it in the Imperial Library says that Orsinium existed as an actual physical location twice. The first was wiped out by a Breton/Redguard alliance during the first era (290, I think?), and a second one (also called "Nova Orsinium") that was established about three centuries into the third era. In both cases, it seems to have been established in the mountains north of Wayrest. And yet now we're supposed to accept that they popped back in for a third spell inbetween these two dates, yet the historians did not deem this worthy of note?

I guess I have to accept that there's going to be a fair amount of retconning going on. I just hope they do actually retcon it (i.e. produce a PGE 1st edition in game with the necessary additions), and don't just try to pretend it didn't exist.
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Hentmereb, The Snow Prince
Post #389
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232
Faction & Race:
Daggerfall Covenant
Imperial
"The Bretons have given the orcs their own homeland within their territory"

This sounds more like a reservation than a kingdom. So the "Orsinium Area" just exists thanks to the mercy of the Bretons and out of a necessity we don't know yet. Nothing worth mentioning in the history books.

We really do know way too little about why certain races made a pact with each other and what it really encompasses. And there's a lot of room for the writers to come up with detailed and plausible explanations for all of them.


The Ghost of TESOF
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Post #393
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Daggerfall Covenant (Breton)
Mmm, but the later 'reservation' (as you put it) in 3E *was* mentioned. Hence why I have an issue with the fact that this earlier one in the same area was not.
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Post #394
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1
Has it been mentioned that the orcs will have Orsinium? I mean, they could just have another city during the second era.
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Post #397
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Faction & Race:
Daggerfall Covenant (Breton)
Yep. From the GameInformer article: "Orcs are also sometimes referred to as Orsimer. This beastly warrior race hails from the Orsinium Area subsection of High Rock between the kingdoms of Menevia and Wayrest".

http://www.gameinformer.com/games/the_el...enant.aspx
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Hentmereb
Post #398
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That's fair enough, then. I suppose it depends on how they'll handle it - perhaps Orsinium won't exist as such - but we'll just have to wait and see! :P
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Clusterfact
Post #408
Banned

866
Faction & Race:
Ebonheart Pact (Argonian)

(August 8th 2012 01:35 AM)Sparhawk Wrote:  Yep. From the GameInformer article: "Orcs are also sometimes referred to as Orsimer. This beastly warrior race hails from the Orsinium Area subsection of High Rock between the kingdoms of Menevia and Wayrest".

http://www.gameinformer.com/games/the_el...enant.aspx

irrelevant. the Game Informer Article is not lore conform. It also mentioned the City Tree of Valenwood having stopped walking recently, dispite this beeing from the Third Edition Pocket guide. All of the lore on game informer besides the initial Issue has been slapped together by themselves.

Same is applied here. We do know however that the Orcs briefly got Imperial Citizenship (Wich may end up beeing the reason the orcs have a holding) this has been revoked by Tiber Septim who hated Orcs.

I realy want to know what their main city will be, what it will feel like. And how much territory they have.
Also i want them to be more savage then the other Races. Even the Nord will be slightly civilized still. So i guess with the Orcs in this timeframe, i expect huts, impaled heads. That kinda stuff.
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Post #414
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Faction & Race:
Daggerfall Covenant (Breton)
Yep, I knew someone would use the argument that GI isn't canon. I disagree. ZOS gave them an exclusive promo. If GI were so short on official info that they had to make stuff up, and ZOS were so incompetent as to not vet the articles first, I'm giving up this game now.

Yes, I know that this and the Falinesti thing aren't exactly kosher with previously established lore. My point, I guess, was to bounce this concept off others to see if I was right that there was a contradiction, and to express my hopes that they'll retcon it properly, rather than just pretending it doesn't exist.
This post was last modified: August 8th 2012 10:19 AM by Sparhawk
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Post #417
Banned

866
Faction & Race:
Ebonheart Pact (Argonian)

Nope. I disagree. They had an INTERVIEW. thats it. Nothing apart from the first article has anything touched by the devs in it. Go ahead and look at it. Most of it is just a sum up of what we knew, or more parts of the interview (you can clearly see from the Videos that it is just one Interview they split in seperate articles and topics)
And the Races and Factions Article is one of the things theyve cooked up themselves, i mean come on they use Screenshots from Skyrim. If the devs would have been involved in that, chances are they would have given out, you know actual screenshots, or just said dont have screenshots at all.

Chances are there will be retcons regarding Orsinum, but i wouldnt get upset about something a GI dumbass wrote, because thats what they are.

I also wouldnt give up on a game because of something as irrelevant. A bad Art style. A bad combat system, BAD ARGONIAN MODELS. Yeah. But a bad GI article? I mean, was there ever a GOOD GI article?
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CedarLilly
Post #419
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Daggerfall Covenant (Breton)
lol, yep, it was a smidge of an exaggeration, but nonetheless. Let's agree to disagree here. And holy cow, you have quite substantial reserves of vitriol to dispense.
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Post #420
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Ebonheart Pact (Argonian)

since im not allowed on the official board, i might aswell speak my mind here. GI has some of the worst articles beeing almost as terrible as IGN.
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Post #424
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46
Faction & Race:
Daggerfall Covenant (Redguard)
In Sordak's defense, GI has a reputation for posting inaccurate information from time to time. It's hard to tell what information they would have gained exclusively from ZOS and what else they "researched." Either way, we'll know the truth about everything soon enough. These kinds of gaming news sites always misinterpret information game developers give them and I believe it has already happened a couple of times to ESO.
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Hentmereb
Post #428
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Fair cop. One pinch of salt added. Guess, as ever, we'll wait and see. Really starting to hate that phrase...
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Hentmereb
Post #476
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Orsinium had the status of an Imperial territory during the Akaviri Potentate, and lost it in 2E 430, about 150 years before TESO. So, it seems it was an actual physical location at the time.
Furthermore, during the time of Skyrim, Orsinium is resettled again. It is now between Hammerfell and Skyrim.

I'm not sure what you expect, though. You seem upset that "historians didn't mention it", but what would you have ZOS do? Creating new lore is not retconning.
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Hentmereb
Post #485
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Faction & Race:
Daggerfall Covenant (Breton)
Just found the part you've quoted. That does indeed solve the issue. My problem was that, according to the below:
http://www.imperial-library.info/content...n-orsinium
"The current land, sometimes called Nova Orsinium, is the second incarnation of an Orc homeland in the Wrothgarian Mountain oh High Rock." It goes on to say that the first one was destroyed in 1E 980, and that "In 3E 399, however, a new Orc visionary, Gortwog gro-Nagorm acquired the land near the former site of Orsinium, and began to construct a new city for his people."

Most importantly, "Other Orcs with vision attempted to create new homelands over the next three thousand years, but all were attacked and destroyed before they could take root.",
So yeah, this clearly states that it didn't exist between these periods. This stands in direct contradiction to the book you quoted,
http://www.imperial-library.info/content...ld-regions
"Orsinium briefly became an Imperial territory under the Akaviri Potentate, though this ended with the death of Savirien-Chorak in CE431."

But hey, I'll take a contradiction over an anachronism. I hope that they correct the PGE, but meh, don't care about the lore *that* much.
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