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Faction change.. what happens?


Started by Andor Ranjit
Post #62446
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I've heard that you can change faction..

is this when you have completed the current faction campaign, or when u have reached lvl 50?

I've also heard that you can keep your level when changing faction.. does that mean that the class will stick, while the only thing changing is the race?
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Post #62453
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No you can't. When you hit level 50 you can quest in the other factions zone. You will quest with other members of your faction and will not see the enemy faction at all. Questing in the first zone you select is considered 50+ difficulty and the second faction you choose is considered 50++ difficulty.
This post was last modified: April 26th 2013, 12:17 PM by Artarius Aetius


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Andor Ranjit
Post #62470
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oh i see,,

Tnx ;-D
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Post #62649
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(April 26th 2013, 12:14 PM)Artarius Aetius Wrote: No you can't. When you hit level 50 you can quest in the other factions zone. You will quest with other members of your faction and will not see the enemy faction at all. Questing in the first zone you select is considered 50+ difficulty and the second faction you choose is considered 50++ difficulty.

i thought that in PvE you could have any race in your party.
am i mistaken?

also, im not sure i understood what you said here.
does the game prompt you to choose a second faction in who's territory you can PvE, but will be more difficult that your own areas?
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Post #62666
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(April 27th 2013, 05:04 PM)Delavega86 Wrote:
(April 26th 2013, 12:14 PM)Artarius Aetius Wrote: No you can't. When you hit level 50 you can quest in the other factions zone. You will quest with other members of your faction and will not see the enemy faction at all. Questing in the first zone you select is considered 50+ difficulty and the second faction you choose is considered 50++ difficulty.

i thought that in PvE you could have any race in your party.
am i mistaken?

also, im not sure i understood what you said here.
does the game prompt you to choose a second faction in who's territory you can PvE, but will be more difficult that your own areas?

no you cant pve with the other faction. You can't even see them. Yes to the second question.


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Post #62672
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(April 27th 2013, 09:19 PM)Artarius Aetius Wrote:
(April 27th 2013, 05:04 PM)Delavega86 Wrote:
(April 26th 2013, 12:14 PM)Artarius Aetius Wrote: No you can't. When you hit level 50 you can quest in the other factions zone. You will quest with other members of your faction and will not see the enemy faction at all. Questing in the first zone you select is considered 50+ difficulty and the second faction you choose is considered 50++ difficulty.

i thought that in PvE you could have any race in your party.
am i mistaken?

also, im not sure i understood what you said here.
does the game prompt you to choose a second faction in who's territory you can PvE, but will be more difficult that your own areas?

no you cant pve with the other faction. You can't even see them. Yes to the second question.

dammit!
it would have been a good thing imo.
why wouldnt they allow everyone to pvE together?
i mean.. u cant see them and gank them...
and you cant group and play with them either...
what's the point?

imo you should be able to see them just fine in the PvE areas.
maybe have PvP there be conscientious, or at least duels...

i dont get it -_-

imo should be like this:
RvR area, well.. open RvR.
PvE area, enemies can see each other, but only defenders can attack first. (think of wow's enemy areas, or war's pve areas on pve servers)
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Post #62682
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Not Set
(April 27th 2013, 10:29 PM)Delavega86 Wrote:
(April 27th 2013, 09:19 PM)Artarius Aetius Wrote:
(April 27th 2013, 05:04 PM)Delavega86 Wrote:
(April 26th 2013, 12:14 PM)Artarius Aetius Wrote: No you can't. When you hit level 50 you can quest in the other factions zone. You will quest with other members of your faction and will not see the enemy faction at all. Questing in the first zone you select is considered 50+ difficulty and the second faction you choose is considered 50++ difficulty.

i thought that in PvE you could have any race in your party.
am i mistaken?

also, im not sure i understood what you said here.
does the game prompt you to choose a second faction in who's territory you can PvE, but will be more difficult that your own areas?

no you cant pve with the other faction. You can't even see them. Yes to the second question.

dammit!
it would have been a good thing imo.
why wouldnt they allow everyone to pvE together?
i mean.. u cant see them and gank them...
and you cant group and play with them either...
what's the point?

imo you should be able to see them just fine in the PvE areas.
maybe have PvP there be conscientious, or at least duels...

i dont get it -_-

imo should be like this:
RvR area, well.. open RvR.
PvE area, enemies can see each other, but only defenders can attack first. (think of wow's enemy areas, or war's pve areas on pve servers)

Zenimax guys have said that there will be possible questing and raiding with your friends in other factions. Something about instanced raids, or should I say "adventure zones" in other factions teritory.

But for all we know this will be the only time, other than the PvP in Cyrodill, that you`ll be able to see your friends.



Rangers of the Dominion
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Post #62769
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(April 27th 2013, 10:29 PM)Delavega86 Wrote:
(April 27th 2013, 09:19 PM)Artarius Aetius Wrote:
(April 27th 2013, 05:04 PM)Delavega86 Wrote:
(April 26th 2013, 12:14 PM)Artarius Aetius Wrote: No you can't. When you hit level 50 you can quest in the other factions zone. You will quest with other members of your faction and will not see the enemy faction at all. Questing in the first zone you select is considered 50+ difficulty and the second faction you choose is considered 50++ difficulty.

i thought that in PvE you could have any race in your party.
am i mistaken?

also, im not sure i understood what you said here.
does the game prompt you to choose a second faction in who's territory you can PvE, but will be more difficult that your own areas?

no you cant pve with the other faction. You can't even see them. Yes to the second question.

dammit!
it would have been a good thing imo.
why wouldnt they allow everyone to pvE together?
i mean.. u cant see them and gank them...
and you cant group and play with them either...
what's the point?

imo you should be able to see them just fine in the PvE areas.
maybe have PvP there be conscientious, or at least duels...

i dont get it -_-

imo should be like this:
RvR area, well.. open RvR.
PvE area, enemies can see each other, but only defenders can attack first. (think of wow's enemy areas, or war's pve areas on pve servers)

more immersive i guess..
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Post #62879
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(April 27th 2013, 10:29 PM)Delavega86 Wrote:
(April 27th 2013, 09:19 PM)Artarius Aetius Wrote:
(April 27th 2013, 05:04 PM)Delavega86 Wrote:
(April 26th 2013, 12:14 PM)Artarius Aetius Wrote: No you can't. When you hit level 50 you can quest in the other factions zone. You will quest with other members of your faction and will not see the enemy faction at all. Questing in the first zone you select is considered 50+ difficulty and the second faction you choose is considered 50++ difficulty.

i thought that in PvE you could have any race in your party.
am i mistaken?

also, im not sure i understood what you said here.
does the game prompt you to choose a second faction in who's territory you can PvE, but will be more difficult that your own areas?

no you cant pve with the other faction. You can't even see them. Yes to the second question.

dammit!
it would have been a good thing imo.
why wouldnt they allow everyone to pvE together?
i mean.. u cant see them and gank them...
and you cant group and play with them either...
what's the point?

imo you should be able to see them just fine in the PvE areas.
maybe have PvP there be conscientious, or at least duels...

i dont get it -_-

imo should be like this:
RvR area, well.. open RvR.
PvE area, enemies can see each other, but only defenders can attack first. (think of wow's enemy areas, or war's pve areas on pve servers)

You probably won't be doing the same quests as them. Think of it as maybe an invasion or just adventuring in the area but avoiding the other faction.


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Post #76013
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That is a serious flaw in the game. What is preventing my from walking or riding into another faction's territory? NOTHING! Now when I am there it should be expected that any NPCs you come across will call you out and get other players and guards involved while hunting you down themselves. You will be hunted if seen in enemy territory, that makes sense. There shouldn't be some invisible wall preventing you from going into another part of the map just because it is not controlled by your faction. If that made sense then how do the traveling cat merchants get all the way up to Skyrim and other regions to sell their stuff?

It makes no sense to not allow any player to travel anywhere they want. Of course you will be met with hard resistance in enemy territory, just like a lvl 10 wandering into a lvl 20 dungeon. There should be no completely safe zone, that is easy and weak. However, people who don't want to PvP all the time and stay in their faction controlled regions can and should run to the nearest city/NPC if they see someone from another faction.

To help prevent people camping a single player trying to quest, the player in his home region can "ping" the map to show the last location of the spotted enemy player to all allied faction members in that region. That way other allies will come to defend their territory against the player wandering about in an enemy factions territory, heck maybe even a guard or two (lvl 50) from a near town will wander around that area and inspect for intruders for a limited time (only on a positive sighting or contact). The ping would simulate running to a guard and saying "hey sir, I saw someone over here and he attacked me" or just yelling for help and the guard will go to the spot you pinged on the map and try to find the intruder. At the same time, your allies are aware of the intruder's last location and can investigate if they want to catch that player and punish him for setting foot in your land.

Plain and simple, I hate the divide of PvP and PvE. They should both coincide at all times, everywhere. It makes sense to only have mass PvP in one area like Cyrodil, but it makes no sense to not allow me to walk into any part of the map at any level and -try- to kill anybody or anything I want, or just explore. Please stop limiting when there is absolutely no sensible reason to. Let me die in enemy territory, let me get ganked in my own homeland by someone with enough balls to venture there. Don't let me feel safe because i'm 1ft on my side of the invisible wall drawn between regions. Please make me stick close to other players, towns, and lighted or well traveled areas for safety. Please allow me to think and use skill to survive.

Saying I can't walk 5 ft into Skyrim because I am a lvl 49 in the Aldmeri Dominion, but then allowing me access when I become lvl 50 one minute later, is BS.

Saying I can't get attacked by a Nord just because I am an Argonian in Back Marsh, but then we step 10 ft over into Cyrodiil and its all of a sudden fair game, is BS.



=R=E=S=P=E=C=T=

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Post #76075
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In Cyrodiil, especially in the public dungeons or around Dark anchors, you have a choice. You can try and kill enemy players while they fight against the daedra or whatever other sinister force it is they are fighting, or fight alongside them at least until the mutual threat is put down. You have the freedom to decide, @Andor Ranjit, how you want to play when these kind of things come.

Do you sit and watch as an Altmer gets whooped by a boss, finish it off and take the loot, or do you help him, share in the loot and experience and make a possible friend/ally/informant? While fighting a Nord during a battle for a farm, if a dark anchor pops down do you both turn and fight Molag Bal or do you finish off the Nord first, while he's distracted?

And if I'm questing in another faction's area after hitting fifty, would a level twenty really anna pick a fight? maybe. Maybe if he ganked me with friends, but that's kind of a game of chance. You can't as a defender predict when and where an enemy fifty would be at any given time. Sure you could stand beside a couple quest givers and wait, but with so much emphasis on exploration and 'distraction' gameplay it's likely no one would show up. So why not just segment them? Let them quest in peace (they probably are pve'ers with no interest in pvp anyways if they're doing another faction's area) and they can leave you in peace.


Fight for something to die for, because living for nothing really isn't worth it.
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For starter the game has to cater for everyone, I'm the kind of person who likes doing both PvE and PvP but like them separate. If I'm levelling I want to level in peace not checking behind me for a lvl50 who's going to destroy me and if I'm doing PvP I want to have the challenge of fighting real players but sometimes I want a break so I go back to High Rock and do some relaxing levelling or fishing or collecting recourses but I don't want to PvP in a PvE zone, it gets frustrating so it makes sense to anyone with common sense when making a video game but to those single minded idiots who think that everyone is the same then piss of and stay in Cyrodil. I also like the idea of not seeing those enemy's in 50+ areas because I can see it becoming a real problem if we could, it's logical. I wouldn't mind a completely separate mode however where all areas are PvP zones and if you capture the capital of one alliance it's eliminated till all provinces are claimed and an Empire emerges victorious but this would have to be separate from the regular campaign and world or we could see this in Akirvir where all alliances are competing for foreign territory in a DLC or we could see my original idea in a DLC named something like conquest mode.


He who wishes to be obeyed must know how to command
- Niccolò Machiavelli

Men are born equal, but do not remain equal
- Myself,
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Post #78758
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It's always possible that some form of lore or story would back up not seeing them. Just a shot in the dark but you never know, maybe the game explains it. Anyways I don't really have a problem with it as it is. This system is designed for true TES fans or completionists who want to finish the content and explore all of Tamriel. Not a tool for pvp really. Just kind of extra stuff for anyone PVE oriented after fifty.


Fight for something to die for, because living for nothing really isn't worth it.
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Post #78904
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Exactly, I want to explore in peace. I want to enjoy the other provinces for what it is not for the PvP in it.


He who wishes to be obeyed must know how to command
- Niccolò Machiavelli

Men are born equal, but do not remain equal
- Myself,
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Post #82723
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After reaching level 50 and exploring the other 2 factions, while questing we should be able to see other enemy players but there wont be an option to attack them, maybe u can even become friends and quest together. i believe the only pvp area should be Cyrodill, but i also believe we should be able to see the enemy outside of cyrodill, just not be able to attack them.
This post was last modified: July 27th 2013, 06:52 AM by AmalGhamlooch


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