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Covenant Trading Company (PS4 & EU)
Covenant Trading Company (PS4 & EU)

Quick Info
System : Playstation 4
Faction : Daggerfall Covenant
Play-style : Moderate
Focus : PvE, Social, Crafting
Time Zone : Europe

Guild submitted by Thomas Bérard.
Post #88627
About Covenant Trading Company (PS4 & EU)
Main Merchant Procedure Cyrodiil Procedure
First off this shall be my party in the DC Army which you may or may not know. This Guild is the Guild I want and I hope for this to be truly unique.

So what are we?
A crafting company and trading company by all means but much, much more. So eventually the goal for this Guild is to collect or sell really rare loot or craft it ourselves. One feature of the guild is the working together to find the really rare loot, the one of a kind items. If you find the item or are the leading person in researching the item then you get the item AND an automatic promotion. It's more of the bragging rights of saying this guild has the rarest loot and I'm a part of it, in my case the leader. Even if you don't acquire an item you will be given credit for helping and a title depending on your role in the taking of the item. Everyone should help out in the acquiring of items and we'll hold meetings sharing our recent adventures and the loot we find but also any sign of any rare loot. I'll explain the rest in other sections.

So what do we do?
As I said I want to do a lot of raiding for epic loot, that's the first thing.
But I thought you said we're a trading company?
Yes we are. The main core of the guild is generating lots and lots of weath. I may or may not put tax on items, as in a certain amount goes to the guild, but I assure you it will be very low IF I do and will always be rounded down. I'm thinking like 2-5% so your low level gear you craft then sell has no tax but the bigger and better gear does. I assure you though tax goes to the guild not my pockets. I'll use it to pay people etc for extra services and other stuff.

We don't have preferences of crafters, all five crafting trees are welcome. I definitely want weapon smiths and enchanters to craft the epic swords etc cause everyone needs a good blade. I'm going a mage heavy sorcerer and I'm going to have a sword on the off hand if I need it when my staff fails. Enchanters also can create jewellery and that generates a lot, all of the time.

Alchemists are most welcome indeed cause selling large quantities of potions always generates wealth. Provisioners as well can make a lot of wealth selling their meals etc.

Armour smiths are great too especially when a enchanter puts some epic resist spell on it making you near invincible. These guys will be asked to make a moderate standard of armour that's the basic level that all of the lower guild members can buy, no tax on this and I'll make sure its cheap so the lower levels can buy.

Just to give you an example of tax I have a gold ring, enchanted, that is worth about 200 septims. I set the price as 220. Someone buys it at 215 after some haggling. I then take away the tax, in this example the tax is 5% so its 10.75 rounded down to 10 septims, so I make 205 and 10 for the guild. You could compensate by adding tax to your asking price but that's your choice.

Roles?
I've decided I'm going to include roles, they will be a basic of three groups with individual ranks for each group. Of course you can do all three things but the group your in will correspond to your major interest in the guild and the tasks your assigned. If your most interested in crafting you'll be given crafting tasks and have crafting responsibilities but that doesn't mean your excluded from raids.

The groups are as follows:
Traders and Merchants; Company Guards and Soldiers and The Collectors and Researchers. The ranks and roles are from highest to lowest and are as follows:

Traders and Merchants -
Coordinator (Officer) - This guy mainly deals with the assigning of tasks to the traders and the reputation with other guilds. I'll give him tasks to get better rep with other guilds, increase trade with guilds etc. A lot of responsibility but quite a rewarding role.

Master Merchant - These people are the most well established traders of the guild, they generate the most wealth for us and have earned their place as a prestigious trader. They will generally stay trading with certain guilds, explained further down.

Merchant - The standard guy, usually stays trading with particular guilds but does also hop guilds trading. He'll be the guy increasing relations with guilds by trading good quality merchandise. Should know the guilds he trades with relatively well.

Mobile Merchant - He hops from guild to guild trading his wares, the idea is he gets experience with trading with lots of different people and once he's promoted he can pick to trade with his favourite guilds out of the ones he traded with. So once they do get promoted they generally have good experience with all types of people.

Company Guards and Soldiers -
Warrent Officer (Officer) - This guys assigns tasks to the men of dealing with the guarding and helping of researchers and merchants, mainly researchers. He needs to be able to organise men and needs to be good at tactics as he's going to be dealing with everything military in Cyrodiil. Our main goal in Cyrodiil is the securing of Elder Scrolls.

Petty Officer - The most well established soldiers of the guild, these are the best at PvP and PvE, they are generally the first in and out of a raid and first in and out of a battle. They deal with harder assignments etc.

Ordinary Soldier - The basic rank of our military force, these guys deal with the ordinary tasks of raiding etc and are the general PvP soldier etc.

Mercenary - A soldier not yet acquainted with the guild, he starts with some simple tasks to prove his skill and his preference of take etc.

The Collectors and Researchers (You need to prove that your fit for this branch, please explain why you should belong here) -
Loremaster (Officer) - Like the others he will assign tasks relating to research of the finding of rare loot. He is the best and most knowlagable of the lore of Tamriel and Nirn. He should know every nook and cranny of the lore of TES, this will make his job easier at finding the extremely rare loot this guild wants.

Archiologist - These guys are very knowlagable on the lore of Nirn and eagerly contribute to our discussions concerning the finding of rare loot. They are always happy to lend a hand to someone researching the location of one of a kind loot and never fail at bringing home the bacon.

Researcher - The guys doing most of the researching and locating of loot. They should actively use initiative to find fabled weapons and armour, picking up the word around town and looking on the Internet are great ways to find loot. They should always thougrougly examine dungeons of interest so they naturally must be vigilant, if your oblivious to your surroundings then this isn't the tree for you.

Initiate - They will quickly be taught how to research and then will be promoted, nothing special.

The last rank is a misc rank. If you are a holder of one of a kind loot you are labled a Master of the Mythic and is promoted to officer and the second highest rank in their selected section of the guild. If a member resigns the position of the highest rank in their section they are the first on the list to be promoted, if they fit the job description.

If you have any question please leave them below. To apply just reply below with your preference of section and your skills which you think will be relevant, more for the researchers. MMO experience is always good but were on PS4 so I don't expect much.

If people demand it cross platform and cross sever I shall make it so.
This page is related to trading procedure, coming soon.
This page is related to PvP, coming soon.
This post was last modified: September 13th 2013, 09:39 AM by Thomas Bérard
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Covenant Trading Company (PS4 & EU) Comments
Post #89604
Member

Likes Given: 6
Likes Received: 32
Faction & Race:
Daggerfall Covenant (Breton)

What am I doing wrong? Constructive Critism is more than welcome. Do people prefer like a theme? I don't know do people prefer less writing?


He who wishes to be obeyed must know how to command
- Niccolò Machiavelli

Men are born equal, but do not remain equal
- Myself,
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Post #98420
Member

Likes Given: 6
Likes Received: 32
Faction & Race:
Daggerfall Covenant (Breton)

(August 21st 2013, 06:40 AM)Thomas Bérard Wrote: What am I doing wrong? Constructive Critism is more than welcome. I don't know do people prefer less writing?


He who wishes to be obeyed must know how to command
- Niccolò Machiavelli

Men are born equal, but do not remain equal
- Myself,
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Post #101629
Member

Likes Given: 1
Likes Received: 3
Faction & Race:
Daggerfall Covenant (Breton)
Greetings! LKS is possibly interested in an allience with you guys. If you would like to discuss, please shoot me a pm or visit our website. Thanks!


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Post #102619
Member

Likes Given: 6
Likes Received: 32
Faction & Race:
Daggerfall Covenant (Breton)

(October 1st 2013, 08:37 AM)Switchb1ade05 Wrote: Greetings! LKS is possibly interested in an allience with you guys. If you would like to discuss, please shoot me a pm or visit our website. Thanks!

Once I have members, at the moment it seems we ain't existing


He who wishes to be obeyed must know how to command
- Niccolò Machiavelli

Men are born equal, but do not remain equal
- Myself,
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Post #114578
Member

Likes Given: 0
Likes Received: 2
Faction & Race:
Ebonheart Pact (Nord)
I'd be very interested in joining. I'm in Australia, but if that is not a problem for you, it's not a problem for me! Is there a guild website I can check out?
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Post #114726
Member

Likes Given: 6
Likes Received: 32
Faction & Race:
Daggerfall Covenant (Breton)

(November 18th 2013, 02:01 AM)cybergamer Wrote: I'd be very interested in joining. I'm in Australia, but if that is not a problem for you, it's not a problem for me! Is there a guild website I can check out?

As long as you plan on playing on a European server, then yes.

No we don't have a website but I am a key member in the covenant which this guild will be a part of. If you are aware of the whole guild for guilds that is what the covenant is. If your okay with that as well there's a website but its in the early stages.

And lastly this guild has been pretty unsuccessful with responses so we'll have to wait till launch to see wether I have a good chance of raising some people in game to join.

Thank you very much for your curiosity.


He who wishes to be obeyed must know how to command
- Niccolò Machiavelli

Men are born equal, but do not remain equal
- Myself,
Like this post Reply
Post #120119
Member

Likes Given: 420
Likes Received: 243
Faction & Race:
Daggerfall Covenant (Breton)
I am going to give you some councel in how to improve this!

In my mind you should aim smaller, like you mean this to be a part of your DC army. But the problem lies with that you are 13 or 14, I am unsure what, people that Young are not capable of handling things like that on their own. I am rather sure that no Guild leader would like to put their forces under someone that young's command. It does not matter how good you say you are, nor what education you have gotten. What matters is the kind of experience and skill one cannot really have when being as Young as you. I have defeated a large ammount of people in total war games for example who has said that they were very skilled strategists, and led people for a long time. Yet no matter were I go I cannot start with massive plans like that. My advice; Start with a Guild with not as large aims, then when your Guild start to grow you can start entering plans like the DC army.

When I became one of the advisors to the Daggerfall Guild Alliance leader (The largest Guild Alliance in the DC with near, if not over a thousand members) and one of those handling its defences I had over forty members and had proved that I could lead and were of use. Also I am a friend to ReVeal, the leader of the Covenant that you appears to be in, I named him warlord in my Guild so that he could lead my forces in PvP when he had proved his Worth. Despite having Close Contact with him for over half a year.

I hope this helped you, I explained how I did to gain a high position in the DC. So I repeat the real message I wanted to get throught with this; Aim smaller at first and you can rise in ranks as time passes. You do not become powerful at the start.


The Archmage of the council of Arcanea.

We are openly recruiting, any Roleplayers in the Covenant who are looking for a Guild, this is the Guild for you http://www.tesof.com/topic-the-council-o...ying-guild
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Post #120527
Member

Likes Given: 6
Likes Received: 32
Faction & Race:
Daggerfall Covenant (Breton)

(December 1st 2013, 08:09 AM)Archmage Alator Wrote: I am going to give you some councel in how to improve this!

In my mind you should aim smaller, like you mean this to be a part of your DC army. But the problem lies with that you are 13 or 14, I am unsure what, people that Young are not capable of handling things like that on their own. I am rather sure that no Guild leader would like to put their forces under someone that young's command. It does not matter how good you say you are, nor what education you have gotten. What matters is the kind of experience and skill one cannot really have when being as Young as you. I have defeated a large ammount of people in total war games for example who has said that they were very skilled strategists, and led people for a long time. Yet no matter were I go I cannot start with massive plans like that. My advice; Start with a Guild with not as large aims, then when your Guild start to grow you can start entering plans like the DC army.

When I became one of the advisors to the Daggerfall Guild Alliance leader (The largest Guild Alliance in the DC with near, if not over a thousand members) and one of those handling its defences I had over forty members and had proved that I could lead and were of use. Also I am a friend to ReVeal, the leader of the Covenant that you appears to be in, I named him warlord in my Guild so that he could lead my forces in PvP when he had proved his Worth. Despite having Close Contact with him for over half a year.

I hope this helped you, I explained how I did to gain a high position in the DC. So I repeat the real message I wanted to get throught with this; Aim smaller at first and you can rise in ranks as time passes. You do not become powerful at the start.

Much obliged, I'll take it on board.


He who wishes to be obeyed must know how to command
- Niccolò Machiavelli

Men are born equal, but do not remain equal
- Myself,
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