Join the Ashes of Creation MMORPG
(Register or log in to remove advertisements - why ads?)

A few thoughts on ESO


Started by Hobado
Post #166553
Member

Likes Given: 278
Likes Received: 202
Faction & Race:
Aldmeri Dominion
Bosmer
So, I haven't got the game yet sin ce it hasn't come on the Xbox one yet, and I have to say that I am excited as ever. There are a lot of things that I have been thinking about that maybe you PC players could answer for me.

First things first. How is RPing on ESO?

Rping is something I am looking forward to in Elder scrolls online, and this will be literally the first game I will RP with others in.

Will I have to use voicechat to RP? I personally would fine that to be out of my comfort zone, since my character would be female...

How are the emotes? I don't know how different it will be on the Xbox one, but I have a feeling it shouldn't be that different. Especially since microsoft made a new update a few months ago allowing you to use a USB keyboard on the console. As you can see, it has been helpful.

The chatbox in ESO. This is another thing that worries me... if I am going to play on the console you guys think there will be a chatboc? I wouldn't find it difficult to switch from keyboard back to controller, but that is just my opinion.

Well since I am typing I mine aswell keep going.

Zenimax (In my opinion) has done a swell job in developing this game. Most of my concerns that I, and others had in the past was acknowledged and dealt with on their parts, like being able to "sit" in chairs, and being able to explore without being stuck on Starter Islands, but somethings that would be awesome to implement in the game.

More customization.... This one is vague, and somewhat pointless... since what they did with the current customization is amazing, but I feel like they could add a little more to it.

My character Narella has some features that I wouldn't be able to add in the game Like her bent/ broken nose. I would also find it amazing if you were able to customize, or make your own war paint. This idea is far fetch, but after seeing people create such unique designs in forza, why not try it in Elderscrolls online? If you feel that you are giving gamers too much freedom, with customizing their warpaint or tattoos... limit it.

Now I can go on and on about that, but I won't this. It is just a thought and I don't want people to think that I am saying "zenimax...the character creation sucks!"

Now this isn't on the top of my priority lest, but I mine as well speak what is on my mind.

Taking out HUD.

What Rper wouldn't like to feel immersed into the game... No curser, no life bar, no map.... Wouldn't it be awesome to roam around with your friends and get lost in Tamriel? Now I would have to say that it wouldn't be necessary in PVP... but giving the option to comceal the HUD would really help RPer's like myself get immersed in the game.

Now people who play on the PC have people that MOD, but us console gamers do not, since that isn't legal....

Now I heard that they had some trouble with the servers crashing and what not, and my only thoughts on that is... give them time. I am sure they would figure it out.


Well This question is more towards the TESOF website.

Do any of you know when we will be able to edit our character Bio on our profile page? This is something I have been excited about, since I made my account on the TESOF website. :)

Thank you.

-Hobado
This post was last modified: April 7th 2014, 09:47 PM by Hobado


:)
Like this post Reply
Post #166590
Member

Likes Given: 0
Likes Received: 2
Faction & Race:
Daggerfall Covenant
Breton
RP has been excellent in my experience. I was just RPing last night with a number of my guild mates and it was a good time. The chat blocks are in and works fine, though if there's a lot going on like last night it's a little hard to follow. Emotes are amazing and Zenimax has done a great job adding in 6 different kind of sits, a sit in chair emote, leaning up against objects, eating, drinking, etc. With something like 30% of the population estimated to be roleplayers the community has a lot of say versus other games where we're much more of a minority.

I've never heard of RPing through voice. That'd be a bit weird. Everyone on PC does it in game, typically while joking about what's going on in team speak.

You can hide the HUD but its already so minimal I doubt you'd need to do it. YOu need some of that information to play the game. With the voice acting and deep quests you'll find yourself emersed anyway. I often find myself dodging my guild mates in TeamSpeak so I can hear what's going on in my quests.

Character creation is VERY deep. You can't do EVERYTHING you want but with careful use of the tools you can create a unique looking character (the game seems to go toward very generic, pretty-fied faces. You can easily get away from this). I'm not sure about the bios. I feel no need for one. Everything about my character is evident from just looking at him. Example: he's overweight and through character customization this is obvious. No need to mention it in a bio-sheet.

The game is amazing. Enjoy it on xbox.
This post was last modified: April 8th 2014, 06:30 AM by Archerfenris
Like this post Reply
The following 1 user likes Archerfenris's post:
Hobado
Post #166595
Member

Likes Given: 37
Likes Received: 54
Faction & Race:
Aldmeri Dominion
Altmer
(April 7th 2014, 09:43 PM)Hobado Wrote: So, I haven't got the game yet sin ce it hasn't come on the Xbox one yet, and I have to say that I am excited as ever. There are a lot of things that I have been thinking about that maybe you PC players could answer for me.

First things first. How is RPing on ESO?

Rping is something I am looking forward to in Elder scrolls online, and this will be literally the first game I will RP with others in.

First, I have never played Xbox so IDK about that stuff, can only guess. But RPing in ESO is more of a solo event, as you individually talk to the NPCs and don't hear what your buddy hears when he hears it. When your buddy is talking to the NPC, it doesn't appear to you like the NPC is talking to him, and the NPC may not even be standing in the same spot as your buddy sees. So it is a more immersive, more believable experience when solo. That said, if you team up W/a group (or buddy) that doesn't RP, they won't want to wait for you to RP. FYI.


(April 7th 2014, 09:43 PM)Hobado Wrote: How are the emotes? I don't know how different it will be on the Xbox one, but I have a feeling it shouldn't be that different. Especially since microsoft made a new update a few months ago allowing you to use a USB keyboard on the console. As you can see, it has been helpful.

The chatbox in ESO. This is another thing that worries me... if I am going to play on the console you guys think there will be a chatboc? I wouldn't find it difficult to switch from keyboard back to controller, but that is just my opinion.

Well since I am typing I mine aswell keep going.

Zenimax (In my opinion) has done a swell job in developing this game. Most of my concerns that I, and others had in the past was acknowledged and dealt with on their parts, like being able to "sit" in chairs, and being able to explore without being stuck on Starter Islands, but somethings that would be awesome to implement in the game.

They have emotes to dance, pushups, and more, like a hundred of them including "sit" (on the ground or whatever):
ESO help: Emotes

I don't know how you would activate them without a keyboard though.


(April 7th 2014, 09:43 PM)Hobado Wrote: More customization.... This one is vague, and somewhat pointless... since what they did with the current customization is amazing, but I feel like they could add a little more to it.

Agreed. Personally I would like to see current personal effects and their timeout countdowns, in a clock icon fashion, on the HUD. But they have stated that would detract from immersiveness, so they refuse to even allow the option.


(April 7th 2014, 09:43 PM)Hobado Wrote: My character Narella has some features that I wouldn't be able to add in the game Like her bent/ broken nose. I would also find it amazing if you were able to customize, or make your own war paint. This idea is far fetch, but after seeing people create such unique designs in forza, why not try it in Elderscrolls online? If you feel that you are giving gamers too much freedom, with customizing their warpaint or tattoos... limit it.

Now I can go on and on about that, but I won't this. It is just a thought and I don't want people to think that I am saying "zenimax...the character creation sucks!"

Well there is one particular nose slider that makes the bridge of the nose bent when looking at it from a profile view - that might help. And there are many body marking settings you can choose from. I had a Dunmer ("Dark Elf") who was heavily tattooed. The reason they don't have more of these customizations is to reduce the amount of downloads or play bandwidth, to include more ppl W/lesser systems and/or slower bandwidth. Personally I think they have just enough customization but could reinstate a couple of creation options that they used to have in Beta just for a little more variety. And I don't like that in order to move the nose like I meantioned above it must look like a vulture nose when slid near one direction. Short nose I think it was. There should be two sliders for these, short-long, and straight bridge or vulture nose. And another slider for no bridge to "roman nose" (promenent bridge).


(April 7th 2014, 09:43 PM)Hobado Wrote: Now this isn't on the top of my priority lest, but I mine as well speak what is on my mind.

Taking out HUD.

What Rper wouldn't like to feel immersed into the game... No curser, no life bar, no map.... Wouldn't it be awesome to roam around with your friends and get lost in Tamriel? Now I would have to say that it wouldn't be necessary in PVP... but giving the option to comceal the HUD would really help RPer's like myself get immersed in the game.

You can close the chat window (but that would negate one of your first concepts discussed above). And turn on "auto loot." That leaves most of the view unobstructed by HUD. Unfortunately, I have not found a way to turn off/change the crosshairs though - really want to do this for some fantastic screenshots. Also, with default settings you see "subtitles" to the audio dialog from the NPCs by the side of them, I think there is a setting to turn this off, but I have never tried it (cannot do so now). Even when you turn this off, you need the response options in text onscreen anyway. But even with these features on screen, I have to say I become very immersed - but I don't have much distractions in the house either, usually only rarely. Well that's all I can answer/comment on.
This post was last modified: April 8th 2014, 07:30 AM by HalloweenWeed


Skyrim conquerer. Morrowind and Oblivion vet. Long-time single-player computer gamer W/custom-made hi-perf OCd PC. Mostly RTS and a few action games.
Noob to MMOs.
Crappy satellite Internet very laggy pings 700-1000 not god for gaming, can't play most online games but ESO works good enough.
Like this post Reply
Post #166597
Member

Likes Given: 12
Likes Received: 12
Faction & Race:
Ebonheart Pact
Argonian
RP'ing works quite well if you're prepared to do some effort. Story and characters are quite strong and if you're in the right mindset it's really awesome to RP in this game. It is also possible to get rid of most the UI so that's not really an issue.
This post was last modified: April 8th 2014, 07:28 AM by Iksarai


He is in death as he was in life : rather screwed.
Like this post Reply
Post #166599
Member

Likes Given: 278
Likes Received: 202
Faction & Race:
Aldmeri Dominion
Bosmer
You guys bring up interesting points. I hope to see the chatbox ability for the consoles.


:)
Like this post Reply
Post #166604
Member

Likes Given: 37
Likes Received: 54
Faction & Race:
Aldmeri Dominion
Altmer
Another thing, RP seems to have very little actual effect in ESO. The dialog options are usually limited to just adding an optional quest to your list, or not. All quests are optional, and like The Elder Scrolls series of games, you are not forced to hurry to complete (or start) it. There are no "wrong" choices, ala D&D choice of "haughty" dialog vs. intimidate vs. plead vs. nice and/or other emotions. There are only a scant few dialogs here and there where a different choice can make a difference, in those cases the other choice will show in red text, as you hover your mouse pointer over (or select W/Xbox) the text. And in a few cases further RP can lead to another clue to a solution to your quest, or a secondary objective; but again this is rare. This also really banalizes the effectiveness of RP.
This post was last modified: April 8th 2014, 08:23 AM by HalloweenWeed


Skyrim conquerer. Morrowind and Oblivion vet. Long-time single-player computer gamer W/custom-made hi-perf OCd PC. Mostly RTS and a few action games.
Noob to MMOs.
Crappy satellite Internet very laggy pings 700-1000 not god for gaming, can't play most online games but ESO works good enough.
Like this post Reply
Post #166612
Member

Likes Given: 55
Likes Received: 58
Faction & Race:
Daggerfall Covenant
Orc
(April 8th 2014, 08:13 AM)HalloweenWeed Wrote: Another thing, RP seems to have very little actual effect in ESO. The dialog options are usually limited to just adding an optional quest to your list, or not. All quests are optional, and like The Elder Scrolls series of games, you are not forced to hurry to complete (or start) it. There are no "wrong" choices, ala D&D choice of "haughty" dialog vs. intimidate vs. plead vs. nice and/or other emotions. There are only a scant few dialogs here and there where a different choice can make a difference, in those cases the other choice will show in red text, as you hover your mouse pointer over (or select W/Xbox) the text. And in a few cases further RP can lead to another clue to a solution to your quest, or a secondary objective; but again this is rare. This also really banalizes the effectiveness of RP.

Although nothing you put here is inaccurate as far as I know, I think that a lot of RPing in MMO's is more about the player's interaction with other players than it is with the game. I know that the game interaction matters as well though, and I wish they had more choices in solving quests or in NPC dialogue, but I think that would be too taxing on an MMO, and probably why that type of quest dynamic is not see more in TESO.


The fires burn. Our supplies are spent. Axes are dull, and armor is rent. The enemy approaches, our doom, they seek. We are Daggerfall Covenant. We are Orcs. Our comrades, they come, for glory they seek, at the side of our iron and steel. We will not fall.
Like this post Reply




Users browsing this thread: 1 Guest(s)
(Register or log in to remove advertisements - why ads?)


This fan site is not affiliated with ZeniMax Media Inc. or any of its subsidiaries. Including, but not limited to, Bethesda Game Studios and ZeniMax Online Studios.
The Elder Scrolls® images © ZeniMax Media Inc. / Forum content © TESOF.com