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Magic Academy RP(Sign up, OOC thread)


Started by Ri'Do'Ja
Post #137117
Member

Likes Given: 65
Likes Received: 148
Faction & Race:
Aldmeri Dominion
Bosmer
Anybody interested? Yes, it would be similar to the one started by @"Archmage Rythis", but that one died long ago.

Academy Name:
The Premier Wayrest Academy of Magic and its Uses

Teachers:
Headmaster: Renand Velie, Male Breton, 68 years old, Master of Destruction, Restoration, Alteration. Expert of Conjuration and Illusion.
Head Wizard: Ultso Renrani, 215 years old, Male Dunmer, Master of Restoration, Conjuration, and Illusion. Expert of Destruction and Alteration.
Primary Destruction Teacher: Nazeell, Male Redguard, 40 years old, Master of Destruction. Expert of Illusion and Alteration. Adept of Restoration and Conjuration. In charge of younger dorms.
Primary Restoration Teacher: Kahlee-Jah, Male Argonian, 40 years old, Master of Restoration and Alteration. Expert of Destruction.
Primary Illusion Teacher: Menne Raralla, Female Breton, 49 years old, Master of Illusion. Expert of Alteration. Adept of Destruction, Conjuration, and Restoration.
Primary Conjuration Teacher: Tanil Larethonin, Male Altmer, 670 years old, Master of Conjuration and Destruction. Expert of Illusion and Alteration. Adept of Restoration.

Primary Alteration Teacher: Solduiran's Character Name: Fjorn the Caster
Sex: Male
Race: Nord
Age: 31
Occupation: A master of Alteration
Appearance: A tall lanky man with a thin and long hair. He has kind blue eyes and a longer nose.
Personality: A rather amiable man with a good disposition. He loves the pursuit of knowledge but is always looking to make it fun for himself and for others
Backstory: Growing up in Riften, He was the youngest of his three siblings. It is said that he gets his magic talent from his grand father who would eventually train him for a number of years. After his grand fathers death he began to look for things to do eventually becoming the court wizard to the Jarl of Morthal. he hated the job so he paid off the king and went on his way to where he is now.
Skills: He has a vast knowledge of Alteration Illusion and Destruction magics. He has a unique staff that he uses.
Religious Views: He has a reverence for the gods but is by no means a devote follower of any.
Primary Mysticism Teacher: Archmage Alator's Character: Name: Alator Virane, Male Breton, 397 years old, Master of Mysticism, Destruction and Restoration. Expert of Conjuration and Alteration. Adept of Illusion.
Sex: Male

Race: Breton

Age: 397

Occupation: Archmage, scholar, sage and teacher.

Appearance: A tall man with dark, pretty long hair and a long beard. He has blue Eyes with a glimpse of humor. He usually wears beautiful blue robes.


Personality: Alator is proud, though not arrogant, and likes to have get is meaning heard. He is also kind and gentle. He does not take insults easily however and his wrath is a fearsome thing. He is calm and prefers logic Before haste, he also has wisdom that he gladly shares. He has a hard time yielding from arguements and rather strong opinions.

Backstory: Coming from a noble family and educated in a secret location called Arcanea that few but his ancient order knew about Alator's early life is shrouded in mystery. Although many know that a great tragedy happened and Alator spent much of his young life staying low few know what actually happened. He emerged again a few decades after his vanishing and spent decades studying magic in all the great locations of magic study as for example the Mage's guild and the Crystal Tower.

He re-formed the ancient order The Council of Arcanea later on and raised it to glory again, and by fighting for High Rock, doing his best to safeguard and educate the people of Tamriel and simply thanks to his high birth, he earned a respected name for himself. He currently teaches at the Academy for magic in Wayrest.

Skills: Alator is a great wizard and can cast spells that would leave a normal mage drained of magicka with ease. He a very deep knowledge in the Arcane arts, even having mastered the Three schools of destruction, Restoration and Mysticism. Illusion is an exception, he has laways had massive problems with that schools. He also has a very deep knowledge of the lore. He is adept with a longsword but no expert. Alator is very intelligent and loves riddles and mysteries.

Religious Views: He worships the Eight divines and Magnus
Teacher: Salonric Bierufort, Male Breton, 55 years old, Court teacher/Chief Alchemist.
Teacher: Canes Angenshield, Male Imperial, 45 years old, Self-Defense teacher.
Teacher: Alvotag the Quiet, Male Nord, 47 years old, Swordsmanship teacher.
Teacher: Salinee Xeirdes, Male Argonian, 40 years old, Librarian/Language teacher.
Teacher: Karinalda Saelinbinder, Female Altmer, 575 years old, Chief Enchanter.


Character Template:
Name:
Sex:
Race:
Age:
Occupation:
Appearance:
Personality:
Backstory:
Skills:
Religious Views:

Characters:
Ri'Do'Ja's
First name - Iston
Surname – Velaion
Title – Heir to the Noble and Ancient House of Velaion
Sex - Male
Race - Breton
Age - 14
Occupation – Student at The Premier Wayrest Academy of Magic and its Uses, Lord-in-training
Faction – The Noble and Ancient House of Velaion, The Noble and Brave House of Adraeton
Appearance – About 5 foot, Iston has short-cropped black hair and blue eyes. He has a nimble build and a strong upper body.
Personality – Iston is smart, funny, and loves to read. He sometimes speaks before acting but has been doing better at remembering to think before acting. He loves to climb and play pranks.
Social Background/Backstory – Iston was born in Daggerfall, the son of Adriie Adraeton (a mage and artist) and Beleus Velaion (a warrior and successful merchant) and the joining of two bloodlines. He grew up loved deeply by both of his parents and looking forwards to going to The Premier Wayrest Academy of Magic and its Uses. His parents would grow frustrated at his climbing, scared that he would fall, and tried to encourage him in all aspects. He had a happy childhood, being groomed to follow his father as a Lord and merchant and both of his parents as a mage/spellsword.
Best Memory – Learning of the betrothal between Iston and Isaie Varillion with the marriage-taking place when both are 18.
Worst Memory – Getting caught leaving some insulting letters and pictures of an annoying kid at Iston and the kid’s school.
Skills – Iston has shown an aptitude with Illusion, Destruction, and Alteration as well as wielding a sword. He is also good at sneaking around, talking his way out of trouble, running away so he doesn’t get caught, and breaking into rooms.
Challenges for the Character – Thinking before speaking, group pranks, being patient, keeping quiet.
Birthsign – The Atronach (wears Velaion house ring to counteract some magica regeneration (65%), also grants 10% spell absorption)
Religious Views – Follower of the Eight Divines
Allergic to Silverside Perch (can not ingest it).
Ragnar's Character Name - Anrelri Lorchel
Sex - female
Race-Boiche
Age – 13
Alignment - true neutral, her split personality is chaotic neutral
Height- 4’8 feet
Occupation – Scholar, apprentice mage
Appearance – At a glance she appers to be a rather small-looking, fragile Boiche woman, with incredibly dark, green eyes and relatively long brown hair, and with two smallish antlers that protrude around three inches(remember Morrowind?). On the first sight one could think her deathly ill but infact she just avoids sunlight and others in general. Under her right eye there is a single long jagged scar that goes from her forehead to her cheek, like from an animal’s claw, she tends to hide this with green war paint stylised as an eye similar to the eye of magnus and she commonly wears a green cloak and cowl alongside this. Her face is a mask of humour and goodwill, but there is a sparkle in her eyes, showing a mute tortured soul behind this mask.
Personality – She is a strange character to some. Being both humble and good natured on the one hand and also cruel and heartless on the other hand. She cannot stand seeing other people suffering and gets angry at witnessing injustice, crime and famine. But she has no problem with plundering or torturing if the need arises. When met with adventurers or soldiers she is easily scared and intimidated but will feel challenged to which she can´t help reacting too sarcastically and venomously. However she herself is sometimes taken aback by her own cruelty, to a point where she will seek forgiveness from those she has wronged.
‘She’ as Anrelri has taken to calling her split personality, is similar, but can manifest in one of two ways. One of which is just sheer sadness, and depression. This is the backlash from her tribe’s death. The other however, is the polar opposite. It is anger and hatred. Hatred of everyone, and anger of their deaths and her inability to help. This ‘side’ is also prone to jealousy and sheer envy, of those who have their family, intact and functional.
Backstory- Born in Valenwood, but close to the border and close to Torval. Anrelri had a relatively nice early life, as her tribe was prosperous and quite well off. However that was to change. When she was aged six, members from her tribe, mainly her family, went to meet a Khajiit caravaneer and settle upon a trade agreement. They deal went horribly wrong, and the Khajiit ambushed the tribe members killing them all. Anrelri essentially watched her family and most of her tribe be murdered, to which left her mentally unstable.
Best Memory – Learning her first spell from an Altmer mage named Eltharon.
Worst memory-Being attacked by large animal and subsequently having her face scared, this has also given her a fear of large cats.
Skills – magic, can speak in all of the beast languages, archery, somewhat sneaky.
Challenges for the Character – Sometimes she is in conflict with herself. Her split personalities are sometimes difficult to bring together and coordinate. And while she wants sorely to do good and help others, she often can’t show it properly as her alternate self tends to take over. Beside magic her only defence is a bow that was gifted to her. Her ‘’good’’ side hates weapons and violence at all wanting people to just get along. She also has a problem speaking ''normal'' Tamrielic to a point where it is often difficult to her to express herself through speech this is because she grew up around the beast languages and Bosmeris as her tribe valued them above the ''normal'' tongue of man and Mer.
Religious Views – She worships the Y’ffre, and follows the green pact almost fanatically .as she never eats plants, feeling it her way of re-paying the god of forests.
Things that annoy her(Pet peeves)-
When people call her cute
When people mock her lack of height
When people ask or comment, about her antlers.
Rofl's Character Name: Theodyn Gaering
Sex: Male Race: Breton
Age: 17
Occupation: Highborn noble, training to become a battlemage for the Knights of the Dragon in Daggerfall
Appearance: He is very tall and muscular as is the norm with the Gaering family. He stands at exactly six feet. He has slightly long jet black hair and a small black beard. Theodyn has 'attractive' and 'strong' looks, with deep hazelnut eyes.
Personality: Being a son of a nobleman, Theodyn is a snob and thinks lowly of ones under his social class. He is brave but stubborn and always thinks he should get his way. He is very intelligent for his age, which will hopefully aid him in the pursuit of mastering magic. He is very determined to become a great battlemage and bring honour and glory to his family and one day make his family a well known one.
Backstory: Theodyn is the only son of Edwayn Gaering who is a nobleman that owns a rather small castle named Gaerhal in the Daggerfall region. He was brought up thinking he is better than everyone else and that he should put family before anyone else. In his early childhood Edwayn hired the best sword master an unknown noble such as himself could buy to train Theodyn in the art of war. As a boy he was also taught how to ride horses, he often enjoyed hunting with his father. Now that Theodyn is rather adept with a sword he now needs to move on to mastering the arcane arts.
Skills: He is adept with using the sword, and is a great horse rider but he is a novice in all things magic. He is an apprentice when it comes to using armour.
Religious Views: The entire Gaering family have been followers of the eight divines ever since the family's conception.

Solduiran's Character Name: Mitchell Dunmear
Sex: Male

Race: Breton

Age: 16

Occupation: Student. Learning Alteration and Destruction magic

Appearance:
Height: 6'5" (1.95 m)
Weight: 145 lbs (65.77 kg)
Eye color: Blue
Hair: Short and messy, Dirty blonde in color.
He is rather lanky, and awkward as he has yet to grow into his body.
Personality: Distracted and thoughtful. However is quick to learn. Very smart but often doesn't apply himself. He is quick to make jokes and play things off. Despite that he is rather serious. Loves to flirt with any pretty girl he meets.

Backstory: Growing up in Wayrest his father was a Nord blacksmith. He grew up with a younger sister and a loving mother. He was schooled in history and language. But what peaked his interest the most was smithing. Making things with his hands was what he loved to do. His father taught him most of what he knows now. He did study with an Orcish master smith at his father's request. He worked for two years before wishing to give magic a try. His instructor gave him two master crafted swords as parting gifts that he keeps with him in his room. Magic however had always been a passion. Now he wished to study it. He had a natural inclination toward Alteration from his Nordic grandfather, or so his Father said.

Skills: A natural and trained craftsmen. Has some skill in magic already but it is rough and needs fine tuning.

Religious Views: He knows that Gods protect him. He has never been a devote worshiper in his entire life much to his mother's dismay.
Epicface's Character Name: Jo'Rakha

Gender: Male.

Race: Khajiit.

Age: 16.

Occupation: Student.

Appearance: Jo'Rakha has light brown fur with some slightly darker brown spots peppered across him. He stands at roughly 6 feet tall with a thin but somewhat athletic build. This mostly comes from the climbing games of Elsweyr, his homeland. He has bright green eyes. No extra hair aside from his fur.

Personality: He is, by definition of the word, an outsider. He prefers to work alone, as that is how he almost always has worked, due to the relatively small amount of Khajiit mages. As such, he finds safety in books. He reads as many of them as he can, so long as they relate to his studies, which are typically one of the schools of magic. He acts courteous to strangers, but beyond that he usually keeps to himself.

Backstory: Jo'Rakha was born in Orcrest, a town in Elsweyr. His father was a fighter at heart, always training himself in martial combat at least three times a week. His mother was a healer, one of the very few in the town, and trained Jo'Rakha most of what he knows. From her he learned of Restoration primarily, but also Destruction (one must protect ones self) and some Illusion. His father taught him less, but showed him ways to use a quarterstaff. Jo'Rakha was dead set on being a healer like his mother, but also be something of a fighter like his father. However, soon enough, the dreaded Knahaten Flu spread through the town. Strangely, Jo'Rakha was not afflicted with it, but his parents were not so lucky. They told him to leave Elsweyr and follow his heart. Before he left, his mother left him with her staff, a very plain looking staff. He keeps it to this day, as it is his most prized possession, and uses it as both a magical staff and a quarterstaff, for his mother and father.

Best Memory: Learning magic from his mother and using the quarterstaff with his father.

Worst Memory: Watching his parents succumb to the Knahaten Flu.

Skills: Jo'Rakha is extremely dedicated to the magics he was taught as a child, Restoration, Destruction, and Illusion. He has shown interest in Conjuration as well. He is trained with a quarterstaff, but can barely handle any other weapon. Being a Khajiit, he can be fairly sneaky and has a certain aptitude for climbing, along with night vision.

Religious Views: He is a follower to the Khajiit Pantheon, but he doesn't care much for those sorts of beliefs.
Isilmo's Character Name: Lillandian Elsinthael

Sex: Male

Race: Altmer

Age: 13

Occupation: Student of The Academy. Illusionist in-training

Appearance: About the height of an adult Imperial. Tall satin blond hairstyle (The character creation starter Bosmer hair in Skyrim http://www.arbse.net/Files/Skyrim/id256/...bosmer.JPG ), facial features unusually smooth instead of prominent, likes dressing in bright colours (somewhat like the citizens of Bliss in the SI, albeit not so extravagant), bright green-yellow eyes, almost lime.

Personality: generally friendly disposition despite often being entranced and usually not listening which may be seen as rude. A bit withdrawn.

Backstory: He was born in Skywatch on Auridon but after spending 3 years in Alinor from the years 4-7 he was entranced and drawn to colours and lights. He started actively practicing Illusion and gre to be quite skilled at it. He was dispatched from Auridon to the Academy by his parents who wanted Lillandian to have a wider education, not onlyy in magic as they were getting worried with their sons constant fascination with Illusion magic, and be open to foreign cultures from an early age.

Skills: Highly skilled Illusionist and pretty skilled Mystic and Alterationist with minor training in restoration. Almost completely untrained in Destruction despite his magical skill. Does not know how to ride a horse as he has always made long walks across the gardens of Auridon. No skill at any martial art or other combat except some basic elven swordsmanship that his father drilled into him.

Religious Views:
Worships the whole Altmer pantheon with special attention to Auriel and Syrabane.

Hobado's Character Name: Ynelsia Jurgen
Age: 16
Gender:Female
Race: Nord
Appearance: She is short for a nord standing at the heigth of 5“7(still growing)..Her hair is light brown, and her face consist of freckles, on her nose and on her cheeks. Her eyes are a bright hazel, while her lips are thin. She has a little gap in her tooth from playing with her teeth too much when s. She has a third-degree burn mark on her left arm, from practicing destruction.

Backstory: Ynelsia grew up with a family of 6, with her being the second youngest. With her family being none for their swordsman ship, and smithing, Ynelsia fell short for those expectations. Her brothers, were strong warriors that wanted to fight for the Pact, while she was just a mere alchemist with an experimental mind. Even her younger sister dabbled with swords. Her father never thought of her as a dissapointment to the family despite her lack of strength.

Skills(Best to worst):Alchemy;Adept Alteration; Appreantice Restoration; Novice, Illusion; Novice, Destruction; Novice

Best Memory: Learning to make restoration potions.

Worst Memory: When her brother killed the fox that she was going to release.

Alucardeo's Character Name: Jorrin
Sex: Male
Race: Redguard
Age: 16
Occupation: adept of cryromancy, apprentice of illusion unskilled in all other schools.
Appearance: buzzcut, pale for a redguard, thick well kept black soul patch, scar on outer forearms, almost white eyes, 5,7.
Personality: Immature. Cruel. Feels all he does is just. Prefers term Redguarda not redguard.


Backstory: he grew up in Burma Cyrodiil and was raised by an abusiveNordic couple. Around the age of 15 their house accidentally burned down, and he was forced to leave and beg for money. After a decade he became an apprentice fora rich Mage whom saved him. He spent many years under his roof learning about his gifts. Once he turned sixteen he was sent off to join the (insert school name) where his education would advance further.

Skills: cryromancy and illusion.
Religious Views: worships Magnas.

Lurgahk's Character Name: Lygmun Palerius
Sex: Male
Race: Colovian (Imperial)
Age: 16
Occupation: Former student of Arcane University, currently enrolled in 'The Premier Wayrest Academy of Magic and its Uses'
Appearance: For his age, Lygmun is tall and fairly built, however he leans on the thin side. His skin is similar to that of a Nords but is much tanner. His eyes are a light blue, and he sports a clean shave. He has short dark brown hair, that can appear black at times. His nose is flat and pointed.

All of his attire is a dark brown, and his chest and leg pieces are clearly made of a leather hide. His shoes and gauntlets are cloth, along with his belt and hood. Although he always has a hood around his neck, he rarely puts it on.
Personality: Lygmun is a very peculiar character, as at times he can seem like a pompous jerk, while at other times he can seem to be a caring and respectful individual. He is extremely proud of his magical abilities, to the point where he may even challenge an Arch-mage in fact, when in reality his skills are no where as advanced. He tends to make jokes about inconvenient situations. At times, even his arrogance can start a fight between him and another. However, one thing he simply can not stand is racial prejudice. This may be unexpected coming from someone like him, but he was raised in a cosmopolitan type of society and views all of the races as equal. He also has an extreme pride on the Imperial Legion and the Colovians in general. He is however extremely loyal to any who he establishes a relationship with.
Backstory: Lygmun was born into a family of three, an only child with only his father and mother to care for him. His mother was a soldier of the Imperial Legion while his father was a simple produce merchant in the Market District of the Imperial City. When his mother was around, she'd teach him simple swordplay, but up until two years ago, he'd never even considered learning magic. At the age of 14, he was enrolled in the Arcane University in the Imperial City, and although he struggled at first, with his confusion being self-inflicted, he began to advance to a reasonable level of magic (for a student), most notably he faired particularly well in Destruction Magic. He has since been sent to the Wayrest Academy to test whether the training there will be more beneficial to him.
Skills: Shows talent in Destruction magic, conjuration, exceptional in socialization, with a slight grasp of swordplay
Religious Views: He follows all Aedra in the Colovian pantheon, especially Akatosh

Idriar's Character Name: Artunnn

Gender: Male

Race: Altmer

Age: 17

Occupation: Student

Appearance: Being as tall as any Altmer, Artunnn does not share many other traits with his kin. His skin is not as fair as the one of other High Elves, rather resembling the colour of brass than of light gold. Artunnn's hair is of a dark blonde, nearly brown, he keeps it short. As his face was never flesh mold, his facial features only vaguely look like any other Altmer. His irides are green while his eyes are bloodshot, turning the white in his eyes into yellow. Has several minor scars on his body

Personality: Desillusioned and arrogant. He faced racism in Anvil, for what he has little love for Imperials and the Empire. Though He is not an racist like a usual High Elf. As the child of dissidents, Artunnn is painfully aware that he won´t ever be 'real' Altmer. While not considering himself superior towards human, Artunnn is arrogant no less, looking down on commoners and people with less magical talent. Whenever the Dominion, the Empire or Altmer are mentioned, Artunn might react sarcastical. Recently he found a reason to hope to find sense in life again.

Backstory: Artunnn is the child of heretic dissidents, banned from the Blessed Isles. Banishment from the perfect society is a fate worse than death for a High Elf. Artunnn grew up in Anvil in a small community of other Altmer dissidents and outcasts, who by hard work of mind and carried wealth had restored their quality of living. His family belonged to the upper class and 'functioned'. But Artunnn was always painfully aware of the little love he received from his parents and the people of Anvil, for he was an Altmer. Because of his desperation and loneliness Artunnn cursed everyone he deemed responsible for his fate: The Blessed Isle, the Empire and his heretic parents.

Artunnn tried proving his worth in illegal backstreet dueling. As that failed to satisfy his craving for recognition, he turned to drinking. Finally Artunnn found himself as acolyte in daedric cults, looking for a sense in life.

Finally he realized he was good at magic, like any elf. Especially at conjuration. So he left Anvil and the Empire behind to find his own way.

Best Memory: His first victory in swordsplay.

Worst Memory: When he finally realized that he would never be able to return to the Blessed Isles, his true home, due to the heresy of his parents. Especially after they had told him about all the wonders there.

Skills: Alteration, Destruction, Illusion but his most potential lies in Conjuration, also being better at Swordsplay than a simple rowdy and knows something about the Daedra

Religious Views: Worships Auri-El and Magnus and of the Daedra he feels most inclined to Mehrunes Dagon, Meridia, Sheogorath and Malacath

Dorm Room One (Overseen by Nazeel): Isilmo's Character Name: Lillandian Elsinthael, Ragnar's Character Name - Anrelri Lorchel, and Ri'Do'Ja's Character Name - Iston Velaion

Dorm Two (Overseen by ?): Rofl's Character Name: Theodyn Gaering, Solduiran's Character Name: Mitchell Dunmear, and Hobado's Character Name: Ynelsia Jurgen, Epicface's Character Name: Jo'Rakha, and Lurgahk's Character Name: Lygmun Palerius



Rules, and punishment.

1) Not taking control of other Roleplayers characters.
2) Do not kill of other Roleplayers characters.
3) Do not kill one of the NPC's, unless allowed to.
4) There will be IC consequences in what you do. So think twice before hitting someone.
5) No god-modding.
6) Do not take control of major events between NPC's. If you're char is involved, exceptions can be made.
7) Be respectful and polite on this thread and the IC thread.
8) All OOC arguments are to be done over PMs and/or Private Shouting. I have final say.
9) Three strikes and you are out.

Schools rules...
1) No profanity-swearing...
2) Do not fight
3) Do not attack, or harm staff(teachers) and students

Failure to uphold these Rules, shall be met with:
School punishments:
1) Detention(Just means you miss and hour when lessons are done, for that day)
2) Isolation(You are isolated from other students, and are taught by teacher)
3) Beating(Only for serious stuff, just a bruise. Yes it's a legal punishment)
4) Warnings(only for minor things, thee of these=detention)
NO EXPULSION!!!


Class Schedule:
Morndas Monday- Restoration
Tirdas Tuesday- Destruction
Middas Wednesday- Conjuring
Turdas Thursday- Alteration
Fredas Friday- Illusion
Loredas Saturday- Alchemy, half day, other half is resting.
SundasSunday- Rest/off


Complicated Schedule that might be implemented later...
For the younger students that is fine. For the older ones, I would guess that they have chosen a school of magic to specialize in. What about something like:
Morndas Monday-Primary School
Tirdas Tuesday-Secondary School
Middas Wednesday-Primary School
Turdas Thursday- Primary School
Fredas Friday- Tertiary School /Court (First week), Swordsmanship (Second week), Self-Defense (Third week), Language (Fourth week)
Loredas Saturday- Enchanting/Alchemy [switches each week] (half day, other half of day is off/resting)
Sundas Sunday-Off/Rest

Aerial view of the academy
   
This post was last modified: March 12th 2014, 03:02 PM by Ri'Do'Ja


Member of the Twilight Seers of Aquilas Domini
Foriel Barkwing- Bosmer Archer
Hodlin Fire-Sword- Nord Warrior
Amaund Storm-Quencher- Breton Mage
Clan Member of the Bromlokiir
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Post #137119
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Likes Given: 153
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Faction & Race:
Aldmeri Dominion
Khajiit
Eh...I might. But I'm in quite a lot already.


Vlos Hithern!
The Blood Coven!

Va Khaj Dar!
The council of Arcanea!

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Post #137120
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Aldmeri Dominion
Bosmer
Ok, if you join, would it be a new character or not?


Member of the Twilight Seers of Aquilas Domini
Foriel Barkwing- Bosmer Archer
Hodlin Fire-Sword- Nord Warrior
Amaund Storm-Quencher- Breton Mage
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Post #137121
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Not a new char.
I have an old draft of a char, where they are younger.


Vlos Hithern!
The Blood Coven!

Va Khaj Dar!
The council of Arcanea!

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Post #137123
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Aldmeri Dominion
Bosmer
Ok, and teachers could also be used/made.


Member of the Twilight Seers of Aquilas Domini
Foriel Barkwing- Bosmer Archer
Hodlin Fire-Sword- Nord Warrior
Amaund Storm-Quencher- Breton Mage
Clan Member of the Bromlokiir
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Post #137162
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Bosmer
Character Template and Bio posted.


Member of the Twilight Seers of Aquilas Domini
Foriel Barkwing- Bosmer Archer
Hodlin Fire-Sword- Nord Warrior
Amaund Storm-Quencher- Breton Mage
Clan Member of the Bromlokiir
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Post #137231
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Not Set
Any room for one more?


For the Vlos Hithern!
Solduiran "Seeker" Long-Finger - a Nord Rogue
Fjor Snow-Side - a young Nordic Templar
Mitchell Dunmear - A Breton Dragon Knight

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Post #137258
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(January 24th 2014, 09:55 PM)Solduiran Long-Finger Wrote: Any room for one more?

Certainly!

And Ri, I am going to be using Anrelri, however she wont be a vampire and 'she' wont attack anyone, it will just be a fit of anger. And she of course will be younger.
This post was last modified: January 25th 2014, 02:52 AM by ragnar-ice blood


Vlos Hithern!
The Blood Coven!

Va Khaj Dar!
The council of Arcanea!

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Post #137303
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Likes Given: 65
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Faction & Race:
Aldmeri Dominion
Bosmer
Ok, that's fine. Just have a modified bio.


Member of the Twilight Seers of Aquilas Domini
Foriel Barkwing- Bosmer Archer
Hodlin Fire-Sword- Nord Warrior
Amaund Storm-Quencher- Breton Mage
Clan Member of the Bromlokiir
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Post #137304
Member

Likes Given: 153
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Faction & Race:
Aldmeri Dominion
Khajiit
Here.
Name - Anrelri Lorchel

Sex - female

Race-Boiche

Age – 13

Alignment - true neutral, her split personality is chaotic neutral

Height- 4’8 feet

Weight- 76Ibs. (5.5 stone, 35KG)

Occupation – Scholar, apprentice mage

Appearance – At a glance she appers to be a rather small-looking, fragile Boiche woman, with incredibly dark, green eyes and relatively long brown hair, and with two smallish antlers that protrude around three inches(remember Morrowind?). On the first sight one could think her deathly ill but infact she just avoids sunlight and others in general. Her features together with her facial structure could be called 'beautiful'. Under her right eye there is a single long jagged scar that goes from her forehead to her cheek, like from an animal’s claw, she tends to hide this with green war paint stylised as an eye similar to the eye of magnus and she commonly wears a green cloak and cowl alongside this. Her face is a mask of humour and goodwill, but there is a sparkle in her eyes, showing a mute tortured soul behind this mask.

Personality – She is a strange character to some. Being both humble and good natured on the one hand and also cruel and heartless on the other hand. She cannot stand seeing other people suffering and gets angry at witnessing injustice, crime and famine. But she has no problem with plundering or torturing if the need arises. When met with adventurers or soldiers she is easily scared and intimidated but will feel challenged to which she can´t help reacting too sarcastically and venomously. However she herself is sometimes taken aback by her own cruelty, to a point where she will seek forgiveness from those she has wronged.

‘She’ as Anrelri has taken to calling her split personality, is similar, but can manifest in one of two ways. One of which is just sheer sadness, and depression. This is the backlash from her tribe’s death. The other however, is the polar opposite. It is anger and hatred. Hatred of everyone, and anger of their deaths and her inability to help. This ‘side’ is also prone to jealousy and sheer envy, of those who have their family, intact and functional.

Backstory- Born in Valenwood, but close to the border and close to Torval. Anrelri had a relatively nice early life, as her tribe was prosperous and quite well off. However that was to change. When she was aged six, members from her tribe, mainly her family, went to meet a Khajiit caravaneer and settle upon a trade agreement. They deal went horribly wrong, and the Khajiit ambushed the tribe members killing them all. Anrelri essentially watched her family and most of her tribe be murdered, to which left her mentally unstable.

Best Memory – Learning her first spell from an Altmer mage named Eltharon.

Worst memory-Being attacked by large animal and subsequently having her face scared, this has also given her a fear of large cats.

Skills – magic, can speak in all of the beast languages, archery, somewhat sneaky.

Challenges for the Character – Sometimes she is in conflict with herself. Her split personalities are sometimes difficult to bring together and coordinate. And while she wants sorely to do good and help others, she often can’t show it properly as her alternate self tends to take over. Beside magic her only defence is a bow that was gifted to her. Her ‘’good’’ side hates weapons and violence at all wanting people to just get along. She also has a problem speaking ''normal'' Tamrielic to a point where it is often difficult to her to express herself through speech this is because she grew up around the beast languages and Bosmeris as her tribe valued them above the ''normal'' tongue of man and Mer.

Religious Views – She worships the Y’ffre, and follows the green pact almost fanatically .as she never eats plants, feeling it her way of re-paying the god of forests.

Things that annoy her(Pet peeves)-
When people call her cute
When people mock her lack of height
When people ask or comment, about her antlers.
This post was last modified: January 28th 2014, 05:46 AM by ragnar-ice blood


Vlos Hithern!
The Blood Coven!

Va Khaj Dar!
The council of Arcanea!

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Post #137347
Member

Likes Given: 11
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Faction & Race:
Not Set
Name: Fjorn the Caster
Sex: Male
Race: Nord
Age: 31
Occupation: A master of Alteration
Appearance: A tall lanky man with a thin and long hair. He has kind blue eyes and a longer nose.
Personality: A rather amiable man with a good disposition. He loves the pursuit of knowledge but is always looking to make it fun for himself and for others
Backstory: Growing up in Riften, He was the youngest of his three siblings. It is said that he gets his magic talent from his grand father who would eventually train him for a number of years. After his grand fathers death he began to look for things to do eventually becoming the court wizard to the Jarl of Morthal. he hated the job so he paid off the king and went on his way to where he is now.
Skills: He has a vast knowledge of Alteration Illusion and Destruction magics. He has a unique staff that he uses.
Religious Views: He has a reverence for the gods but is by no means a devote follower of any.


For the Vlos Hithern!
Solduiran "Seeker" Long-Finger - a Nord Rogue
Fjor Snow-Side - a young Nordic Templar
Mitchell Dunmear - A Breton Dragon Knight

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Post #137350
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Likes Given: 153
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Faction & Race:
Aldmeri Dominion
Khajiit
I would assume that he, would be a teacher?


Vlos Hithern!
The Blood Coven!

Va Khaj Dar!
The council of Arcanea!

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Post #137359
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Likes Given: 11
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Faction & Race:
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Yeah It didn't look like we had any so I thought I would add one


For the Vlos Hithern!
Solduiran "Seeker" Long-Finger - a Nord Rogue
Fjor Snow-Side - a young Nordic Templar
Mitchell Dunmear - A Breton Dragon Knight

Join the The Lionguard
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Post #137365
Member

Likes Given: 153
Likes Received: 244
Faction & Race:
Aldmeri Dominion
Khajiit
Okay, cool.
And Ri, I would advise putting the bios into spoiler tabs...


Vlos Hithern!
The Blood Coven!

Va Khaj Dar!
The council of Arcanea!

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Post #137420
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Likes Given: 420
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Faction & Race:
Daggerfall Covenant (Breton)
I can be a master wizard as Alator if there is room :) Any suggested occupatuion for him?


The Archmage of the council of Arcanea.

We are openly recruiting, any Roleplayers in the Covenant who are looking for a Guild, this is the Guild for you http://www.tesof.com/topic-the-council-o...ying-guild
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