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The Witcher 3: Wild Hunt


Started by Vrage
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Oh boy.





- The team felt it missed the huge freedom of open-world games like Skyrim
- Proper mounted combat still being tested
- Currently not a definite part of the game
- Horses will be in, though, since they’re important for navigation
- Ships float on the water in true physics interactions
- Team has doubled in size
- No chapters, acts, or any artificial break-points
- Geralt can seamlessly cross from one end of the world to the other thanks to REDengine 3
- No loading screens while traveling in the open world
- Can explore on foot, by horseback, and via boat
- Pursue yor long-lost love, play the game of empires on behalf of the northern kingdoms that still claim independence, and thwart the nefarious Wild Hunt
- Fast travel: instantly revisit any discovered location
- Director Konrad Tomaszkiewicz: “A huge goal is to keep the high quality o four quests, with all the cinematics and impressive events and moments.”
- Point of interest will always be in sight
- Players will be beckoned to explore dank caves, embattled villages, decaying ruins, etc.
- Over 100 hours of hand-scripted quests
- Quests: help villagers, engineer the succession of the Skellige kings, etc.
- Use monster hunting for adventure, incoming, and unique rewards
- There are mini-games based on the area of the world
- Ex: Skellige has knife-throwing
- Gain exclusive rewards from mini-games
- Don’t have to complete mini-games to proceed in the story
- Monsters, bandits, traders, animals, and more will attack anyone they deem hostile
- Enemies don’t scale to the player’s level
- Slaying monsters, fighting hostile humans in the different forms they come in, collecting items, leveling up are in the game
- World 40 times larger than the last game
- Three different aspects to narration
- Lowest level: free-form activities like monster hunting, crafting, individual standalone quests
- Second step: political situation and Nilfgaardian invasion is resolved through the core plotline of the major areas (Skellige, Novigrad, No Man’s Land)
- Each land has its own storyline
- Can abandon the storyline, but will have repercussions later
- Not doing a plotline is a choice the player has
- Main narrative: search for Geralt’s loved ones and conflict with the Wild Hunt
- Multiple branches of narratives that feed into each other
- Don’t have to do anything outside the main storyline to beat the game
- Could have help in a main-line encounter from an ally you gained in the Skellige archipelago if you’ve completed certain quests in certain ways
- Major events in the main storyline are “gates” for the state of the world
- Ex: village threatened by bandits might be abandoned after certain events if the player doesn’t help
- Weather effects are dynamically generated and fully modeled as real volumetric clouds rather than being simply painted on the skybox
- In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving
- There aren’t contract-like assignments this time
- Press the left trigger to turn on Geralt’s witcher senses
- Can glean information from a crime scene upon discovering it
- Within range of a scene of interest, the mechanic conveys clues to the player through the witcher muttering to himself and/or visual depictions of past events that represent Geralt’s reasoning
- Time of day and other conditions determine where monsters appear and their abilities
- Can strike critical areas in combat based on how much you learn about monster anatomy and tactics
- The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style
- Monsters you defeat leave otherwise unobtainable alchemical and crafting ingredients needed for making of unique items, potions, mutagens
- These allow Geralt to gain special powers and upgrades in the new mutation development tree
- These kills serve as the witcher’s primary method of income
- Moving more toward romance and away from shallow sexual encounters
- “We want to treat it maturely like we did in The Witcher 2. We are not bringing sex cards back.”
- Witcher 3 doesn’t have completely different environments based on singular choices due to the open world, but there are similarly impactful decisions
- You’ll be involved with mutually exclusive storylines and situations based on certain momentous choices
- Won’t be on the same level as Witcher 2, however
- Game mechanics based on previous games, but the team is revisiting many details
- Backward difficulty curve being addressed
- Reworking the flow of combat
- 96 animations for Geralt’s combat moves (last game had 20)
- Game has a “weighting” system for the camera to help keep the biggest threats in frame at all times
- Combat system: three big changes to solve the problem of being locked into long animations
- Every button press mapped to a single strike
- Each move takes a roughly equivalent time to perform
- Can always interrupt your current action to immediately dodge or block
- Can block/dodge when out of stamina, but you’ll be staggered
- Team wants to make the combat “more intimate”
- “You don’t run – in the Witcher 2 you were running constantly. You walk, but your attacks are very fast. Your opponents also walk but they have charges and things like that.”
- Geralt’s dodge roll replaced by a pivot move
- It retains its defensive utility without game-breaking mobility
- Attacks faster than in The Witcher 2
- Enemy AI completely rebuilt
- No scripted boss encounters
- One boss: ice giant
- Roughly a dozen types of interactive objects
- Ex: Can irritate a wasp with the telekinetic Aard sign to make a damaging distraction for his foes and disperse the swarm with the fiery Igni sign once the wasp swarm becomes a problem
- Magical signs are retooled
- Each of the five signs has a basic form such as Igni’s new flamethrower effect
- If the player advances down the magic tree as Geralt levels up, can unlock a second form of the sign
- For Igni, would unlock a 360-degree blast that immolates anything close
- Yrdren’s small trap can be changed into a bigger field that slows enemies
- Player retains the use of the basic form
- Other two trees are based on swordsmanship and alchemy
- Swordfighting: can unlock new strikes and boosts such as improved stamina and parrying
- Alchemy: mutation mechanic moved off to a separate development path, independent of the level-up process
- Alchemy specialization is based more on potions
- Improvements available for the horse and boat
- These aspects are still in development
- One idea: players could access their long-term storage stash from their horse as well as from inns
- Team knows about frustrating inventory management in Witcher 2
- Crafting still important for enhancing Geralt’s capabilities
- Can customize crafted items
- Some components are can be substituted for similar things
- Ex: monster scales instead of leather in a piece of armor
- This affects the properties of the final item
- Can find unique components as part of monster hunts or questlines
- Combine these with special recipes to make artifacts of immense power
- Each armor piece has a unique appearance
- Armor has improved presentation and new cloth simulation
- Can visit a barber to change Geralt’s hairstyle

And lest we forget...

-GERALT HAS A BEARD. YES.

Are we hyped? Yes we are. How hyped are we?
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cadian13, Ewan, Rage, Tarantadu, Velaskae
Post #35087
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Yep! I found out about this yesterday and I never been so excited about a game since 1998.
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Post #35094
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Aye I saw the announcement, was pretty surprised that a thread wasn't already here. Colour me pumped.

I feel the need to mention once more that GERALT HAS A BEARD.
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Post #35107
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you know whats great? i never followed that series. so maybe one day when that game is out ill think "meh.. ill pick it up" and then its actually great.
Ill have the same great expirience. just that i wouldnt have put myself through the misery of waiting for the damn thing. I already do that for TESO.

So yeah. good for me!
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Vrage
Post #35112
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Happened with me for the second game really. I knew it was out, I knew it was good, but I just never bothered. Then one day after the enhanced edition came out I picked it up and loved it. I still have the first one to finish, which I'll probably do soon when I have no net (;_;)
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Post #35170
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Quote:- The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style

NO MORE QUICK TIME SHIT PLEASE.

And omgomgomgomg, Geralt has a BEARD.
Hrm, to continue romancing Triss, who is awesome, or if it allows for it of course, Yennifer.
I wonder if I should go and redo another save of Witcher 2 where I actually did more than save Triss in the final chapter.....maybe I could save the heir to the Temerian throne and give her to Roche, see how that affects the Nilfguardian invasion in 3.
And wow, no chapters, fully accessible world! *Squee!*

I am pretty excited.


@Velaskae on the NA megaserver.
<Glory Seekers> Looking for capable adventurers and people to chat with.
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Post #35178
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I'm not a fan of QTE myself. I want to be able to enjoy the seen and not worry about what button to hit next. I've done all the story line and possible endings. This game was really immersive for me because I played it mostly with my headphones on and in stereoscopic 3D(Nvidia 3D Vision).

Was funny one day I was doing quests in Henselt's camp, it was raining at night in the game. 3D vision and headphones it made me really feel like it was raining and it was dark outside. I went to grab a drink and my mind was blown, it was daytime and sunny.
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Post #35183
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That's awesome, I've only had that sort of immersion a few times, but when it's happened I've been floored. I'm hoping to play this one on PC, needing some MAJOR upgrades before that though... Hopefully soon we'll get some hardware specs (For TESO too) so I can base a build around it :3
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Post #35323
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I hate Henselt, when I saw what he tried to do to Saskia during the interlude to chapter 2 I felt dirty about working for him.


@Velaskae on the NA megaserver.
<Glory Seekers> Looking for capable adventurers and people to chat with.
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Post #35368
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This game is getting a lot of hype, I may end up trying it out. I've only ever played the first one, but I got about... an hour in? I played it around the time Skyrim was released, so it was bad timing on my part. Skyrim was too good to put down at the time.

So many good games, so little time to play them. First world problems.


Please use the Help & Feedback section if you need help. This will help others that may have the same questions and you will receive a faster response.
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Post #35393
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The reason why a lot of people didn't bother with the TW2 because it requires a very high end system to run at high settings. The game is about politics, racism, monarchy and genocides. There is no good or evil, the "hero" could even be considered "evil" depending on the decisions you make.

@Tecca I'm in a same boat about the games.. don't have enough time to play them.

(February 6th 2013, 07:43 PM)Velaskae Wrote: I hate Henselt, when I saw what he tried to do to Saskia during the interlude to chapter 2 I felt dirty about working for him.

Did you play Roche's path and got to the part where you had to make a big decision at the end of chapter 2?

First time I let Vernon kill Henselt, the 2nd play through on Roche's path I wanted to explore the other option but I couldn't do it. I was so attached to the story and to the characters I had to let Vernon kill that pig again, and again and again. No matter how hard I try, I couldn't convince myself to stop Vernon.

Which make me no different from Letho.
This post was last modified: February 6th 2013, 10:09 PM by Tarantadu
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Post #35397
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Sweet.... I loved the second game, but sadly never played the first...
This game is definitely going on my 'games to get list'


Bernhard the Scarred
Zeymah in the Bromlokiir clan
"winners don't win forever, and losers can play a good game"
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Post #35405
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(February 6th 2013, 09:55 PM)Tarantadu Wrote: The reason why a lot of people didn't bother with the TW2 because it requires a very high end system to run at high settings. The game is about politics, racism, monarchy and genocides. There is no good or evil, the "hero" could even be considered "evil" depending on the decisions you make.

@Tecca I'm in a same boat about the games.. don't have enough time to play them.

(February 6th 2013, 07:43 PM)Velaskae Wrote: I hate Henselt, when I saw what he tried to do to Saskia during the interlude to chapter 2 I felt dirty about working for him.

Did you play Roche's path and got to the part where you had to make a big decision at the end of chapter 2?

First time I let Vernon kill Henselt, the 2nd play through on Roche's path I wanted to explore the other option but I couldn't do it. I was so attached to the story and to the characters I had to let Vernon kill that pig again, and again and again. No matter how hard I try, I couldn't convince myself to stop Vernon.

Which make me no different from Letho.

I did indeed let Roche kill Henselt, there was no way that bastard was getting out of that room alive.


@Velaskae on the NA megaserver.
<Glory Seekers> Looking for capable adventurers and people to chat with.
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Post #50377
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@MaxxRocker @Tarantadu @Velaskae

I want to find the Witcher fans out there, come out of the woodwork!! The Witcher 2 was one of the few games that blew me away, but I only know 1 person IRL that played it.

First off, gotta love that the Witcher universe is not black and white. People do things that seem bad to others, but really aren't categorized as "evil."

And who do we get to play as in this universe? Geralt the Riv, or Geralt of Rivia (actually not from Rivia but adopted the name so people could relate him to human civilization, not just a Witcher from the school of the wolf. His master recommends this to all witchers.)

Geralt, The Butcher of Blaviken, one of the greatest swordsman in the kingdom. Hero and anti-hero alike. What are his goals? NONE really. He wants to hunt monsters, make a good living, and be with those he loves; but fate has others plans. From plots of assassinations, to conquest of kings, to even other worldy wraiths called "The Wild Hunt" there is no rest for our hero Geralt :)

Goddamn you CD Projekt Red, your gonna make me buy a new computer to play Witcher 3 lol.
This post was last modified: March 14th 2013, 01:29 AM by Seamus


"I'd rather be hated for who I am, than loved for who I am not." -Kurt Cobain
"Failure, in my book, is someone who lives in the safety of their laptop taking shots at those who actually achieved what they have been unable to do." -Eli Roth
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Post #50381
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lol I actually got my new computer up and running for that specific reason!!!! Well witcher honestly it and elder scrolls tie for my favorite fantasy series though honestly as a RPG Witcher 2 for me was the best I ever played. I have never been that attached or devoted to characters as I was in that game. Mind you I must admit I read English translations of all the books that have been translated so I was heavily invested as it is. Another interesting note is the games are canon with the novels actually being the true continuation considering the writer handed the story to CDprojeckt red after witnessing they were competent and he wanted to retire.


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