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I think people's theory of Battlemage is wrong.


Started by bwadark
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I don't intend on starting an argument. If it becomes one I will stop posting.

It seems everyday that a new battlemage question, theory, or build is posted and the majority of them is this.

I want to make a battlemage. Using sorcerer class. Combined with high damage ranged attacks and heavy armour for high defense.

This imo is not a Battlemage. This is a mage wearing heavy armour. I also feel it will come across as being took weak. If your intention is to be at range then your primary focus is to be out of combat. Thus wasting the armour for everything but archers. Other ranged spell casters will have better regen thus do more damage (remember armour doesnt help against magic) and any melee that gets into range with out dps you due to their skills being built for close range and you're long range casting abilities (which can and will be interrupted) causing the armour to be nothing more than a delay.

This theory is better served with light armour and more focus on being out of combat. The tried and tested mage formula. Battlemages are pretty much Dragon Knights. They have magic too you know! Magic built for close range and shorter casting times. Also they lool immensely fun to play.

So to everyone wanting a battlemage just think why mages don't get heavy armour usually. It is not because they become overpowered like you might think. Its because heavy armour is a hindrance and they don't need it.

If you plan on having lots of cone effects. Instant casts. Short range stuns and a melee weapom. That is a Battlemage.

Opinions welcome.
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Post #136882
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I agree with what you say personally.

However battle mages are what you don't like, they are just ineffecient and not very smart.
There are 2 battle mage builds that i like;
1. Heavy armour, mace in one hand spell in the other, focused on using wards, buffs and movement impairement.
2. Medium armour focused on burst damage and area of effect/cone damage.
This post was last modified: January 24th 2014, 01:40 AM by Avidus


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Post #136937
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There's an interesting video that indirectly touches on this subject: the group play video recently released.
http://www.tesof.com/topic-dev-play-sess...up-content

Partway through they say something about how the person they follow the most, the Dragonknight fire staff user, is using heavy armor. He certainly uses a lot of AoE, but if you watch you'll notice he's almost exclusively at range (maybe walking close, but still using ranged attacks). I'm not sure if this counts toward your "real image of a battlemage" or not, but the basic premise is that he's using a very ranged magic build in heavy armor. If a dev is doing it and saying that it's popular, it has to at least have something going for it.

As for the people saying they want "Combined with high damage ranged attacks and heavy armour for high defense", I hope they understand that they simply won't be doing as much damage as light armor users. Nothing wrong with that considering the extra survivability could seriously come in handy when the mobs inevitably turn toward them (tanks aren't expected to keep control of everything, or even near everything) meaning that it's a give and take.

Their strategy is sound as long as they understand the lower damage. I agree that it might not necessarily be a "battlemage" but that's just semantics at that point.


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Post #136988
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I will say in WoW a good mage, fire or frost, with the current tier pvp weapon can beat most classes 1v1 with a entire tier of gear below the other person. This mostly applies to melee classes, as fire your toughest match up is a hunter, frost even has trouble vs hunters.

I am glad I played Skyrim on PC, because armor is useless for a caster in my opinion, so I used mods that changed like the Volkihar light armor to cloth because I used alteration. I played on Master, with difficulty mods and population mods like the warzone that gives you huge battles. Archers hurt me the worse, magic if I was being reckless, but I had to be really careless to die by melee.

But that is Skyrim, neither here nor their, yea long story already said, heavy armor is not my thing as a caster.


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I prefer heavy armor for battlemage because I use a one handed weapon and destruction, conjuration, or aliteration
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"Die, you awkward orc!"
"Argh! He's using alliteration. Run fer yer lives!"


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(January 27th 2014, 03:05 PM)Skrofler Wrote: "Die, you awkward orc!"
"Argh! He's using alliteration. Run fer yer lives!"

I dont use magic with orc
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(January 27th 2014, 03:05 PM)Skrofler Wrote: "Die, you awkward orc!"
"Argh! He's using alliteration. Run fer yer lives!"

I lol'd.
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Post #138459
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I'll start off by thanking the OP for this insight. Even though I dont plan to be a battlemage, this is the first thread that I have properly read on this forum and I have found it very interesting and informative.

(January 24th 2014, 09:35 AM)vigk vagk v2 Wrote: As for the people saying they want "Combined with high damage ranged attacks and heavy armour for high defense", I hope they understand that they simply won't be doing as much damage as light armor users.

I understand that a heavily armoured person would be slower at swiping their sword than a lightly armoured person but are you sure that this also applies to casting destructive spells?
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(January 28th 2014, 01:03 PM)Arggonian Wizard Wrote: I'll start off by thanking the OP for this insight. Even though I dont plan to be a battlemage, this is the first thread that I have properly read on this forum and I have found it very interesting and informative.

(January 24th 2014, 09:35 AM)vigk vagk v2 Wrote: As for the people saying they want "Combined with high damage ranged attacks and heavy armour for high defense", I hope they understand that they simply won't be doing as much damage as light armor users.

I understand that a heavily armoured person would be slower at swiping their sword than a lightly armoured person but are you sure that this also applies to casting destructive spells?

Don't get light armor and medium armor mixed up. Light armor means robes, medium armor means leather and such, and heavy armor is, well, heavy. Light armor gives you bonuses to magic damage and magicka regen, medium armor is what gives you more stamina regen and the faster attack speed with the set bonus, and heavy armor gives some melee damage bonus but mostly focuses on tanking abilities.

You can see skills here: http://tamrielfoundry.com/armors/ It may be outdated at this point since these skills were taken long ago during a public event, but that's all the public info we know.


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Although animations wouldn't show it but spellcaster's are required to perform specific gestures at specific speeds. Heavy armour limits this movement which can cause a spell to fail.

Now this doesn't apply in eso but that is why any armour isn't used by spell casters in general. Heavy armour in ESO will not imcrease the casting time of spells and neither would medium armour decrease it. Cast times will stay static unless they release passives or stats to alter that.
(January 28th 2014, 01:03 PM)Arggonian Wizard Wrote: I'll start off by thanking the OP for this insight. Even though I dont plan to be a battlemage, this is the first thread that I have properly read on this forum and I have found it very interesting and informative.

(January 24th 2014, 09:35 AM)vigk vagk v2 Wrote: As for the people saying they want "Combined with high damage ranged attacks and heavy armour for high defense", I hope they understand that they simply won't be doing as much damage as light armor users.

I understand that a heavily armoured person would be slower at swiping their sword than a lightly armoured person but are you sure that this also applies to casting destructive spells?
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I plan on being a dual wielding medium armor mage. I think it is very viable. stamina regen from medium armor, and with dark exchange you can build your magicka back up as well. It may or may not snyergize but we'll see.
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When I think of a Battlemage first thing that comes to mind is light armored toon with a sword in one hand and a staff or spell in the other. Those that play a Battlemage really have to play smarter than their opponent in order to win. Standing toe to toe and swing for swing is not going to work.


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I like a tactical play style and as a magic user like to fall back to the edge of the melee but not right away from the fight. That means I need to be 'tanky-enough' to not be sliced toast if my magic is not ready. I don't want to be a glass cannon. I think that means a Battle Mage but not right in the middle of the damage zone.
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Post #144234
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Uh... Of course you can, despite if you use an armor or not. There is always the benefit of potions to make your armor/clothing be powerful against damage (magical and poisons) and being able to be a mage with an armor.
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