Munzakh Gro'Yag
Full TitleAlpha-Wolf, Spymaster, sometimes called "The Shadow"
Sex Male
Race Orismer
Age 28 (Ages Slower Than A Normal Person)
Origin Yo' Palog
Star Sign The Shadow
Occupation Spy, Assassin, Alpha-Wolf
Relatives Father: Gra'Pol Mother: Gro-Mun'Grog Siblings: Unknown
Faction Daggerfall Covenant
Appearance The shortest and skinniest Orc you will ever see, around 5ft 11, and 55Kg, Muzakh is far from muscular, but is very nimble, and has the body equivalent to an Acrobat. Munzakh has Deep, dark, blue eyes which can look almost black, in dark lighting. As an orc Munzakh has protruding tusks. Munzakh, has short black hair, which would even be regular for a man, however Munzakh's most recognisable feature is his left tusk which nearly reaches the tip of his nose. Munzakh usually wears Medium armour, that is strong but allows maximum movement. The Orc (Like most of his kind) is covered in scars, but Munzakh's most "memorable" scar, is around the edge of his left eye, reaching down to his tusk.
Personality Muzakh, is possible the least honest person you will ever meet, from gambling scams, to straight up robbery, Muzakh "missed" Malacath's law 7. Do not cheat or steal. You want information on someone, you go to Muzakh, as we all know, everyone has a shadow, and even the shadows may be watching you. Muzakh, when it's needed, will lie almost perfectly, and has a "way with words" which could inspire even the most pessimistic of warriors.
Social Background Muzakh, was not a type to fit into the brutality of Orc nature, he set up a series of scheme, intricately planning the demise of all those who questions the "weak" Orcling's position, as the High-chief's strongest son. So technically is about the right age to challenge for his father's position, after all his father (Gro-Mun'Grog), is still chieftain of Yo'Palog, an Orc stronghold on the border of Hammerfell and High Rock. Muzakh, did run off, after his was accused of murdering the chieftain's lead advisor, and not following the code of Malacath. To cut to the point, now to the very few people he sees would seem a working class Orc at first glance.
Best Memory Creating his first group of agents, among Orc children, to get "bully" equivalents in trouble for things they hadn't done.
Worst Memory His own family, (his mother is what hurt the most) turning on him, and his own friends running him out of the stronghold, shooting and swinging maces at him as if he were an imperial invader.
Weaponry Munzakh keeps an array of daggers on at all time (even while he sleeps), many are for throwing, but he keeps two long, Orcish daggers, tipped with poison strong enough to kill Giants in a matter of minutes. Along with his daggers, Munzakh has a long-bow which he is highly trained with.
Apparel Munzakh wears, flexible armour, similar to that of the Theives guild, but Munzakh's armour is more ornate and black, with a green tint. Munzakh, has many pockets, most hold potions, and most of the potions are paralysis or poison, because you never know when you need to shut someone up.
Religeon Munzakh, as a werewolf, is a devout follower of Hircine, and respects Malacath, but does not follow most of Malacath's laws.
Politics Munzakh, is really not interested in Politics, all he sees are people, who will pay him money to not release any incriminating evidence that would "compromise their position" Munzakh, fights for the Daggerfall Covenant, but that is only because his pack does, but the Daggerfall laws do make it easier to compared to the elves.
Likes A good fight, any triumph of small over big, the Septim coin, a good drink
Hates Un-intelligence, brutes, someone thinking they are invincible/ impenetrable plans, Arrogance, someone making bad potions.
Strengths Wit, deception, sneak, prediction, all things you need to be a good spy.
Weaknesses/Fears Afraid of Spiders, but would never admit it, Munzakh can be high aggressive and take on foe's to strong for him.
Companions/Apprentices A Breton, one of Munzakh's best spies, came to the Orc and asked to be trained in deception, he was: for many years, he then left to set up a corrupt skooma trade, where he was assassinated. Munzakh, also as a werewolf had an accomplice, a young lycanthrope, whom learnt all there is to know about being a respectable werewolf under Munzakh.
Rumours
1.Since becoming A Werewolf, Munzakh has made a deal with the shadows, whom are apparently work in Munzakh's spy network
*Popular among young Werewolves and superstitious nobles, who have been victim of one Munzakh's schemes*
2.Munzakh is really Yo'Pul's shadow, who became so strong he turned into an Orc, since Yo'Pul has apparently grown another shadow.
*Now in a Orcish fable*
3.The Dark Brotherhood, tried to recruit Munzakh, but he poisoned them all during the initiation banquet.
*Written in the log of the Dark Brotherhood*
4.Munzakh is really, a spirit who followed Boethia, and got a second chance at life, but the spirit was created wrong and rather than becoming an Orc warrior, it ended up with the steath of a Khajiit, the marksman-ship of a Bosmer, the diplomacy of a Breton, and the body of an Orc.
*Preached by a madman worshipping Boethia*
Quotes
An Orc will never cross you in trade, fool!- Wait, where's my purse!
An Imperial Commander
Munzakh will find you, so if you want to end your life now, he put the stronger poison in your mead.
A spy (acting as a servant) to a Breton noble
Munzakh is a myth! Now move along Orc!
A Redguard soldier, to Munzakh
Just to note, I am working on story for Munzakh!