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Play ESO now or wait?


Started by AngryConfusedRabbit
Post #166931
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I bought the physical imperial edition of the game and just need to activate the game using the product key to start playing. Considering that it is a 30 day subsription fee and that there are bugs like quests being broken ( from what I heard ), do you think one should wait to play the game till maybe another patch is released or should I just start playing?

If you could have decided from either waiting to play till further bug fixes were implemented or playing the game when you did, taking in consideration the game experince you have had since launch, what would you choose?

Any responses would be appreciatedThumbs_up
This post was last modified: April 12th 2014, 03:30 PM by AngryConfusedRabbit
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Post #166934
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Having played the beta and Early Release (plus all the bugs therein), it's my opinion you should just go try it. I did find broken quests, stairs without collision, and the occasional fall through the floor, but neither of these are so grave as to make the game "broken". The most you'll get is annoyance and that is very easily overcome as you continue to enjoy the world ZoS has created.

So in conclusion, go play it. It's pretty a rad game.
This post was last modified: April 12th 2014, 03:48 PM by Sienna


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Post #166939
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Agreed. There may still be some broken Qs, but if you consider the bugs in Skyrim and the previous elder scrolls games were never fixed (by Bethesda), if you wait for it you might be waiting forever. To begin with, they did fix the worst of the bugs IMHO just before launch (not counting subscription/billing prob's). And I know many of you out there are going to say 'ZOS made this one, not Bethesda,' that's not entirely true. There are many ppl from Bethesda working on this one, it is a joint effort. Anyway, it's like computer upgrades. If you wait for the 'best', you will always be waiting, as there is supposed to be content added over time, the new content will eventually have bugs too; and they may "break" the game once in a while with a patch as well - it's all just 'par for the course.' I have played during the early-access period, and I had lots of fun getting my char to Lv10 (leveling wasn't my goal), and the only snag was where I didn't know that my Q objectives had changed, and I felt I didn't know what to do. After I looked at the journal again, it was clear to me what to do. I had a blast, loved it. So go for it!


Skyrim conquerer. Morrowind and Oblivion vet. Long-time single-player computer gamer W/custom-made hi-perf OCd PC. Mostly RTS and a few action games.
Noob to MMOs.
Crappy satellite Internet very laggy pings 700-1000 not god for gaming, can't play most online games but ESO works good enough.
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Post #166942
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Thanks for the responses. Decided it was best to just go for it and just started playing, currently level 4. Having played Morrowind-Skyrim and not having much mmo experince besides playing some of the beta for ESO, im really looking forward to getting a good elder scrolls experince while at the same time experincing the fun of an mmo for the first time. I just hope they release content every month making it work the $15 every 30 days.

Thanks again!
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Post #166948
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this is a double edged sword.

you can play now and the benefit is those that come with playing a game like this at launch. you get all the "been there since day 1" prestige perks but the down side to this is well, case in point, right now we just got 5 minutes notice that the servers were going down.

how long they will be down, no one knows. the amount of exploits, maintenance and lag is just. . . well lets just say its typical of mmorpg launches.

so gauge yourself, are you someone that can tolerate this or someone that abhors this?

then decide whether you want the game now.


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Post #166949
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(April 12th 2014, 08:53 PM)Rickter Wrote: this is a double edged sword.

you can play now and the benefit is those that come with playing a game like this at launch. you get all the "been there since day 1" prestige perks but the down side to this is well, case in point, right now we just got 5 minutes notice that the servers were going down.

how long they will be down, no one knows. the amount of exploits, maintenance and lag is just. . . well lets just say its typical of mmorpg launches.

so gauge yourself, are you someone that can tolerate this or someone that abhors this?

then decide whether you want the game now.

Yeah I know I was just about to really get into the game after getting out of Coldharbour and then the NA megaserver is down suddenly. Definently sucks.

Wouldn't care as much but there is also the $15 a month cost, so any time taken away from you sucks even more. I'm guessing down time like this is pretty common around launch for MMOs though, hopefully down time won't be a issue in the future.
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Post #166964
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Since I'm waiting for the server to come back up too, I might as well add my mostly useless comments.

The game is as playable as any I've ever played, despite the crashes and lags and spam. It's more fun than many I've played, and there is almost no sense of needing to grind. Acquiring some crafting materials is the exception to "no sense of grind" (*cough* enchanting runes *cough*).

I suspect that the crashes, where "eso has stopped working", are largely the result of memory leaks. This is entirely to be expected of any piece of software coded in C++. The effective alternatives, unfortunately, are either in-game lag of some sort or nonexistent software. Programming languages with built-in memory cleanup need to stop the program for a time in order to clean up, at least the last time I checked into it. Software in languages without automated memory management allows programmers to theoretically distribute memory management throughout the program; very few programmers are capable enough, cheap enough, and temporally-unchallenged enough to put this theoretically possible feat into practice, with the current programming tools.

That tangent having been expressed, I'll warp it into an extreme elliptical orbit. Play soon and often, especially on computers with the minimum recommended amount of main memory. Saturate ZOS with those crash bug reports. Publicize the crashes to the point of company embarrassment, if that's your jones. We should all want the crash causes fixed, even those of us who only experience them rarely. Moreover, we want them to be fixed before we run out of pre-existing content, and before we exhaust PvE and engage in the most intense, saturated, laggy, and resource-heavy PvP. We want this because there will be not much worse to one's gaming experience than crashing out of a critical Alliance battle and failing to win or keep the Ruby Throne as a consequence.
This post was last modified: April 13th 2014, 12:42 AM by Poldano
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Post #166973
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(April 12th 2014, 03:29 PM)AngryConfusedRabbit Wrote: I bought the physical imperial edition of the game and just need to activate the game using the product key to start playing. Considering that it is a 30 day subsription fee and that there are bugs like quests being broken ( from what I heard ), do you think one should wait to play the game till maybe another patch is released or should I just start playing?

If you could have decided from either waiting to play till further bug fixes were implemented or playing the game when you did, taking in consideration the game experince you have had since launch, what would you choose?

Any responses would be appreciatedThumbs_up

Enjoy the game mate. There are no bugs that will stop your progress. Once in a while I meet one, 99.98% of them are solved by just a simple relog, after reporting it.

a 0.01% is down to quest description, people not reading and a bug (all combined)
Eg the one at Elder Root when you go into a portal. Actually the marker is on the wrong place. If you read the quest says go to Cormount. And if you go there, the guy pops and opens the portal with the NPC inside.

the other 0.01% is when people invite new players while INSIDE the team dungeon or from previous instance. Making impossible for the new team to start the quest fresh. Easy solution. Never invite someone in a group when you have the team dungeon quest active. (and demand from the guys joining to have it abandoned or completed fully).

But I believe that was fixed with 1.0.2, since I haven't encountered since then.
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Post #167002
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(April 13th 2014, 12:31 AM)Poldano Wrote: I suspect that the crashes, where "eso has stopped working"...

I have NEVER had this specific crash/error happen to me. And I have participated in three Betas and the early access period, and I really mean I lived in there during those periods, like 12hrs/day after breaks are subtracted. Are these an issue on forums? I haven't seen them. Gotta wonder if it's just certain ppls PCs.


Skyrim conquerer. Morrowind and Oblivion vet. Long-time single-player computer gamer W/custom-made hi-perf OCd PC. Mostly RTS and a few action games.
Noob to MMOs.
Crappy satellite Internet very laggy pings 700-1000 not god for gaming, can't play most online games but ESO works good enough.
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Post #167006
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(April 13th 2014, 11:26 AM)HalloweenWeed Wrote:
(April 13th 2014, 12:31 AM)Poldano Wrote: I suspect that the crashes, where "eso has stopped working"...

I have NEVER had this specific crash/error happen to me. And I have participated in three Betas and the early access period, and I really mean I lived in there during those periods, like 12hrs/day after breaks are subtracted. Are these an issue on forums? I haven't seen them. Gotta wonder if it's just certain ppls PCs.


I would get it occasionally but I am getting it less and less each update. It has been days since the last error. I have done 5 beta events as well as early access and beyond.
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Post #168879
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I started playing on a new computer, 8 GByte instead of 4GByte, and Windows 8.1 instead of Windows XP. I have gotten two such crashes in the week and a half since. Since my switch coincided with a patch, I'm not sure if my upgrade or the patch is more responsible for the improvement. Also, there are far fewer hitches, where everything seems to stop for a few seconds. My experience so far with the new box does not give me any concern that the game itself is too unstable for high-hormone playing scenarios.

The reduction in hitches is almost certainly an effect, primarily, of more memory, with perhaps a faster CPU contributing some. I have not used Windows 8.1 on enough different things to be able to tell if it is less buggy than Windows XP. So, anyone experiencing something similar to what I experienced with a minimum or near-minimum system can justify some confidence that a system improvement will help. The highest priority IMO, as usual and per the advice of most techies, is to get the main memory up to the recommended amount.
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Post #168890
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I think you should play it now, nothing like being in from the start of a new MMO - especially one with the potential (and potential is a key word) of ESO.
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