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The Imperial City


Started by Beowulf
Post #26610
Banned

144
Faction & Race:
Ebonheart Pact (Nord)
The Imperial City in the heartland of Tamriel is the ancient seat of power and the capital of the Empire of Tamriel. From the First Era until now, the White Gold Tower is the central of the Tamriel cultures and the beacon of the Imperial authorities.

The White Gold Tower was once the Ayleid city with its gleaming white architecture and magnificent statues. Below the city, there is a complex underground sewer, structures and labyrinths; and still exist to these days. Only small number of these labyrinths and sewers are mapped, maintained and controlled by the Imperial. Some large parts are not, and one needs extra hands and securities venturing these locations.

[attachment=203]

The Imperial City

Above ground, the gleaming Imperial City is clearly seen from miles. The city is walled in circle shape. Inside the city there are seven districts, Green Emperor Way or the Palace District, Market District, Arena, Arboretum, Talos Plaza, Elven Gardens and Temple District. There are two other smaller walled districts outside the city, Arcane University in the southeast and the Imperial Legion in the northeast. The last district is the harbor, the Imperial Waterfront, in the southwest.

The Green Emperor Way, is the central district with the Imperial Palace, the White Gold Tower, is located. The Emperor Uriel Septim VII with the Elder Council controls and rules the provinces of Tamriel from the Imperial Palace. Inside this White Gold Tower is also stored the Elder Scrolls, powerful tools of prophecy and divination, guarded with fanatical devotion by the blind Moth priests and the Imperial Legion.



A cemetery of the nobles and important persons surrounds the Imperial Palace. From this district six gates lead to other districts in the city.

Start from the northwest, the district of Elven Gardens, is the pleasant residential area, supported with two well-known inns, Luther Broad's Boarding House and The King and Queen Tavern.

Talos Plaza in the west part of the city is an exclusive residential area and the main gate of the city. The district is supported with an exclusive inn. The Tiber Septim Hotel is an expensive hotel for prosperous and important visitors of the city. In the center of the district, stands a statue of Akatosh, the Dragon God of Time, in his dragon aspect. A famous spot for chattering and meeting. One of the famous people who live in this district is the artifact collector Umbacano. His manor just across the street of the statue of Akatosh.


Temple District is the location of the great and ancient Temple of the One. The temple is nearly as old as the White Gold Tower and was created back in the First Era, after the Queen Alessia established the Empire of Men from the ruins of the Ayleid. Inside the temple is where the Dragonfire burn. It is said, "...So long as you and your descendants shall wear the Amulet of Kings, then shall this Dragonfire burn -- an eternal flame -- as a sign to all men and gods of our faithfulness. But should the Dragonfires fail, and should no heir of our joined blood wear the Amulet of Kings, then shall the Empire descend into darkness..."

In the Temple District, an inn called The All-Saints Inn opens its door for visitors and pilgrims alike. The gateway in the southwest leads to the Waterfront district.

Arboretum is the garden in the southeast of the city. In this area, stand the statues of Nine Divines: Akatosh, Kynareth, Zenithar, Julianos, Stendarr, Mara, Dibella, Arkay, and Talos or Tiber Septim in the middle, encircled by other statues of Gods. The gateway in the southeast leads to the Arcane University.


Next is the Arena district. This is location of the Arena, the place of gladiator combat. Two groups fight in scheduled time, the blue team and the yellow team. Visitors must bet on a match before they can enter the Arena to enjoy the show; or join one of the groups as a combatant. The business is handled professionally in the basement of the Arena, called the Bloodworks.

Two statues landmarks the district, the statue of Queen Alessia in the south part of the district and the statue of Morihaus in the north. Queen Alessia is the first ruler of Cyrodiil Empire and the founder of the Nine Divines; while Morihaus is a pit fighter who led Alessia's armies in the taking of White Gold Tower to end the Ayleid Hegemonies.

Market District is the most busy district of the Imperial City. All kind of people and races from throughout of Tamriel can be seen here. All kind of items are traded here, from weapons and armors to the alchemy ingredients and books. The merchants here are officially regulated by the Office of Imperial Commerce. Aside from the official regulator, the merchants formed their own group to control the price and the economic balance; the group is named as the Society of Concerned Merchants.
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The following 1 user likes Beowulf's post:
Hentmereb
Post #27214
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633
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Aldmeri Dominion (Altmer)
Is this a description from Oblivion? Talos isn´t born during the Elder scrolls online, so no Talos Plaza ;).

I hope the city will be much, much more bigger than in Oblivion, so that it will take some time to conquer it. I want to have massive battles for every street and piazzo!


Who controls the Septim crown?
Who keeps the Allesian Heresy down?
We do, we do

Who knocked Yokuda off the maps?
Who keeps the Dwemer under wraps?
We do, we do

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Post #27311
Banned

144
Faction & Race:
Ebonheart Pact (Nord)
(January 25th 2013 03:50 AM)Idriar Wrote:  Is this a description from Oblivion? Talos isn´t born during the Elder scrolls online, so no Talos Plaza ;).

I hope the city will be much, much more bigger than in Oblivion, so that it will take some time to conquer it. I want to have massive battles for every street and piazzo!

Oh sorry I was simply adding to the community
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Post #27355
Member

156
Faction & Race:
Ebonheart Pact
Nord
since it's an island with only one major bridge to the city, that bridge on the west side, I wonder how assulting the city will be like....
That bridge will make a good chok point and can potentialy trap an army trying to assult the city, if the third faction arrives...

I also wounder if the sewer system can/will play a part in concouring the city or mabe it will just be a dungeon...


Bernhard the Scarred
Zeymah in the Bromlokiir clan
"winners don't win forever, and losers can play a good game"
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Post #27360
Banned

144
Faction & Race:
Ebonheart Pact (Nord)
(January 25th 2013 09:51 AM)cadian13 Wrote:  since it's an island with only one major bridge to the city, that bridge on the west side, I wonder how assulting the city will be like....
That bridge will make a good chok point and can potentialy trap an army trying to assult the city, if the third faction arrives...

I also wounder if the sewer system can/will play a part in concouring the city or mabe it will just be a dungeon...


I get the feeling they will attempt to add something besides the single bridge, but I'm assuming it would be the sewer system or perhaps a old passage or something.
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Post #27435
Member

135
Faction & Race:
Ebonheart Pact (Nord)
(January 25th 2013 09:58 AM)Beowulf Wrote:  
(January 25th 2013 09:51 AM)cadian13 Wrote:  since it's an island with only one major bridge to the city, that bridge on the west side, I wonder how assulting the city will be like....
That bridge will make a good chok point and can potentialy trap an army trying to assult the city, if the third faction arrives...

I also wounder if the sewer system can/will play a part in concouring the city or mabe it will just be a dungeon...


I get the feeling they will attempt to add something besides the single bridge, but I'm assuming it would be the sewer system or perhaps a old passage or something.
They'll probably add the sewers and "The Old Passage" from the Thieves Guild quest in Oblivion,from that Passage,you can enter the top floor(or something like that) and simply attack from the White Gold Tower.
EDIT-It leads to the place where those many Elder Scrolls are hidden,in that library with the blind monks.
This post was last modified: January 25th 2013 12:19 PM by Ulfgar the Fearless


Zeymah of the Bromlokiir. Voth Ahkrin!
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Post #27526
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37
Faction & Race:
Ebonheart Pact (Dunmer)
(January 25th 2013 12:18 PM)Ulfgar the Fearless Wrote:  
(January 25th 2013 09:58 AM)Beowulf Wrote:  
(January 25th 2013 09:51 AM)cadian13 Wrote:  since it's an island with only one major bridge to the city, that bridge on the west side, I wonder how assulting the city will be like....
That bridge will make a good chok point and can potentialy trap an army trying to assult the city, if the third faction arrives...

I also wounder if the sewer system can/will play a part in concouring the city or mabe it will just be a dungeon...


I get the feeling they will attempt to add something besides the single bridge, but I'm assuming it would be the sewer system or perhaps a old passage or something.
They'll probably add the sewers and "The Old Passage" from the Thieves Guild quest in Oblivion,from that Passage,you can enter the top floor(or something like that) and simply attack from the White Gold Tower.
EDIT-It leads to the place where those many Elder Scrolls are hidden,in that library with the blind monks.

Don't forget that scaling walls is something Beth and ZenO wants to add to the game aswell, should add some really dynamic PvPing to the game.


If an argonian turned into a werecrocodile would there be any difference in appearance? Like, at all?

The story of Achren Hlaren, Part 1: http://www.tesof.com/topic-achren-hlaren-part-1
Character Bio: http://www.tesof.com/topic-achren-hlaren
Opinions and feedback is much appreciated!
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Post #27750
Member

135
Faction & Race:
Ebonheart Pact (Nord)
(January 25th 2013 02:38 PM)Meridus Wrote:  
(January 25th 2013 12:18 PM)Ulfgar the Fearless Wrote:  
(January 25th 2013 09:58 AM)Beowulf Wrote:  
(January 25th 2013 09:51 AM)cadian13 Wrote:  since it's an island with only one major bridge to the city, that bridge on the west side, I wonder how assulting the city will be like....
That bridge will make a good chok point and can potentialy trap an army trying to assult the city, if the third faction arrives...

I also wounder if the sewer system can/will play a part in concouring the city or mabe it will just be a dungeon...


I get the feeling they will attempt to add something besides the single bridge, but I'm assuming it would be the sewer system or perhaps a old passage or something.
They'll probably add the sewers and "The Old Passage" from the Thieves Guild quest in Oblivion,from that Passage,you can enter the top floor(or something like that) and simply attack from the White Gold Tower.
EDIT-It leads to the place where those many Elder Scrolls are hidden,in that library with the blind monks.

Don't forget that scaling walls is something Beth and ZenO wants to add to the game aswell, should add some really dynamic PvPing to the game.
Just like Assassin's Creed. :D


Zeymah of the Bromlokiir. Voth Ahkrin!
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Post #29679
Member

633
Faction & Race:
Aldmeri Dominion (Altmer)
I also hope we can land with boats somewhere. Imagine: Bolts of fire and rocks from catapults fly over your head, while the dark tides wave around your boat. Then you finally hit the shore, jump from the boat, and charge into battle!


Who controls the Septim crown?
Who keeps the Allesian Heresy down?
We do, we do

Who knocked Yokuda off the maps?
Who keeps the Dwemer under wraps?
We do, we do

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Post #29685
Banned

867
Faction & Race:
Ebonheart Pact (Argonian)

well, you could only do that around the imperial city and lake rumare, both are not that epically big bodies of water...
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Post #33163
Member

633
Faction & Race:
Aldmeri Dominion (Altmer)
I´ve found this artwork

[Image: ava-epicbattles.jpg]

on this site http://feature.mmosite.com/elderscrollso..._war.shtml

It seems like there will be three bridges leading to imperial city

also there are artworks of catapults, ballistas and battering rams, all in style of the factions.

Also there is a skull thingy on every brigde. This is maybe the badge of Molag Bals troops.

I don´t think this red arrows mean, that you can attack the city and also other faction while they try to take the city.


Who controls the Septim crown?
Who keeps the Allesian Heresy down?
We do, we do

Who knocked Yokuda off the maps?
Who keeps the Dwemer under wraps?
We do, we do

Like Reply
Post #33173
Member

92
Faction & Race:
Ebonheart Pact
Argonian
(January 25th 2013 02:38 PM)Meridus Wrote:  
(January 25th 2013 12:18 PM)Ulfgar the Fearless Wrote:  
(January 25th 2013 09:58 AM)Beowulf Wrote:  
(January 25th 2013 09:51 AM)cadian13 Wrote:  since it's an island with only one major bridge to the city, that bridge on the west side, I wonder how assulting the city will be like....
That bridge will make a good chok point and can potentialy trap an army trying to assult the city, if the third faction arrives...

I also wounder if the sewer system can/will play a part in concouring the city or mabe it will just be a dungeon...


I get the feeling they will attempt to add something besides the single bridge, but I'm assuming it would be the sewer system or perhaps a old passage or something.
They'll probably add the sewers and "The Old Passage" from the Thieves Guild quest in Oblivion,from that Passage,you can enter the top floor(or something like that) and simply attack from the White Gold Tower.
EDIT-It leads to the place where those many Elder Scrolls are hidden,in that library with the blind monks.

Don't forget that scaling walls is something Beth and ZenO wants to add to the game aswell, should add some really dynamic PvPing to the game.

Scaling walls??????
They're adding that? Omg, that's awesome as heck O_O


Lurks-In-Shadows - The Thief.
Jo'Rakha - The Cleric.
Xefrenos - The Werecrocodile.

Vlos Hithern!
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Post #33699
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11
Faction & Race:
Ebonheart Pact (Dunmer)
would be pretty embarrassing if the imperials beat all of us


"I mostly deal with petty thievery and drunken brawls. Been too long since we've had a good bandit raid."
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