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guild store > crafting


Started by hillmje
Post #166936
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In the past few days ive joined some guilds that have banks and stores. At first I was pleased to have a place to sell my stuff and buy a few things. The give a penny, leave a penny system of the bank was nice too. But its becoming less and less advantageous to craft equipment and consumables since the stores have everything at extremely low prices. Its a waste of time and resources for me to put skill points in crafting when I can get such good deals and have such a wide variety of styles, traits, and enchantments to choose from. And gathering mats is becoming a chore. The finished goods are so so easy to acquire I skip a lot of them now and go straight for the money makers.

I really liked crafting and thought it was an extremely well designed system. But the huge surplus of manufactured goods from drops, chests, and skill grinding has upset the balance. Its like living next door to costco. You can get practically everything there at areasonable price and even if you want to diy for funsies, you still go to costco to get your materials.

Of course, your experience could totallly be different and perhaps things will balance out again once I hit higher levels.

Don't get me wrong. I love this game. It's only a baby and look what it can do already.

jon
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Post #166938
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Ebonheart Pact
Dunmer
I am currently waiting for eso, but from what I heard I would prefer an auction house to a guild store. I want to see an economy with inflation and such. Some people may disagree but I love heckling for better prices.
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Post #166970
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Breton
I kind of anticipated the glut of stuff the OP talked about. I haven't joined any player guilds, and I'm treating crafting as a secondary activity at the moment. I'm trying to put only enough skill points into any crafting skill to be able to make stuff that I can use. One exception is provisioning, which I over-levelled somewhat just to be able to use the recipes I looted, and see what they did. If there is anything that is more important than being stingy with skill points, it's being stingy with bank and bag space.

I anticipate that there will be some market for crafted goods at the higher levels. The market will be dominated by specialists who have invested skill points and time into being able to make the best possible items, I expect.
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Post #167283
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Unfortunately the benefit of the guild stores will not come into full swing until the game has been out for a few months.
At the moment easy to obtain items are selling at high prices and hard to obtain things are selling at the price of limbs.
Alternatively you will find what you are after for a steal.

The benefit of a guild store is that is does make it that little bit more difficult to find what you are after, but it allows you to get items at cheaper prices, or sell them at higher prices.
It also means you are not subject to the whim of people who have more money than sense, who would buy an item segment of the store to resell at a higher price.

Eventually things will even out and items will adjust to their true value.

On a positive note I personally find enjoyment out of finding a particular item I am looking for after searching around for a while, instead of instantly coming across it and worrying only about the price, I am actually more likely to spend a little extra on the things I want.
I also note the players name who provide me with what I am after, as I can surely make use of private sales later!


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Post #168575
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Lately, I have seen things even out more and have seen prices go up in guild stores. So, I am having to craft and do things for myself. This is better. I still find great deals through guild stores but I'm not in costco any more. A lot of things I want I have to create for myself, buy from npc vendors, or wait until later. I'm glad that crafting has regained its importance in my game because the crafting system is a fun and interesting part of eso.

jon
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Post #168807
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Breton
Personally I dont use guild stores. The return-on-investment from selling from them is really bad with 25% fees. The open market (global chat, or guild chat) is a great place to haggle. I like the idea of not have a Global auction house as each of the regions has a different economy. Ive found several things about the separation of the market and it makes it a lot more fun as a trader. Gold generation in the game is easy, but you do work for it. Ive spent more time selling and buying than questing or PVPing and am now sitting on a pretty pile of gold :)

Don't be lazy and talk on the chat about what you want and need, theres always someone to help. Or if your on the NA server, give us a bell and I can help.

As a crafter I found the economy of the game bizarre, people selling honing stones for the same price as the gear that gets put into them. If you based the price off mat prices, green gear should sell for about 1K or, alternatively mats should sell for 10% of their current price. Crafting really comes into its own when you get into the top end though with some players willing to pay 20K for base gear, from certain foundries (6+ traits).


Stand Tall, Stand Strong, Stand together.
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The following 1 user likes ShadowAUS's post:
hillmje
Post #169146
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(April 26th 2014, 01:04 PM)ShadowAUS Wrote: Personally I dont use guild stores. The return-on-investment from selling from them is really bad with 25% fees. The open market (global chat, or guild chat) is a great place to haggle.

Haggling with folks through chat will give you a better price per item but for me I make more gold by spending more time accumulating more goodies to sell quickly. And I price my merch to move because im getting better and better merch through levelling/progression so I want to have room for the newer better goods. That's the theory anyway. I just want it to be fun. Trading is part of my fun but if I did it for too long it would feel like a chore. I just stock the vending machine and let whomever buy it. I generally get about 3-6 times what npc vendors would give me for an item.

Of course, i account for the scarcity, quality, and traits when I price things. I don't sell white quality items in my stores any more. But I do sell low level item that are high quality and people snatch em up for high prices.


I like the idea of not have a Global auction house as each of the regions has a different economy.

Every guild has its own economy too. I really like the way eso's economic system is working. I like decentralized commerce and don't think a big universal auction house would create the level of scarcity there needs to be.

Ive found several things about the separation of the market and it makes it a lot more fun as a trader. Gold generation in the game is easy, but you do work for it. Ive spent more time selling and buying than questing or PVPing and am now sitting on a pretty pile of gold :)

That's what I like. You totally have to work for it. I dont have much money but im trying to do things in the game that take my attention and resources elsewhere.

Don't be lazy and talk on the chat about what you want and need, theres always someone to help. Or if your on the NA server, give us a bell and I can help.

My experience with chat has been very mixed when it comes to help. Are you offering to broker deals for us?


As a crafter I found the economy of the game bizarre, people selling honing stones for the same price as the gear that gets put into them.

They are more rare and allow you to customise your gear. Improving you items really lets you punch above your weight class.


If you based the price off mat prices, green gear should sell for about 1K or, alternatively mats should sell for 10% of their current price. Crafting really comes into its own when you get into the top end though with some players willing to pay 20K for base gear, from certain foundries (6+ traits).

It is crazy but for some reason it seems balanced. I was a little bummed when I started this thread because it was getting too easy to get the best supplies and equipment. Now I have to craft to keep up with advancement. And I really like the crafting systems in this game. Enchanting could use a few tweaks and jewelry needs to be craftable but overall eso has a great crafting system at all levels.

jon
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