Join the Ashes of Creation MMORPG
(Register or log in to remove advertisements - why ads?)

Guilds


Started by Jepetto
Post #31432
Member

Likes Given: 0
Likes Received: 2
I am still trying to catch up on all the information so if this is a dumb question I apologize ahead of time.

I have seen lots of people advertising guilds and what I dont has confused me is that unless I completely missed something the game is still pre-beta so with that being the case most people are saying it wont go live for 6+ months (most saying probably next year) so is there some other reason that people are starting guilds at this point?

Especially with how little information I have seen about guilds. With hints that there will be cross faction guilds and you can join multiple guilds is that why people are trying to create ones this early?
Like this post Reply
Post #31434
Administrator

Likes Given: 1,007
Likes Received: 963
Faction & Race:
Daggerfall Covenant
Redguard
It's generally what people do for most MMOs. They establish a guild and get familiar with their guildmates while organizing. Come launch, they're ready and set up for whatever the game throws at them. There is little information on guilds, but the fact that there can be player-made guilds is enough for anyone to start early.

Roleplayers will especially want to establish their guilds before the game is launched, as they'll need their story and character backgrounds so that they can begin roleplaying straight out of the gate.

It's just a matter of preference. I'm sure there will be many guilds that don't end up coming to fruition come launch time, but it happens.


Please use the Help & Feedback section if you need help. This will help others that may have the same questions and you will receive a faster response.
Like this post Reply
Post #33992
Member

Likes Given: 87
Likes Received: 116
Faction & Race:
Aldmeri Dominion (Khajiit)
Should one wait to bond and make new friends? The more time a Guild has, the more information the Guild Leader has of his members, thus once the game launches, the decision making is easier, as most of the Guild structures are in place, starting ranks are known and (some) members have become real friends...
Some Guilds do nothing untill launch, some try to make the guildies gather in a F2P MMO as to learn to know one another (and the playstyles) better.
It is all up to wich guild one is member of, also, if players are coming to the guild regularly before launch, one knows that they will be there once the game is launched...

And yes, cross faction guilds is great, as once the endgame is done, a guild can branch out into enemy territory and try it from the other pov... For Guilds that start out cross faction this one asks himself what they will do if they storm a castle, and find some of their other faction Guildies helping to defend it, or vice versa...

Being member of multiple Guilds is frowned upon by many MMO players, as it can lead to awkward situations, but this is a completely different thread, and it exists already...



Va Khaj Dar, To be Desert Thief, is not only our name.
It is also our way of life.
Like this post Reply
Post #34099
Member

Likes Given: 0
Likes Received: 2

Alot of what you mention is kinda why I am confused as why to start recruiting until more details come out on guilds.

I can understand starting the recruiting process to develop a strong base but unless you branch off into other MMOs to build a repoire you are asking alot of people to remain loyal to just a loose base of principles.

For me when I look at guilds I look at alot of what they are before I consider them because I dont want to go through a slew of them before i find the one that fits.

For me right now it would be impossible to find a guild because of the level of uncertainty that is still out there.

Considering we dont know how cross faction will work, how multiple guild will work, raiding and how it will work. These all for me matter when looking at guilds and for me I would not feel comfortable applying/committing to a guild and then find out that views on upcoming information doesnt fit.

If it was just as simple as finding a hierachy that fit and then going from there I would be fine with looking around. But for me I have already been in the situation where I joined a guild, was promised certain things and after much internal struggle had to part way from friends because our goals for the game were different.

For me how can you promise people to be a small raiding guild, large raiding guild, PvP only guild when we dont know how the world is going to be set up. Yes you can make conjectures at this point but you still run the risk of making claims and then later down the road having the guild be torn apart because the guild maybe faced with making a decision between 2 choices.

I know from experience its very hard to be a guild that (and this is from WoW experience) does both small (10mans) and large raid (25mans) because its hard to keep up with both schedules. Can it be done, yes but it often puts alot of stress on officers. So most guilds specialize in one or the other(and yes I do realize that it hasnt been announced if they are going to handle PvE mostly)

Maybe I view guilds differently then you and many others but I wouldnt be comfortable joining without atleast the beta having begun and alot more information being released.
Like this post Reply
Post #34199
Member

Likes Given: 87
Likes Received: 116
Faction & Race:
Aldmeri Dominion (Khajiit)
This one can understand @Jepetto's concerns, but for this one it is easy, most Khajiit players in TES are Lore lovers, and thus most of them are Role-Players, so this is the base of our guild, PvE is simple, all TES-lovers will love that too, PvP will be liked by some and shunned by others, and there will always be a base for group raiding, how small it may be...

Choosing on the size of the PvP and Raid that is promised is indeed stupid, and a Guild that makes such promises before TESO is out is either ignorant or blatantly lying...

A smart guild Leader only makes promises he/she can keep, community, help, patience, ... Only stupid or ignorant Guiold Leaders make promises about guild size and/or the size and frequency of raiding and PVP groups, as it is the member base who point out the direction the guild goes...

A guild Leader that rules despotic, and does not understand that he/she may well be the founder of the Guild, but that the Guild belongs to the members will end up in a one-mans guild sooner than later.



Va Khaj Dar, To be Desert Thief, is not only our name.
It is also our way of life.
Like this post Reply
Post #34448
Member

Likes Given: 7
Likes Received: 34
Faction & Race:
Ebonheart Pact (Nord)
TO the OP. You must realize that there are multi-gaming communities out there right? Groups of friends that have been together for years and playing through multiple games for a long time. People that know each other, that trust each other's skills, that have lead for years in raiding, PvP and RP situations, other that have been lead for people they now trust to do a good job, regardless of the game. TESO is not the first MMO, nothing prevents friends from setting up a base here and using their previous experiences and achievements to show others that they are capable of doing well in the game, regardless of the specifics.

We don't need to set up detailed raid groups now, we don't need to promise this or that for PvP or PvE, we can simply show what we've done so far, show our principles and beliefs when it comes to gaming and proceed to recruit like minded players for when the game hits we can play together. I see nothing wrong with that, and honestly if you do I think you've never really been part of a great guild.
Like this post Reply
Post #34524
Member

Likes Given: 0
Likes Received: 2
First off Tecca answered the real question. There isnt a real advantage to joining guilds.

@ LGAllastair- I realize this isnt the first MMO and that there are the rare group of people that move from game to game together. I also have joined a few of those groups in the past and watch them disperse after a new game/expansion came out because the game play wasnt what portions of the group wanted.

My point is that if you are group of friends that bounce between games and are a core, thats cool I applaud you for the loyalty but right now you cant really recruit more people unless the point of the guild is leveling. Can you advertising to be an end game guild? No because you dont know what end game is going to be like. If your response is why not? my response is how can you recruit for that? If I join a PvE raiding guild right now (which is what I would be looking for in a guild if the game launched today) then I would want to know I had the oppurtunity to have a spot once I hit max level and with not knowing how raiding is going to work how can that be there. If you are 15 friends and recruiting and it turns out that raids are only going to be 15 men raids. Should I just assume I am SoL?

But youre right I could whip out all my accomplisments and compare them to what you guys are looking for and when you realize I am a good fit, you could invite me but how do I know you are a good fit. Yeah I can see your accomplishments but that really means nothing once the game launches if it turns out that Im member #16 and raids are only 15 man. So yeah you dont need to promise me anyting but why should I come to you when you arent promising me anything other then what? some witty chatter to read while I kill stuff? I can get that in general chat.

And youre right I could be completely compatible with a guild, all my interests are shared with them but if they are recruiting to raid and over recruited am I suppose to just wait around for members to disappear, leave immediately and move onto the next guild. Whats the point of being in a great guild if it doesnt add anything to the immersion of the game?
Like this post Reply
Post #34539
Member

Likes Given: 7
Likes Received: 34
Faction & Race:
Ebonheart Pact (Nord)
(February 5th 2013, 03:52 PM)Jepetto Wrote: First off Tecca answered the real question. There isnt a real advantage to joining guilds.

@ LGAllastair- I realize this isnt the first MMO and that there are the rare group of people that move from game to game together. I also have joined a few of those groups in the past and watch them disperse after a new game/expansion came out because the game play wasnt what portions of the group wanted.

My point is that if you are group of friends that bounce between games and are a core, thats cool I applaud you for the loyalty but right now you cant really recruit more people unless the point of the guild is leveling. Can you advertising to be an end game guild? No because you dont know what end game is going to be like. If your response is why not? my response is how can you recruit for that? If I join a PvE raiding guild right now (which is what I would be looking for in a guild if the game launched today) then I would want to know I had the oppurtunity to have a spot once I hit max level and with not knowing how raiding is going to work how can that be there. If you are 15 friends and recruiting and it turns out that raids are only going to be 15 men raids. Should I just assume I am SoL?

But youre right I could whip out all my accomplisments and compare them to what you guys are looking for and when you realize I am a good fit, you could invite me but how do I know you are a good fit. Yeah I can see your accomplishments but that really means nothing once the game launches if it turns out that Im member #16 and raids are only 15 man. So yeah you dont need to promise me anyting but why should I come to you when you arent promising me anything other then what? some witty chatter to read while I kill stuff? I can get that in general chat.

And youre right I could be completely compatible with a guild, all my interests are shared with them but if they are recruiting to raid and over recruited am I suppose to just wait around for members to disappear, leave immediately and move onto the next guild. Whats the point of being in a great guild if it doesnt add anything to the immersion of the game?

You have a very limited vision of what a guild is, it's all I have to say.


Vokundein
Legend Gaming Website | Join Us
Kristanna - Head of Recruitment
Like this post Reply
The following 1 user likes LGAllastair's post:
Oddvard
Post #34540
Member

Likes Given: 0
Likes Received: 29
Faction & Race:
Ebonheart Pact (Nord)
No you wouldn't be SoL. You'd most likely be rotated with others. But to anyone who thinks forming guild pre-release isn't smart. I would have to politely disagree. :)

(February 4th 2013, 08:18 PM)Jepetto Wrote: Considering we dont know how cross faction will work, how multiple guild will work, raiding and how it will work. These all for me matter when looking at guilds and for me I would not feel comfortable applying/committing to a guild and then find out that views on upcoming information doesnt fit.

A valid concern. However, a good Guild Leader and it's leadership of the guild can easily make adjustments as needed if the game presents unique mechanics.
This post was last modified: February 5th 2013, 04:18 PM by Xenith


Xenith | Co-Founder of Vokundein | Legend Gaming on Facebook
Like this post Reply
Post #34551
Member

Likes Given: 10
Likes Received: 17
Faction & Race:
Ebonheart Pact (Dunmer)
@Jepetto I understand your position. If I can paraphrase your main complaint or issue is that the unknown of TESO makes recruiting for guilds pointless at this juncture in time. If and only if information comes to light concerning end-game, pvp, or any other aspect of the game that guilds may participate should a guild initiate recruiting. Your comments and questions hinge on the presumption that guilds currently recruiting ought to justify why they are doing so.

The short answer, yes I am a guild leader and we are recruiting, to build a basic block of players to start the game with. Allow me to explicate what I mean. First it may be helpful to define one's vision of a guild doing so will assist us on the quest to justify early recruiting. My vision and let me make clear it is my concept of a guild and may not be aligned with others' is in its essence a kinship. Kinship defined as those related to one another through whatever vehicle deemed worthy of loyalty. This may be seen as blood, as in the real world hunter gather sense or in game as a group of friends and like minded individuals coming together to play a game. Let's investigate the term play. To play an MMO one spends a great amount of time completing tasks and goals, whether small or large, one's time is being spent. How one spends his/her time in-game is important and is most likely every players most valuable resource. Now to maximize time spent, a player's greatest resource, one must think of how to optimize time spent and maximize utility, hence guilds. Back to our main theme, guilds (kinship) is a way for players to maximize utility (happiness). Typically, utility is the deciding factor in what we do in game, see your aforementioned desire to raid pve. Those same traits that maximize your utility also maximize others' and you enjoy playing together. Building friendships and a community based on maxmizing everyone's utility is my vision of a guild which can occur through a number of mediums in game. Therefore, FATELESS will accomodate a large variety of players, some of which have played together before, and are looking for like-minded players to game with. Playing with others that have similar preferences and goals is the benefit of guilds because it builds community and friendship. Therefore, guild leaders, like myself, try their hardest to articulate the essence of their guild more so than 'saying hey we raid.' I can tell you that I started recruiting on this site and others to meet new people and see what other guilds are up to, as well as to get a sense of the community. There are other reasons that I won't bore you and I hope I have at least in some part helped clarify the questions you have.
This post was last modified: February 5th 2013, 07:51 PM by Khaos


Each man is the architect of his own fate.

http://fateless.guildlaunch.com/
Like this post Reply
Post #34621
Member

Likes Given: 0
Likes Received: 2
@LGAllastairr- actually i dont have a limited view, I do realize they come in all shapes and sizes and there are plenty that can be casual. Theres also a big difference between the loose knit gigantic guilds that promote a sense of being in a group and the ones that have actual directions, goals.

Ive been in both and while the large ones are great, you get to meet alot of people and build relationships they are also more transient in nature. The few guilds I have looked at in the guild section seem to follow more of that template and while thats for some players its not for everyone. But at this point I think its impossible to form the small, tight knit guilds that focuses on a specific aspect.

I have been playing MMOs for over 10 years and have been in 5 guilds. 2 I left because players retired and moved onto other games and others I left reluctantly after the guilds focus shift after release of expansions.

The real point of this post was not about the pros and cons of guilds, thats an opinion based post and as evident by responses most people cant be civil unless your opinion matches theres. It was really about finding out if there was some actually, measurable, real world benefit to go guild hunting at this point.
Like this post Reply




Users browsing this thread: 1 Guest(s)
(Register or log in to remove advertisements - why ads?)


This fan site is not affiliated with ZeniMax Media Inc. or any of its subsidiaries. Including, but not limited to, Bethesda Game Studios and ZeniMax Online Studios.
The Elder Scrolls® images © ZeniMax Media Inc. / Forum content © TESOF.com