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Souless Immortals


Started by Horizon Seeker
Post #11579
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So one of the big points of TESO's storyline will be that Molag Bal has stolen the player's soul and they'll need to recover it from the daedric prince. Apparently this will also be the ingame explanation how the player can ressurect and not die permanently. (Source)

This brings into question things like would you ever really get your soul back or how will you keep on resurrecting yourself if you do. They could possibly just shrug and say that's how it is. But that's something that will be revealed later on.

RP wise the world of Tamriel is going to be filled with a lot of souless immortals. This might cause issues in RP such as the lack of peril, "Oh it's okay if we die in this horrible situation, we'll just come back to life because we can!" Or the cheeky annoying guy, "Haha, I can attack and insult your character as much as I want because I'm immortal!" (With the internet being the internet there will be lots of these types.)

So what are your thoughts on this? Do you approve or disapprove of this part of the storyline? Will you RP yourself as a souless immortal? Will you ignore this entirely and RP your character as a regular mortal chum?
This post was last modified: November 22nd 2012 10:57 AM by Horizon Seeker


Character Profiles:
Endaros Ilmori - Buoyant Armiger
Sunrio - Aldmeri Justiciar

Taren Jucanis - Imperial Deserter (Used for The Black Shroud RP)
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Post #11584
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I will ignore it completely.
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Triskele
Post #11591
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i find it a particulary obnoxious part of it. considering the lore actually puts the "soul" as the same as the consciousness. in other words if you get your soul stolen. you should be little more than an empty shell.... and why would it cause to ressurect you? Why would molag bal do that for any good reason?
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Post #11595
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They only mention this to explain why you can resurrect in TESO and a hint of main story line, I remember watching the interview when they said that they wont reveal any more detail as to not spoil the story line. They can always add a twist when not entire "soul" got stole, or other deadric princes don't want Molag Bal to succeed so they help you. And they did say every time you die you can chose to resurrect at the spot, but you will get punishment debufe.
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Post #11686
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Honestly, there is no room in my megaserver pocket for every single guy who pretends to be the hero of the main quest.

It just wouldn't work. In such case, we would all be paralleled copies of ourselves (Look at Sheogorath & Hero of Kvatch).


Come, Unstoppable Eraser Rain
Throat Adder | Societas Daemonica
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Post #11856
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Right, I forgot to consider that it could be intended for a "One hero saves the world" sort of main questline! If that was the case then I'd agree with you completely. I was under the impression that Molag Bal ran off with a large population of souls (I.E the souls of all players.) Suppose we'll see how that's done when they reveal more, or more likely when the game is released.

I feel like this whole soul-stealing ressurection thing makes RP more problematic than interesting. I'll take the role of a mortal in TESO and if my health hits zero I'll go with the "knocked out" or "defeated" angle.

Will just have to make the best of it if others players go another route.


Character Profiles:
Endaros Ilmori - Buoyant Armiger
Sunrio - Aldmeri Justiciar

Taren Jucanis - Imperial Deserter (Used for The Black Shroud RP)
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Post #11923
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Most games run into this problem. If every roleplayer would take the gameplay literally, we would all end up playing the demigod of the server. I myself always make a distinct difference between gameplay and game mechanics, and roleplay. On GW2 for example, it's just stupid ro have your character act like the sole vanquisher of Zhaitan. If everyone does that, you end up getting more drama and arguements than you ever signed up for.

Taking game mechanics 100% in-character, claiming certain public spots as "yours", and claiming you're related to/better than/best friend of a major NPC or figure in the lore. Those are the three things that should always be avoided. If I run into people doing one of these three, I usually end up not roleplaying with them whatsoever. A lack of common sense ruins my immersion for one, and also the fun of huge groups of people.

So to answer; I will completely ignore the Hero-syndrome as well. Tris is a scruffy Nord, nothing more, nothing less.
This post was last modified: November 24th 2012 07:07 AM by Triskele




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Post #12015
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In every game I play that has it's own canonical story line the character's play through to advance, I tend to just ignore it in my own character's story line. In TOR, my Sith became a Lord and a Darth on my story's own terms, not the game's. And that's what I will most definitely do in this game's story line.


Verath Njere: "I happen to know from experience that I am not the boy to bring home to mother."
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Post #12138
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(November 23rd 2012 09:04 PM)Horizon Seeker Wrote:  I'll take the role of a mortal in TESO and if my health hits zero I'll go with the "knocked out" or "defeated" angle.

I will probably wind up doing this.

However, with the way that my guild is set up, we are favored by the god Magnus so, as a guild, we could explain our resurrections away by saying that Magnus has blessed us until we complete our task. It is something that I will have to talk to the other guild members about and decide if it is something that we all want to adhere to.


Magnus has called. Will you join The Council?
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Post #12150
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i don't know if this is the right place to ask this question but, will ESO keep up with other ES series and at the binning of the game we escape imprisonment? It could be something like we escaped from Molag Bal prison where he sucked our soul dry, or the best scenario for me is during faction battle oblivion portal appears and Molag Bal starts stealing souls from soldiers, that way you could explain why there are so many people who lost there Souls. Not to mention you get captured by opposing faction and during prison transport rebel forces rescue you. Or i could be completely wrong and some where out there already is a topic or article where they hint how the game will start.
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Post #12152
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(November 24th 2012 08:47 PM)Ewan Wrote:  ...the best scenario for me is during faction battle oblivion portal appears and Molag Bal starts stealing souls from soldiers, that way you could explain why there are so many people who lost there Souls. Not to mention you get captured by opposing faction and during prison transport rebel forces rescue you.

I like this as a potential opening scene. Reminds me of Skyrim, where you are a prisoner in transport with Ulfric and his Stormcloaks. Although, I'm unsure why you are special enough to be "saved," ya know?


Magnus has called. Will you join The Council?
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Post #12153
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I wouldn't be surprised if our characters start off as "prisoners of the daedra" or what not. It seems to make sense with the information we have so far and would stick to the Elder Scrolls theme.

Of course why and how we ended up there matters not! Now off you go to save Tamriel.


Character Profiles:
Endaros Ilmori - Buoyant Armiger
Sunrio - Aldmeri Justiciar

Taren Jucanis - Imperial Deserter (Used for The Black Shroud RP)
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Post #12157
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(November 24th 2012 09:03 PM)Archmage Rythis Wrote:  
(November 24th 2012 08:47 PM)Ewan Wrote:  ...the best scenario for me is during faction battle oblivion portal appears and Molag Bal starts stealing souls from soldiers, that way you could explain why there are so many people who lost there Souls. Not to mention you get captured by opposing faction and during prison transport rebel forces rescue you.

I like this as a potential opening scene. Reminds me of Skyrim, where you are a prisoner in transport with Ulfric and his Stormcloaks. Although, I'm unsure why you are special enough to be "saved," ya know?

That was my point when i said you were saved by "rebel" forces, by it i meant it was purely accidental, lest pretend rebel though it was supply shipment or just people from the same faction who wants to help ther ware brothers, even bather when you get to lvl 15-20 you will get a quest to intercept a supply shipment and ther by chance could be prisoner NPC/other players who just started new char, witch is the same thin you started the game XD. The circle of prison escape i guess... either way as long as its a prison escape ill be happy, because that way they will stick to ES series.
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Archmage Rythis
Post #82164
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Was about to make a thread concerning this topic, but then I saw this old relic.

Its an interesting conundrum. In the Coldharbour video we learn that there is something special about our toon's soul and they are prophesied to defeat Molag Bal. Link.

I guess that's a nod to the main storyline which to me is a disappointment, as has been stated by others this isn't a single player RPG.

On the other hand, its a concept that adds layers to some of my characters. For example, Thorfinn. The one thing in Tamriel that would seriously unnerve him is the fact his soul is trapped in Coldharbour and unable to transition to Sovngarde on attaining the glorious death he seeks.

I guess we won't really know until we get our hands on the game, but its something I won't completely ignore, nor will I follow it canonically, so to speak.




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