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Battle for the Imperial city-Daggerfall Covenant (Only for DC members in the RP)


Started by Archmage Alator
Post #79654
Member

Likes Given: 420
Likes Received: 243
Faction & Race:
Daggerfall Covenant (Breton)

Rules: ((All credit to Maxxrocker, he made the summary of the rules.))


1. Post what items your character has including weapons and armor and if they are enchanted include the enchantment. Include items such as survival equipment in your back pack and so on and most of all be reasonable and realistic. We don't want people just saying and I pull out my sword of plus ten against altmer randomly. You will only be able to initially unless finding something new be able to utilize what you state you have so think and choose wisely.

2. Every few pages which is yet to be undetermined will make up a day and night and only actions stated on the pages that make up said day or night are valid. This is going to be to more realistically limit the actions of the troops since we could not do ten things in one day. Exceptions may be made for people who were not able to paste for a few pages.

3. A morale system will be in place and I will no go into detail as to how that works this is up to change though.
Morale will go from 0-10. 0 is a surrender and 10 is an unbreakable will.
Each PC in a group will add +1 to the units morale. The group with greater morale will have an initial advantage. Other factors such as spells or unseemly events may also effect morale. Each loss will deduct points off a units overall morale for the next battle and all victories will add points. This is still being discussed among the people involved and may change or be scrapped depending on how well it is used or works out.

4. Every character must state at least once per day in game that they have slept, eaten, and drank or else realistically and in game they will not preform as well. (This is >Maxxrockers< personal touch and others might disagree, but >he< suggests it and it would only take a sentence to say. I agree on this)

5. In battles tally marks will be given for different strategies that can add to success and morale of the unit.

6. The only spells allowed to be spammed are destruction and restoration other spells are expected to be used sparingly and for great effect. This is to control the chaos and make sure that when they are used they have the proper effect and ramifications we want rather than just being an annoyance.

More rules may be added at any time.


Here is an example how a batle can work, the Points is there because its hard to just kill everyone until the others are all dead when its PvP in RP, because Nobody wants their chars to die, so they are the things that decide if you win or lose, so here is an example how a battle could work (again its made by Maxxrocker lol his were better than mine) : The AD charge a DC shieldwall. Equal points and nothing happens. So AD commander orders archers to fall back and give supporting fire. Another DC squad is free so it ambushes the AD soldiers in the street, attacking from the left or right, which gives it a flanking point, a charging point and an outnumbering point, meaning DC have four points on the ADs two. The AD commander sees he's losing the battle and pulls his men away, losing morale but his men stay at full strength. This gives the commander a choice, to lose morale or men, he can either stand and fight and lose most of his men, but keep more morale. Or retreat, keep his strenght but the Soldiers lose morale.
______________________________________
Forces attacking the walls: 500 Soldiers.

Kinds of troops:

300-warriors (most of them carries a bow)

250-mages

50-scouts, assasins, Spies...

________________________
How skilled the troops are in %

10%-elite troops

15%-veteran troops

35%-experienced troops

40%-inexperienced

Reinforcements will come throughout the entire battle, these are just those who fights togheter with us in the first wave of Soldiers.

Alators Equipment:
Alators Equipment: Robes that look like the Novice Robes in Skyrim, but they are dark-blue were the Skyrim robes were Bright and White were they were blue. He has a dark-blue hood and a dark-blue cloak. He has a leather protection on his wrists and leather boots. He has a staff of oak and a Silver longsword enchanted with light-magic as weapons + magic. (tell eachother about your chars Equipment everyone ^^)
This post was last modified: July 16th 2013, 03:46 AM by Archmage Alator


The Archmage of the council of Arcanea.

We are openly recruiting, any Roleplayers in the Covenant who are looking for a Guild, this is the Guild for you http://www.tesof.com/topic-the-council-o...ying-guild
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Post #79655
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Likes Given: 348
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Faction & Race:
Ebonheart Pact
Imperial
Perhaps you should make a referance about what makes a tally. e.g. greater morale, flanking, charging, defensive position. Also, isn't the whole experience thing a little too complicated. It won't have much of an effect if we're using strategy. Is it just for realism purposed or will it have an effect on the game.

Iogairn's equipment.
Chainmail. Two swords named Faelaod and Cusaor, which have fire and disintegration enchantments respectively.


Do Not Go Gentle Into That Good Night
Rage, Rage Against the Dying of the Light

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Post #79657
Member

Likes Given: 420
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Faction & Race:
Daggerfall Covenant (Breton)
(July 16th 2013, 03:26 AM)Iogairn Wrote: Perhaps you should make a referance about what makes a tally. e.g. greater morale, flanking, charging, defensive position. Also, isn't the whole experience thing a little too complicated. It won't have much of an effect if we're using strategy. Is it just for realism purposed or will it have an effect on the game.

Iogairn's equipment.
Chainmail. Two swords named Faelaod and Cusaor, which have fire and disintegration enchantments respectively.

Well Maxx made the summary, not me. I thought it should stand the same things here on the rules and all as it stand on the EP's, and yes I Think its complicated but I thought you wanted it this way...

And I will add the strategy example Maxx made on the idea thread, it was better than mine.
This post was last modified: July 16th 2013, 03:38 AM by Archmage Alator


The Archmage of the council of Arcanea.

We are openly recruiting, any Roleplayers in the Covenant who are looking for a Guild, this is the Guild for you http://www.tesof.com/topic-the-council-o...ying-guild
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Post #79661
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Likes Given: 13
Likes Received: 2
Faction & Race:
Ebonheart Pact (Dunmer)
For the pact.:)
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Post #79696
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Likes Given: 420
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Faction & Race:
Daggerfall Covenant (Breton)
(July 16th 2013, 04:10 AM)MrNerevarine Wrote: For the pact.:)

This is for the DC members of the RP... ;)

*grabs MrNerevarine and throws him out of the thread* XD


The Archmage of the council of Arcanea.

We are openly recruiting, any Roleplayers in the Covenant who are looking for a Guild, this is the Guild for you http://www.tesof.com/topic-the-council-o...ying-guild
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