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I want finishing moves
yes
59.09%
13 59.09%
no
40.91%
9 40.91%
Total 22 vote(s) 100%
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Finishing moves


Started by Turnil
Post #39952
Member

Likes Given: 16
Likes Received: 29
Faction & Race:
Daggerfall Covenant (Orc)
Will there be finishing moves like we know them in Skyrim?
I know that is will be inconvenient in PvP but will it be possible in PvE?


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Post #39963
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Likes Given: 237
Likes Received: 87
Faction & Race:
Ebonheart Pact (Dunmer)
No time for cinematic in an online game.
Also, I don't like the idea of "finishing move" if you mean something like Mortal Kombat


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Post #39965
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Likes Given: 10
Likes Received: 1
Faction & Race:
Ebonheart Pact (Dunmer)
If they had it, there would have to be a way to turn it off and on so if you were playing PvP you could turn it off so you wouldn't lose any time pwning noobs.
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Post #39967
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Likes Given: 16
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Faction & Race:
Daggerfall Covenant (Orc)
(February 15th 2013, 11:49 AM)Ivixor Wrote: No time for cinematic in an online game.
Also, I don't like the idea of "finishing move" if you mean something like Mortal Kombat

No, I mean like in Skyrim were you could cut someones head off or see your arrow fly right into your somebody's knee.


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Post #39969
Administrator

Likes Given: 1,007
Likes Received: 963
Faction & Race:
Daggerfall Covenant
Redguard
Kill cams have been confirmed.


Please use the Help & Feedback section if you need help. This will help others that may have the same questions and you will receive a faster response.
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Post #39974
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Likes Given: 7
Likes Received: 76
Faction & Race:
Daggerfall Covenant (Breton)
yes IF we can cancel the animation.

Can't have a kill cam while I have 30 bastards behind me wanting to kill me


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Post #40005
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Likes Given: 7
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Faction & Race:
Ebonheart Pact (Nord)
Yeah, kill cams can be something you turn on and off, so when you go to group fights you can turn it off, and when you're playing solo and exploring you can turn it on. I'd still keep it turned off all the time, because I will focus on PvP and I'll be mostly in Cyrodiil, so who knows when you're going to get jumped :D
This post was last modified: February 15th 2013, 02:08 PM by LGAllastair


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Post #40010
Banned

Likes Given: 46
Likes Received: 867
Faction & Race:
Ebonheart Pact (Argonian)

We know for a fact that there will be finishing moves.
tho since this game will most likeley be teen rated, they will not be as bloody as they are in Skyrim. i wouldnt expect decapitations.

also if you think this has never been done in an MMORPG, wrong, its been done in Age of Conan, in all its gruesome glory.
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Post #40021
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Likes Given: 451
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(February 15th 2013, 02:14 PM)Sordak Wrote: We know for a fact that there will be finishing moves.
tho since this game will most likeley be teen rated, they will not be as bloody as they are in Skyrim. i wouldnt expect decapitations.

also if you think this has never been done in an MMORPG, wrong, its been done in Age of Conan, in all its gruesome glory.

God they were epic in AoC.

I'm curious to see if they'll have player immunity turned on during the animations, especially in the middle of a large battle.


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Post #40024
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Likes Given: 46
Likes Received: 867
Faction & Race:
Ebonheart Pact (Argonian)

(February 15th 2013, 02:45 PM)Reichmar12 Wrote:
(February 15th 2013, 02:14 PM)Sordak Wrote: We know for a fact that there will be finishing moves.
tho since this game will most likeley be teen rated, they will not be as bloody as they are in Skyrim. i wouldnt expect decapitations.

also if you think this has never been done in an MMORPG, wrong, its been done in Age of Conan, in all its gruesome glory.

God they were epic in AoC.

I'm curious to see if they'll have player immunity turned on during the animations, especially in the middle of a large battle.

im thinking theyll only trigger on the last enemy.
Afaik thats how they are (supposed) to work in skyrim too.
Potentially exploitable tho.

Actually id think they are disabled for PvP, wich is a shame but makes sense from a game design standpoint.
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Post #40027
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Likes Given: 451
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Faction & Race:
Ebonheart Pact (Dunmer)
(February 15th 2013, 02:47 PM)Sordak Wrote:
(February 15th 2013, 02:45 PM)Reichmar12 Wrote:
(February 15th 2013, 02:14 PM)Sordak Wrote: We know for a fact that there will be finishing moves.
tho since this game will most likeley be teen rated, they will not be as bloody as they are in Skyrim. i wouldnt expect decapitations.

also if you think this has never been done in an MMORPG, wrong, its been done in Age of Conan, in all its gruesome glory.

God they were epic in AoC.

I'm curious to see if they'll have player immunity turned on during the animations, especially in the middle of a large battle.

im thinking theyll only trigger on the last enemy.
Afaik thats how they are (supposed) to work in skyrim too.
Potentially exploitable tho.

Actually id think they are disabled for PvP, wich is a shame but makes sense from a game design standpoint.

Precisely what I was thinking.


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The Buoyant Armigers
An Official TESOF Guild : Hardcore PvP/PvE


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Post #40044
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Likes Given: 1
Likes Received: 20
Faction & Race:
Ebonheart Pact (Dunmer)
Finishing moves on PvE bosses would be cool.


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Post #40061
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Likes Given: 132
Likes Received: 399
(February 15th 2013, 12:20 PM)Tecca Wrote: Kill cams have been confirmed.

Did they use the term "Kill Cam" or "finishing moves"? Because to me Kill Cam means: "The Kill Cam shows a player's death from the perspective of the killer." Just like in COD series.
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