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Mercenairies


Started by QuantumFusionZ
Post #86561
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Hello, I'd like to ask are mercs cool? In your honest opinion? Thanks


'For before there is tranquility, the storm must transpire' - Thel' Vaas Jek
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Post #86563
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Of course mercenairies are cool ... as long as i am part of the group, if i am not i don't like them unless i have a use for them.


I am the shadow within a shadow. I will accept any job; however I will execute the target, or maybe even the person who hired me; it all depends on who has the most gold to give. Even then you can not trust me to let you walk away with your life.
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Post #86564
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Mercenaries definitely have some sort of appeal to them. They are gruff, no nonsense weapons-for-hire that could be fighting for good or evil depending on their main goal, which tends to be money. Technically most adventurers would seem to be considered mercenaries if they agree to do dangerous job for someone else in exchange for a reward.

In what sort of context are you asking about mercenaries though? Personal character? Guild direction?


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Post #86617
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(August 9th 2013, 04:20 PM)Horizon Seeker Wrote: They are gruff, no nonsense weapons-for-hire..

I read this...
Now I believe you are Seth Macfarlane


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Post #86619
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(August 9th 2013, 04:20 PM)Horizon Seeker Wrote: Mercenaries definitely have some sort of appeal to them. They are gruff, no nonsense weapons-for-hire that could be fighting for good or evil depending on their main goal, which tends to be money. Technically most adventurers would seem to be considered mercenaries if they agree to do dangerous job for someone else in exchange for a reward.

In what sort of context are you asking about mercenaries though? Personal character? Guild direction?

The reason I wouldn't fully trust one watching my back.


"If I'm to choose between one evil and another, I'd rather not choose at all."
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Post #86623
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Mercs are just soldiers with commitment issues.
Not cool at all.
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Post #86697
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Thank for the replies, new question do you believe an assassin has to be restricted to stealth? Assassins are people who assassinate public figures or important people for political or money gain.


'For before there is tranquility, the storm must transpire' - Thel' Vaas Jek
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Post #86699
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I don't think an assassin has to be stealthy, but it suits them best making a noise really does not suit the get away. I think other ways such as through subterfuge such as poisoning or maybe setting a fire which are both not really stealthy more like that is not stealthy, but still could be used to assassinate. As for just running in and killing a guy I guess it could count, but that would be a rather odd and uh obvious way to do it especially cause if it is a public display you most likely can't return lol.


The best government is a benevolent tyranny tempered by an occasional assassination-Voltaire
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Post #86701
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(August 10th 2013, 02:03 AM)MaxxRocker Wrote: I don't think an assassin has to be stealthy, but it suits them best making a noise really does not suit the get away. I think other ways such as through subterfuge such as poisoning or maybe setting a fire which are both not really stealthy more like that is not stealthy, but still could be used to assassinate. As for just running in and killing a guy I guess it could count, but that would be a rather odd and uh obvious way to do it especially cause if it is a public display you most likely won't return lol.

I agree, I think that assassination should be removal of a target by any means albeit general assassins like to keep a low profile.

But when I think of assassin, I think of assassin creed series assassin's who are not always stealthy and then the DC comic character (my favourite DC character) Deathstroke who again isn't always stealthy.

This is all in relation to my guild (an assassin guild if that wasn't obvious) and TESO character, a mage who assassinates targets, sometimes stealthy but mainly focused in the normal mage trees etc.


'For before there is tranquility, the storm must transpire' - Thel' Vaas Jek
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Post #86702
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Well it can work, but at that point you have to be like Deathstroke who for example is an enigma to the public and has a secret identity and all that jazz.


The best government is a benevolent tyranny tempered by an occasional assassination-Voltaire
GM Vlos Hithern actively recruiting EP Guild Check us out!
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Post #86704
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(August 10th 2013, 02:30 AM)MaxxRocker Wrote: Well it can work, but at that point you have to be like Deathstroke who for example is an enigma to the public and has a secret identity and all that jazz.

Yeah, thanks you've helped : )


'For before there is tranquility, the storm must transpire' - Thel' Vaas Jek
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Post #87311
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I'm slightly confused on the matter. Are we talking of assassins or are we talking of hitmen? Assassins are people who act by killing those they feel are in the wrong and that the world would flourish without. A hitman is a PAID assassin, much like a mercenary, but it is said that hitmen are professionals compared to just plain mercs. A merc is a hired gun, an assassin is more of a vigilante, and a hitman is a hired catalyst.


The hood of a thief with the heart of a soul gem.
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Post #87336
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Assassins, mage. mercs in my opinion aren't cool they trade skills for material gain, however assassins are much more...potent and polished. And since hit men come under the mercs style again aren't as cool as self-employed assassins.


'For before there is tranquility, the storm must transpire' - Thel' Vaas Jek
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Post #87846
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Mercenaries in RL are often the bread n butter of an army .. at least in medieval days when a king might not have enough trained knights for a large war but could hire non-nationals to buff up his troops. Mercs were also the wild card of these armies, because if the king got impoverished by the war and didn't pay them; they'd quit and just walk home to their countries and thus the war might end, not in the king's favor.

Mercs in mmorpg's are the NPCs that your PC character can hire to accompany him/her and fight side-by-side. Whether they are worth using or not depends on the game you are playing. Some are very helpful, some are loose cannons and pull you into needless fighting, some are so lame as to not bother with them.

Assassins and hitmen depend on non-reputation and stealth. Neither should they be seen nor heard ... or heard of. To come out in the open would be to need a disguise, as said earlier. There are numerous fictional examples of this and probably wearing a black ski-mask and dark clothing has been done alot in RL as well.


TESO - - Multiplayer: "M'aiq does not know this word. You wish others to help you in your quest? Coward! If you must, search for the Argonian Im-Leet, or perhaps the big Nord, Rolf the Uber. They will certainly wish to join you." M'aiq the Liar.

"Va Khaj Dar - Khajiity's united? M'aiq will join!" M'aiq the Liar
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Post #88637
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I feel that I should point out that in every TES game the player character is always a mercenary.
And like most everything else in TES the particular quality or "coolness" of your mercenary is entirely up to your discretion.
Want to be the benevolent hero saving anyone in Tamriel from any danger be it large or small? Done.
Want to be a cruel warrior who will do the job, take their gold and then kill them to see if they have any more on them? Done and done.


”When you find yourself teetering on the edge of disaster, mine will be the hands taking pleasure in giving you the final push.” -Reavern Ruanaidh Arch-Mage of the Shadow Brotherhood
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