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Fallout Online


Started by Beowulf
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See, Fallout's my Mario, my Zelda and my Sonic all rolled into one the ultimate gaming Lazarus of sorts, and a fitting testament to just how ruddy brilliant and criminally underrated hardcore PC gaming was back in the late '90s. In one sense, it's been rather emotional watching an Oblivion buoyed Bethesda listen to their audience and latterly restore this diamond of a franchise from rusted relic to its former, gleaming glory. It was personal, see. Did we have to wait a while for Fallout 3 or what? Yet I knew from the start it'd all be okay Oblivion attesting that Bethesda would be the perfect new custodians for the franchise. So it came to pass, and from that iconic moment where your character is actually born and that unforgettable scene when your eyes painfully adjusted to the sunlight after a life spent beneath terra firma, through to the sacking of Megaton, the tragic death of your dad, the carnage in the Grisly Diner, Liberty Prime's laser beam catharsis, all while the dulcet tones of The Ink Spots, Danny Kaye and their pals warbled on in the background, you knew all was fine with the world. And let's not forget VATs, surely the king of all combat systems? New Vegas, in my eyes, continued the upward trend. Many gamers still cite crippling bugs as botching their entire experience. I can honestly say I dodged 'em all on both PS3 and PC, racking up way over 100 hours of glorious playtime in the process. Truth was, the much-maligned dev Obsidian's dialogue was is up there with the absolute best the gaming medium has to offer. A deliciously deep main quest transformed humble beginnings (courier plugged by heavies) into a complex, faction heavy power struggle over the very future of Sin City. That Obsidian managed to mix brutal slaver crucifixions with Elvis tribute gangs; transvestite Super Mutants with cannibalism; the Bloody Mess perk with patricide and matricide shows New Vegas is a remarkable tribute to their manifold talents. True Fallout fan's such as myself always wonder what would it be like to experience this profound journey across the Post Nuclear War torn world with friends? Well we may just soon get the answer to that Fallout Online (also known under the codename Project V13 and FOOL) was a massively multiplayer online game MMO set in the Fallout universe that was being developed by Masthead Studios and was to be published by Interplay, with members of the Interplay team providing creative control and design. Chris Taylor and Mark O'Green, two of the creators of the original Fallout, were among the developers; Jason Anderson, one of the other makers of Fallout, was involved in the project between 2007 and 2009, but then left the team. Interplay's rights to developing and publishing this game have been the subject of a legal dispute between Bethesda Softworks, the current owner of the Fallout franchise, and Interplay. An out-of-court settlement was reached in January 2012, in which Bethesda received full rights to the Fallout online game for two million dollars. Before the legal dispute it was confirmed that players would be able to to travel to the mojave wasteland and the capital wasteland and of course The New California Republic. This of course Insured the endlist possibilities to scavenger around with a guild or perhaps by yourself, it was also confirmed New York would be included into the MMO and that all areas from the mojave to the capital would be expanded far larger than their orginal design, this perhaps lead us to believe we maybe seeing Point Lookout again and The Pitt or even The Divide on a larger scale. The very thought of this all can clearly paint out the endless possibilities awaiting us; however one thing did stand out from the large scale traveling which we've all come to love from the series is that players would have open choices in how matters play out and that the currency system would adjust its self to the players spending as a whole, it's unclear what they meant by this but it must be a huge factor in the gameplay Desgin had they made that clear in the orginal interview regarding the MMO. Little is know what Bethesda plans to do with the MMO expect for the fact of that they will follow through with the orginal concept of what InterPlay had in mind for the MMO, but it's unclear of when it will be release or if it will even be release at all due to Bethesda admitting perhaps it may not be a wise choice to do with the coming release of The Elder Scrolls Online please share your thoughts and concerns as well as some ideas you'ed like to see in the MMO remember "War, war never changes".
This post was last modified: November 23rd 2012, 03:04 PM by Beowulf
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Post #11780
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is there any confirmation of this happening? You said it like there was.
I heard about the lawsuit that was aperently going on but is there anything to be said about the MMO realy?

Cause if its going to be made by ZOS, it might lead a sour taste in my mouth, as in TESO beeing the guinea pig for Fallout Online.

also i was never a fan of fallout.
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Post #11782
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I really wish I could read that but it is a giant wall of text and I can't bring my self to do it, as my eyes will bleed...


PLEASE I beg of you, use paragraphs and spacing.


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Post #11783
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http://www.computerandvideogames.com/331...mo-rights/ and I'm terrible sorry I'll be sure to correct that with future post.

Also "but it's unclear of when it will be release or if it will even be release at all due to Bethesda admitting perhaps it may not be a wise choice to do with the coming release of The Elder Scrolls Online". I made It clear that Bethesda confirmed it may or may not go through with it as this would all depend perhaps on the success of The Elder Scrolls MMO.
This post was last modified: November 23rd 2012, 03:04 PM by Beowulf
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Post #11784
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sorry to break it to you dude. but that is like. 10 months old.
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Post #11785
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(November 23rd 2012, 03:08 PM)Sordak Wrote: sorry to break it to you dude. but that is like. 10 months old.

I knew about the lawsuit going in Bethesda's favor when it happened and was release to the public on their Twitter, I tend to keep up on all things Fallout.
This post was last modified: November 23rd 2012, 03:24 PM by Beowulf
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Post #11786
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but the post you linked was posted in january...
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Post #11789
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I understand however you stated is there any proof this had you read the link carefully it's states future Fallout Titles will be coming, I've posted this topic in a fallout forum awhile back and felt maybe I should share it with you guys.
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Post #11912
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As fan, as I am.I am happy for the franchise of Fallout! an I can't wait for the next one mate. SmilingThumbs_up
This post was last modified: November 24th 2012, 06:15 AM by Leinad
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Post #11935
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Its still difficult for me to swallow, but Fallout Online was cancelled when Interplay got tired of Bethesda's lawsuits, and gave away the rights to make it.

It looked awesome, and the concept was awesome. Like Fallout with HC mode enabled, and it was supposed to be an "survival game".


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Post #11941
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The reason why I hope TESO will be sucessful, it will encourage the creation of a Fallout MMO. :P
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Post #27673
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holy wall of text batman!


What you don't see may well be what takes you down. It may be me..
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Post #27826
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(November 24th 2012, 07:59 AM)Nehemia Wrote: Its still difficult for me to swallow, but Fallout Online was cancelled when Interplay got tired of Bethesda's lawsuits, and gave away the rights to make it.

It looked awesome, and the concept was awesome. Like Fallout with HC mode enabled, and it was supposed to be an "survival game".

Some of the Interplay Fallout MMOs devs have been trying do a Kickstarter project that would essentially bring out the game under another name; the project was attacked by some game media websites for supposedly misleading people and being more less likely to result in a finished product than your average Kickstarter begging campaign.

Recently formed Battlecry Studios in Austin, Texas, is another offspring of Bethesda like Zenimax Online and they are doing a MMO. Some open job descriptions have led to claims that it could be a F2P or at the most B2P MMO. Fallout MMO is the most often mentioned possibility for their still currently secret project, but of course it could be based on another Bethesda IP or a be a totally new project. Whatever it is, it seems to be a somewhat lighter project than TESO. BattleCry Studios is led by Rich Vogel, formerly of Bioware.

(January 25th 2013, 08:12 PM)Theosis Wrote: holy wall of text batman!

Try to read the Nobel winner Claude Simon one day and you would come to understand the true meaning of "wall of text". Winking_tongue_out
This post was last modified: January 26th 2013, 06:11 AM by Hentmereb
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Post #27986
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My eyes started hurting after I read the 3rd sentence, started bleeding after the 4th, and I gave up before finishing the 5th.. paragraphs, dude.. paragraphs!

But yeah.. as already said, Interplay gave up on this, and are currently trying to start up Project V13 which will (hopefully) be just the same.
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