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Should Bethesda add a new playable race?
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Should Bethesda add a new playable race?


Started by Roflwaffleauthoritah
Post #105870
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Ebonheart Pact
Argonian
In upcoming TES titles would you like to see the return of the dwemer or maybe have the "un-turned" falmer or even the sloads (if they're still around) as playable races?


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Down with the covenant!
Glory to the pact!

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Post #105874
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Daggerfall Covenant (Breton)
Nope, that would break the lore, well maybe the Falmer if thousands of year had passed...


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Uncle Sam
Post #105877
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244
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Aldmeri Dominion
Khajiit
To be blunt no.

Don't screw with the lore


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Post #105885
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I don't think so, like what Archmage stated. It compromises some Lore. What do you think?
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Post #105887
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83
Faction & Race:
Ebonheart Pact
Argonian
(October 20th 2013 11:48 AM)Uncle Sam Wrote:  I don't think so, like what Archmage stated. It compromises some Lore. What do you think?

How exactly does it compromise the lore? Because obviously Bethesda would bring them in in a way that makes sense in the lore. In Dawnguard I believe it's hinted that there are snow elf refugees in other places so there could be something to do with that. To be honest I'm not sure If they should or not but it could be interesting to think about.


Death to Queen Ayrenn!
Down with the covenant!
Glory to the pact!

Xhuvara - Argonian guerrilla fighter and leader of the shadow fangs

Azhir - Redguard knight dedicated to the art of war
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Uncle Sam
Post #105889
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I understand your point, it does seem like it could work but I personally would discourage the idea. Although having a few quests that envolve some 'lost' races would be pretty sick eh? :D
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Post #105891
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(October 20th 2013 11:57 AM)Uncle Sam Wrote:  I understand your point, it does seem like it could work but I personally would discourage the idea. Although having a few quests that envolve some 'lost' races would be pretty sick eh? :D

Yeah i'd love to see some of the other races lore expanded upon, there could also be the possibility of seeing the last dwemer in corpasinium if vvardenfell is released post launch of teso


Death to Queen Ayrenn!
Down with the covenant!
Glory to the pact!

Xhuvara - Argonian guerrilla fighter and leader of the shadow fangs

Azhir - Redguard knight dedicated to the art of war
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Post #105914
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233
Personally gotta say there are a few races that could work such as the Maomer or well really any of the many sub species of Khajit and Argonian would be cool to see or play...though beyond that no Dwemer no way in hell in less it is a npc and it is a very rare and very story based thing. Falmer ehhhh maybe maybe not just all depends to be honest the way they handled that it could go any which way and in fact same goes for the Ayeilids i wouldn't be mad if they did it with those races or happy about it, but it could make sense since those are pretty open.

Other wise I think that is about it the sload should only be used as villains and I would love to see them again in that facet cause they make really great villains cause they are so alien and unique.


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Post #105959
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I don't think the lore is going to be so much of a problem (Before Morrowind I might have said the same for adding the Orsimer to the list of playable races!), there's options that could work, it's more gameplay reasons as why I wouldn't want them to. We've already got ten choices as it is, and adding any more, there's either going to be balance problems, duplication of race niches, or too much fiddling with the established roles for my taste. What we have is plenty.


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cadian13
Post #105992
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244
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Aldmeri Dominion
Khajiit
(October 20th 2013 02:10 PM)MargieArgie Wrote:  I don't think the lore is going to be so much of a problem (Before Morrowind I might have said the same for adding the Orsimer to the list of playable races!), there's options that could work, it's more gameplay reasons as why I wouldn't want them to. We've already got ten choices as it is, and adding any more, there's either going to be balance problems, duplication of race niches, or too much fiddling with the established roles for my taste. What we have is plenty.

Yeah I can see the new races being very over powered take the dwemer for example if they were added there would be no past data to mould their skills from and their racials would likely be very over powered as I could see the Dwemer getting something akin to a ''Summon dwarvern sphere/spider'' this would likely be OP like how the Dunmer's ''Ancestral guardian'' was in Morrowind.


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Post #106037
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180
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Aldmeri Dominion (Khajiit)
I don't think I'd like to see any new playable races the exception being if a game was featured on a different continent such as Akavir or Pyandonea or possibly even Thras. I would like to see them maybe as NPC's, Akiviri, Myomer (probably spelt wrong), and Sload but just as NPC's if they're on Tamriel.

Ayleids, Falmer, Dwemer and any other "lost" race should in my opinion stay that way due to the fact that they've said in lore that it's pretty unlikely if not impossible to happen.


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Post #106039
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61
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Aldmeri Dominion (Bosmer)
Why not, in past games you didn't have all the race options you have in Oblivion and Skyrim. And they don't have to invent new races. There are plenty. Maormer, Snow Elves, or Reachmen. Beast races like Sload or Imga.
This post was last modified: October 20th 2013 05:25 PM by Ulwe


‎I must not fear. Fear is the mid-killer. Fear is the little-death that brings total annihilation. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
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Post #106042
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Aldmeri Dominion (Khajiit)
(October 20th 2013 05:25 PM)Ulwe Wrote:  Why not, in past games you didn't have all the race options you have in Oblivion and Skyrim. And they don't have to invent new races. There are plenty. Maormer, Snow Elves, or Reachmen. Beast races like Sload or Imga.


The Imga are a bit primitive still and Reachmen aren't really a race but a slight combination of both Nord and Breton but mostly the latter.

And the only new playable races seen are the Orcs because in Daggerfall they were essentially barbarians and largely considered beasts.


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Post #106044
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Aldmeri Dominion (Bosmer)
(October 20th 2013 05:34 PM)Took an arrow in the knee Wrote:  The Imga are a bit primitive still and Reachmen aren't really a race but a slight combination of both Nord and Breton but mostly the latter.

And the only new playable races seen are the Orcs because in Daggerfall they were essentially barbarians and largely considered beasts.

If the Orcs were considered savage and primitive and beast-like but are used as a playable race now.. then why not others?


‎I must not fear. Fear is the mid-killer. Fear is the little-death that brings total annihilation. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
:D gokgs.com
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Post #106046
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(October 20th 2013 06:10 PM)Ulwe Wrote:  
(October 20th 2013 05:34 PM)Took an arrow in the knee Wrote:  The Imga are a bit primitive still and Reachmen aren't really a race but a slight combination of both Nord and Breton but mostly the latter.

And the only new playable races seen are the Orcs because in Daggerfall they were essentially barbarians and largely considered beasts.

If the Orcs were considered savage and primitive and beast-like but are used as a playable race now.. then why not others?

Well the only other race that I can think of that's considered savages or the like would be the Imga but like I said they're rather primitive.


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