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ESO will be new best mmo to date.


Started by Valinstride
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Here is some reasons I believe it will be the best mmo to date.

Best lore and world of any fantasy universe created. I mean, it really is. And this is why people are so scared because they don't want it to fail that universe, but it will only strengthen an otherwise normal mmo game--which it won't be anyway.

They have been working on it through gw2. So they get to extrapolate on some of the popular gw2 mechanics while also learning from gw2's shortcomings. Keeping what people missed and adding what people liked. So they are keeping mounts, improving on the pvp, keeping weapon swap and the minimal action bar yet expounding on it with weapon leveling. Not only gw2, but other games that were all about last year such as terra and others. I don't believe they would just ignore these games and not try to make eso better.

The graphics and art style. No video does the game justice considering fraps and recording stuff. The art style alone will be a relief from the "lightness" of games like wow and gw2. This game has a weight to it's models ,and movements that will lend gravity and real physics to it that will play a big role in the underlying appeal to this game.

The combat. Like above, the weight and movement of characters will make this combat better than other mmo's and just adds one more element to break up normal mmo play. The customization of your character as you level will be very specialized. Secondly, the synergy with other players around you will change how you play. Thirdly, as you level you can weapon swap as well as learn new abilities. There will always be a little rotation but even those rotations will change according to what type of enemy you are fighting or who you are fighting with--plus dodging, blocking, and the timing of your blows.

Being able to use any weapon in the world and wear any armor. This opens up a lot of possibilities as it puts the balancing more on the players than the game itself. It also allows for ESO to just throw new weapons in the game with new abilites and not have to worry about which class can use that weapon. If you look at other games, the class dictates everything and dictates a very black and white way to customize your character, what weapons you use and how you build off that is limited. In ESO, you will have your weapons and a set of unique abilities adding a much larger margin for deviation--a lot more gray area that kind of throws traditional class "balances" out the window. Sure, people will figure out the best builds at some point, but there will be a lot more figuring out to do. Because everyone can use the same equipment we can view it the weapons as almost obselete on this level, it's what you are building your character to do. So rather than have eight classes, we have four and how you extrapolate from those four is more wide open. Whats the difference between a dragonknight wearing a robe with a staff than a sorceror? So there will a lot more specialization making this the best mmo.

The future content added. At launch, I predict the biggest problem will be the games "straightforwardness." . ESO isn't coming off as the best marketing people, or sugar coating anything or even trying to act like they give a shit lol. They are supposed to launch this year and we haven't even seen any gameplay yet? why? Because ESO seems to be easy enough to mold within a fortnight. It's not a game so set in stone even at launch and I believe will be somewhat minimal at launch and will be it's only problem. But they have already decided to add hands and first person mode after a week of debate about it! So even if the haters hate the game at launch because it doesn't add up completely, i believe that ESO will grow into the best mmo to date. It doesn't have to worry about adding in or taking out stuff as much. Again, the subdued focus on the four classes and the ability for all players to use the same weapons and equipment allows them to throw in new weapons or armor almost willy nilly. They don't have to worry about some classes complaining because of a new ability added to the game (zombyism) or whatever, or new weapons or armor as everyone can obtain them. My main point is, I think that even launch will be sort of a beta, ESO will be an evolving mmo--more so than most mmo's.

enough ranting. but hope i put a happy note in your day of skepticism or indecision.


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I am positive The lord of the rings has the best lore.
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Hurray, someone is being positive on the forums for once. I do agree though. This game is going to kick ass.


GENESIS The origin, start, or point at which something comes into being.

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here is proof This is the lore of minas tirith the capital city of gondor
The name Minas Tirith means "The Tower of Guard" or "The Tower of Watch" in the Elvish language Sindarin. It was originally named Minas Anor, "The Tower of the Setting Sun", in connection with Minas Ithil, "The Tower of the Rising Moon". Minas Ithil was later conquered by orcs from Mordor and was renamed Minas Morgul, "The Tower of Black Sorcery".

Minas Tirith was built culminating in the Citadel at the summit. Each of the seven levels stood 100 ft (30 m) higher than the one below it, each surrounded by a white wall, with the exception of the wall of the First Circle, which was black. The outer face of this outer wall, the lowest, was made of black stone, the same material used in Orthanc; it was vulnerable only to earthquakes capable of rending the ground where it stood.

Each wall held a gate, and each gate faced a different direction.
Great Gate

The Great Gate was the main gate on the first level of the City of Minas Tirith. It was in the City Wall — or Othram — facing eastward across the Pelennor Fields toward the Anduin.

In front of the Great Gate there was a large paved area called the Gateway. The roads to Minas Tirith met here, including the North-way that joined the Great West Road to Rohan, the South Road to the southern provinces of Gondor, and the road to Osgiliath.

The Great Gate was very strong; constructed of iron and steel guarded by stone towers and bastions. The iron doors of the Gate rolled back to open. Passwords were required to enter the Great Gate and each of the six other gates of Minas Tirith. The Great Gate was breached during the War of the Ring. Sauron's forces under the command of the Witch-king of Angmar besieged the City on March 13. Before dawn on March 15, the battering ram Grond smashed into the Great Gate three times while the Witch-king spoke words of power. "As if stricken by some blasting spell it burst asunder: there was a flash of searing lightning, and the doors tumbled in riven fragments to the ground. The Witch-king rode through the Gate where Gandalf awaited him, but then the Rohirrim arrived and the Witch-king went to fight them in the Battle of the Pelennor Fields where he was slain.

A temporary barricade was erected in place of the Great Gate. After the war on May 1, Aragorn received the Crown of Gondor in front of the gate and then entered the City.

The Great Gate was rebuilt of mithril (the hardest of all metals in Tolkien's writing) and steel by Gimli and Dwarves of Erebor from the Lonely Mountain who had settled in the Glittering Caves.
Other gates

The gates of the Second Level through the Sixth Level were staggered at different positions of the wall. The Second Level gate faces south-east, that of the Third north-east, and so forth. This measure was designed to make capture of the already heavily fortified city even more difficult. Also, a spur of rock, the summit of which was level with the city's uppermost tier, jutted out from the hill in an easterly direction, dividing all but the first level into two parts. On the saddle between the city and Mindolluin was Rath Dínen (The Silent Street), where the tombs of the Kings of Gondor and their Stewards were built. It was reached by a door in the Sixth Level, which was almost always closed and hence called the "Closed Door". The Sixth Level also contained stables for riders, and the famed Houses of Healing.

The Seventh Gate led to the Citadel. It faced eastward in line with the Great Gate, which was 700 ft (213 m) below. The Seventh Gate could be reached through a sloping tunnel delved into the spur of rock that jutted out of the eastern face of the Hill of Guard. The keystone of the tunnel's archway was carved with the head of a crowned King. Guards of the Citadel manned the Seventh Gate.
Pelennor Fields

The Pelennor Fields were the townlands and fields of Minas Tirith. The name Pelennor means fenced land in Sindarin. It is pronounced with the emphasis on the penultimate syllable ("pe LEN nor").

After Minas Ithil had fallen and been renamed Minas Morgul, the Pelennor Fields were surrounded by the great wall of Rammas Echor, to prevent an invasion. This wall was in ruins shortly before the War of the Ring, but was rebuilt in time on the orders of the Steward, Denethor II. The east gate and accompanying watch-towers of Rammas Echor were known as the Causeway Forts and were the strongest section of the entire wall. In total the wall consisted of three main gates; north, east and south.

During the War of the Ring, the Pelennor Fields were the location of the largest battle of the Third Age, the Battle of the Pelennor Fields, when Sauron's Orcs and evil Men overran the Rammas Echor by blasting through it and besieged the city. The siege was broken by the arrival of the Rohirrim though their King Théoden was slain in the battle. After the War of the Ring, the Rammas Echor was rebuilt by the Dwarves of Aglarond, led by Gimli the Dwarf.
Facts

The seventh wall contained the Citadel with the white Tower of Ecthelion, which was 300 ft (91 m) high, so that its pinnacle was one thousand feet above the plain. The Seeing Stone of Minas Anor rested in a secret chamber at the top of the Tower. In a court before the Tower grew the White Tree, the symbol of Gondor. The topmost level also contained lodgings for the Steward of Gondor, the King's House, Merethrond the Hall of Feasts, barracks for the Guard of the Citadel, and other buildings for guests and other workers.

The first level included an inn, the Old Guesthouse. The wide paved street it was on was called Lampwrights' Street (Rath Celerdain), which led to the gate.



In the book The Return of the King, the Guard of the Citadel, of whom Beregond was a member originally, was assigned to the highest circle of Minas Tirith and protected the hall of the king and the houses of the dead. Peregrin Took was eventually assigned to serve with the Guard.



Originally known as Minas Anor, the "Tower of the Sun", Minas Tirith was built in S.A. 3320 by Anárion, younger brother of Isildur and second son of Elendil, High King of Arnor. Ostoher rebuilt the city in T.A. 420 as a summer residence, and it became the capital of Gondor in T.A. 1640, when King Tarondor moved the King's House from Osgiliath following the Great Plague, which devastated the population of the much larger and populous old capital.

In T.A. 2002, the White City's companion city, Minas Ithil, Tower of the Moon (Moontower), on the borders of Mordor, was captured by the Nazgûl and renamed Minas Morgul, Tower of Black Sorcery (Dead City, accursed tower). Minas Anor was renamed Minas Tirith, meaning "Tower of Guard", to indicate that since the fall of Minas Ithil, Minas Tirith assumed the role of guarding Gondor against Mordor's forces. For the next thousand years, the two cities were in a stalemate, with neither able to topple the other. With the rebuilding of the Dark Tower and the open return of Sauron, the forces of Mordor gathered their strength to topple Minas Tirith in the upcoming War of the Ring.
The War of the Ring

(T.A. 3018–3019), Minas Tirith is said to have had less than half of the population which could have dwelt there at ease. Many of the buildings had fallen into ruin and disrepair, a sad yet fitting picture of Gondor in those latter days.
Rammas Echor

In the latter part of the Third Age, Minas Tirith and its lands were surrounded by the Rammas Echor, a fortified wall encircling the Pelennor Fields and meeting up with Osgiliath, where the Causeway Forts were built on the west bank of the Anduin and garrisoned. As told in The Return of the King, the Rammas proved an ineffective defence due to the overwhelming Orc legions of Mordor. After a defence lasting less than a day, the orcs blasted breaches in the wall and laid siege to the city before the Battle of the Pelennor Fields. However this proved to the detriment of the orcs when the forces of Rohan arrived; for, as noted by King Théoden, they could have held the Rammas against Rohan's attack.
Siege

Faramir and the garrison were unable to hold Osgiliath and the Causeway Forts against the overwhelming forces of Mordor and were driven back with heavy loss. Leading the rearguard against the onslaught, he was wounded and nearly slain but the cavalry charge of Prince Imrahil of Dol Amroth and Gandalf saved him and the counter-attack allowed the rest of Gondor's soldiers to reach the safety of the city.

Minas Tirith was besieged by troops of Mordor, the Easterlings and the Haradrim, and the land fell under the darkness generated by Mordor. Significant damage was done to the first circle of the city but the Enemy was unable to break through the wall — except in one place. The gate of the city was broken by a combination of the battering ram Grond and the Witch-king's sorcery. However, the Witch-king was halted at the entrance by Gandalf.

During the siege the House of the Stewards in Rath Dìnen was destroyed by a fire lit by the Steward Denethor in suicidal despair at the illness of his son Faramir.

The timely arrival of the Rohirrim led by King Théoden forced the armies of Mordor to face the newcomers instead of assaulting the city. The resulting Battle of the Pelennor Fields took place on March 15, 3019 in the fields surrounding the city. Despite heavy losses, Minas Tirith itself was not seriously threatened again and the battle was won by Gondor and its allies from Rohan and Gondor's fiefs.
Later

On May 1, 3019 King Elessar's coronation took place on the plain outside Minas Tirith, he then entered the city as King.

Minas Tirith is known to have stood firm well into the Fourth Age. Gimli the Dwarf and some of Durin's folk used mithril, a nigh-indestructible metal, to replace the gates that had been broken in the War of the Ring. The Dwarves also improved the layout of the city's streets. The elves planted trees in the city.

"In his time the City was made more fair than it had ever been, even in the days of its first glory; and it was filled with trees and with fountains, and its gates were wrought of mithril and steel, and its streets were paved with white marble; and the Folk of the Mountain laboured in it, and the Folk of the Wood rejoiced to come there; and all was healed and made good, and the houses were filled with men and women and the laughter of children, and no window was blind nor any courtyard empty; and after the ending of the Third Age of the world into the new age it preserved the memory and the glory of the years that were gone". Source: (The Return of the King: "The Steward and the King," p. 246)

It remained the chief city of Gondor, as it is not actually known whether Osgiliath was ever rebuilt. Minas Ithil, however, was destroyed by Elessar, King of Gondor, soon after the War of the Ring.

The eagle who brings the news of Sauron's defeat to Minas Tirith refers to the city as the Tower of Anor. The eagle might have been speaking poetically, but as Of the Rings of Power and the Third Age in The Silmarillion says, the city is referred to Minas Anor again after Sauron's overthrow.

Though games like The elder scrolls and WoW still do have good lore.
This post was last modified: March 22nd 2013, 06:09 PM by Ellesar12
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I am a huge lord of the rings fan, but elder scrolls is deep and complex in many ways that lord of the rings is not. Lord of the rings is very much the foundation and without it modern day fantasy would not exist, but these worlds in my opinion (Witcher universe being the only other one) are the most fleshed out and equally as insane, but they are vastly different. ES has science and machines and the idea that becoming a god or killing one is possible. Lord of the rings is traditional reserved and in some ways the inventor of pretty much all fantasy cliches. On that note please don't compare them they are way to far apart to be fairly compared on any level other than they are both revolutionary well written and insanely well fleshed out and deep storylines. Thank you for being positive about the game I can't wait for it either.


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(March 22nd 2013, 06:28 PM)MaxxRocker Wrote: I am a huge lord of the rings fan, but elder scrolls is deep and complex in many ways that lord of the rings is not. Lord of the rings is very much the foundation and without it modern day fantasy would not exist, but these worlds in my opinion (Witcher universe being the only other one) are the most fleshed out and equally as insane, but they are vastly different. ES has science and machines and the idea that becoming a god or killing one is possible. Lord of the rings is traditional reserved and in some ways the inventor of pretty much all fantasy cliches. On that note please don't compare them they are way to far apart to be fairly compared on any level other than they are both revolutionary well written and insanely well fleshed out and deep storylines. Thank you for being positive about the game I can't wait for it either.
I enjoy elder scrolls lore though I get annoyed when people are so naive to say the elder scrolls or any fantasy game has the best lore and world, when they don't know what they are talking about. Though on a side-note having the best fantasy world is subjective and is an opinion, so i respect that.
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(March 22nd 2013, 07:25 PM)Ellesar12 Wrote:
(March 22nd 2013, 06:28 PM)MaxxRocker Wrote: I am a huge lord of the rings fan, but elder scrolls is deep and complex in many ways that lord of the rings is not. Lord of the rings is very much the foundation and without it modern day fantasy would not exist, but these worlds in my opinion (Witcher universe being the only other one) are the most fleshed out and equally as insane, but they are vastly different. ES has science and machines and the idea that becoming a god or killing one is possible. Lord of the rings is traditional reserved and in some ways the inventor of pretty much all fantasy cliches. On that note please don't compare them they are way to far apart to be fairly compared on any level other than they are both revolutionary well written and insanely well fleshed out and deep storylines. Thank you for being positive about the game I can't wait for it either.
I enjoy elder scrolls lore though I get annoyed when people are so naive to say the elder scrolls or any fantasy game has the best lore and world, when they don't know what they are talking about. Though on a side-note having the best fantasy world is subjective and is an opinion, so i respect that.

TES lore is still incredibly deep and interesting. There might be a game out there with better lore, but I have yet to see it.


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The only fantasy I have seen with better lore is lotr so gratz to betheseda on elder scrolls. :)
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Through all the games ive played, Elder Scrolls Lore is by far the best.
It's very very consistent, it goes on and on and on.

I agree saying it is not possible to compare lore with other lore.
However things such a LotR use heavily re-created lore, Everything thing is guilty of it to a certain extent, but being a big fan of LotR i would not say its lore is as in depth, detailed and is only portrayed in one perspective, unlike TES where lore is something you can discuss because it can be told from several different perspectives.

Really just my opinion, not trying to create arguments.


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Although The lord of the rings books contain lore, the bulk of the lore of the universe of Eä in which are found the lands of Valinor, Beleriand, Númenor, and Middle-earth can be found in Tolkien's book "The Silmarillion".
It is a very hard book to read because of how deep and complex it is.
I dont think any fantacy universe is better than another, but to say LOTR has not got deep and complex lore is wrong.
Read "The Silmarillion" and I think you will agree.

Whether ESO is the best MMO to date, we shall have to see. :)
I have heard it before and had my mind changed on release. But I am optimistic :)


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Thanks to Michael Kirkbride a lot of the lore in Elder Scrolls is just plain entertaining and fun to read (even if you don't understand it).


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I think Tolkien himself would be pretty impressed with Tamriel. I admit, I may have been writing facetiously when saying ES is the best fantasy and lore ever created and ignoring LOTR, but that kind of goes without saying.


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Runescape has fantastic lore and that game is appalling these days. For me nothing beats lotr but that is the best book of all time so it's to be expected


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(March 23rd 2013, 09:28 AM)Valinstride Wrote: I think Tolkien himself would be pretty impressed with Tamriel. I admit, I may have been writing facetiously when saying ES is the best fantasy and lore ever created and ignoring LOTR, but that kind of goes without saying as tolkien is pretty much fantasy canon.

HOWEVER, do you really enjoy the world of Middle Earth more than Tamriel? We could easily see a powerful necromancer coming back to destroy either as a good story--but which world would you rather play in or read about?


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I grew up with middle-earth so I personally would live in middle-earth as a hobbit of the shire.
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