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Raids confirmed WOOT!


Started by morbid
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I would just like to take this time to say, I told you so!!!

"I recently read that there are no raids in ESO. Is that true? Does the dev team have a plan to keep those hardcore PvE players interested in end-game content with something that will take the place of a raid? – By Ernesto Eusebio

The problem here is the definition of the word “raid,” which means different things to different people. When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word—we’ll have our own way to get large groups together. There will absolutely be large-group PvE activity in the game, but we’re not ready to talk about those systems yet. We have mentioned adventure zones in the past, but we won’t go into details until those systems are finalized."



http://www.elderscrollsonline.com/en/new...ety-pack-3
This post was last modified: April 8th 2013, 06:58 PM by morbid
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Raids have been confirmed for about 3 weeks now. People just refused to listen to anyone. I've known they been confirmed since Mar 24th at PAX, I even discussed it during our livestream that night.

But people were to hung up on the "There are no Raids, that's not elder scrolls" quote. Which I agree a typical raid is not Elder Scrolls.


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Post #57883
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I know exactly. It was like they had birdshit in their ears... There was tons of info about it, and it was insanely obvious.
This post was last modified: April 8th 2013, 07:08 PM by morbid
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"When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word"

And this is what countless people have been trying to explain to you countless times, the 'Raids' you have voiced that you desire are exactly what they are saying there will not be.


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Post #57890
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If I have my glasses on correctly this is clearly saying that it won't have the traditional WoW raids but something different but the same concept.

Unless I missed a episode, this is what mostly everybody here has been saying the whole time.


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I like it. Oblivion's Hero of Kvatch.
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Avidus
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No, there are no "raids". There are adventure zones, open world events, and things like that for large-group PVE content. None of this is any new info


Tyrvan Southpaw - a Nordic Skaal hunter
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(April 8th 2013, 07:59 PM)Avidus Wrote: "When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word"

And this is what countless people have been trying to explain to you countless times, the 'Raids' you have voiced that you desire are exactly what they are saying there will not be.

You shit and fell in it... You ppl said there wasn't going to be any large group progression content. Don't try to lie now.

Just because they want to pretend their content isn't raids doesn't mean diddly shit. By my most basic definition it is, and by most peoples definition it is. They are just doing some old school hype.
This post was last modified: April 8th 2013, 09:07 PM by morbid
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(April 8th 2013, 09:07 PM)morbid Wrote:
(April 8th 2013, 07:59 PM)Avidus Wrote: "When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word"

And this is what countless people have been trying to explain to you countless times, the 'Raids' you have voiced that you desire are exactly what they are saying there will not be.

You shit and fell in it... You ppl said there wasn't going to be any large group progression content. Don't try to lie now.

Just because they want to pretend their content isn't raids doesn't mean diddly shit. By my most basic definition it is, and by most peoples definition it is. They are just doing some old school hype.

What they are saying is there wont be any large raid size set in an isntance where people need to plan for and organize for. At least thats what I am getting out of the adventure zone comments. i.e. meaning everyone will be able to partake in it and not have the entire game based on only this one model.
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(April 8th 2013, 09:07 PM)morbid Wrote:
(April 8th 2013, 07:59 PM)Avidus Wrote: "When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word"

And this is what countless people have been trying to explain to you countless times, the 'Raids' you have voiced that you desire are exactly what they are saying there will not be.

You shit and fell in it... You ppl said there wasn't going to be any large group progression content. Don't try to lie now.

Just because they want to pretend their content isn't raids doesn't mean diddly shit. By my most basic definition it is, and by most peoples definition it is. They are just doing some old school hype.

look at your own quote in the OP and tell me where they said there WILL be a progression system for either PVE or PVP.. tell me where it says that anywhere as a matter of fact haha. They have already stated the loot system will be similar to that seen in games like GW2 where everyone will get individual loot for participating in something, in a group or not.
dude, literally everything u post sucks and most of us TES fans dont want your WoW "lol big numbers, im top dps on charts, gimme lootz" ideals in TESO. if u like the way WoW does things, go back and play that. im quite sure most of us here would like an innovative MMO going off the beaten path
This post was last modified: April 8th 2013, 09:17 PM by Tyrvan


Tyrvan Southpaw - a Nordic Skaal hunter
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Post #57906
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Continually adding new adventure zones was in another quote...

Don't get mad at me because they are doing what the majority wants, and not some weird sandbox niche wants.
This post was last modified: April 8th 2013, 09:25 PM by morbid
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Thats not progression thats getting new content..


Tyrvan Southpaw - a Nordic Skaal hunter
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Ok. Let us not divide ourselves into another forum fight. A raid in WoW terms is an instance in which players progress from trash mob to trash mob, fighting through multiple bosses (and each of these bosses may or may not have their own specal patterns or such) until the players reach a final, difficult boss. This boss has much more difficult pattern. Each pattern ifor each boss may be somewhat different (this is probably how companies like Blizzard keep the repitition of raiding interesting). The point of the raid is to get better and better gear so you can get on to the next raid, or do the same one quicker, etc etc. Basically just another gear grind, but the highest level of said grind. The entire raid is designed so that it would require a larger number of people to beat each part of the raid than a dungeon would.
This is not what will be in TESO.
Zeniax has stated that you will not have to 'raid' in order to get the best armour or weapons in game. You could quest through each factions' territory and come out with perfectly suitable endgame gear, or even craft it yourself. And so traditional raiding is not needed, nor is it necassarily wanted. "Raiding" in this game will most likely be something new and possibly unheard of, but nonetheless fresh, intriguing and fun. That's why they are saying raiding won't be a part of the game because raiding as everyone expects won't be. They specifically say there will be ways for large groups to get togeher to PVE, not to "raid." So there will be large group PVE, for those that want it. It may not be similar to what has been seen asa raiding in the past, but that is because combat mechanics in TESO cannot support such gameplay. The very nature of how enemies react and fight even in the open world is vastly different, and so the developers need not make tons of boss mechanics. Fights will be interesting on their own. @morbid Raiding as a definition is what i have said above. At least in terms of what most people expect. And they confirmed this won't be in this game.


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(April 8th 2013, 09:24 PM)morbid Wrote: Continually adding new adventure zones was in another quote...

Don't get mad at me because they are doing what the majority wants, and not some weird sandbox niche wants.

I think your kinda missing the point. The endgame in WoW is PVE raiding progression.

In TESO there is no need for raids because crafters can make the best armor, but there will be things to do but they are quite a bit different. The endgame progession after max level is improving the many skill trees and the PVP rank system to gain abilities and passive abilities in the PVP (AvA) skill trees. Think Darkage of Camelot realm rank system that let people keep improving their characters for years threw pvp
This post was last modified: April 8th 2013, 10:18 PM by Pirhana7








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But dont worry. If you want a reason to group up and fight a difficult enemy with a large group of players, that will be there. It may not be the same format or for the same reasons, but PVE is PVE. They have said this is not raiding. And it isn't but it is large scale PVE battles, and i think that wil be even more fun because then it isn't about hoping for a drop with a 0.5% chance of dropping and an even less chance of it actually rolling for you. It isn't about comparing DPS or HPS or who's the better tank, or having this crappy competition that always sullies the experience. It's gonna be about getting together and overcoming a great challenge together and having fun while doing it :) oh and @Tyrvan while I share your opinion that this won't and shouldn't be a WoW clone and that people who prefer WoW might not enjoy this as much, I hope @morbid still plays, because maybe by playing this he'll broaden his horizons in terms of trying new things, because really tis game deserves as much players as it can get. It would suck for him if he missed out on such a great opportunity to play a fresh innovative game, even if he doesn't realize it.

@Pirhana7 Yes exactly my point!
This post was last modified: April 8th 2013, 10:20 PM by Ferroc


Fight for something to die for, because living for nothing really isn't worth it.
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(April 8th 2013, 10:18 PM)Ferroc Wrote: But dont worry. If you want a reason to group up and fight a difficult enemy with a large group of players, that will be there. It may not be the same format or for the same reasons, but PVE is PVE. They have said this is not raiding. And it isn't but it is large scale PVE battles, and i think that wil be even more fun because then it isn't about hoping for a drop with a 0.5% chance of dropping and an even less chance of it actually rolling for you. It isn't about comparing DPS or HPS or who's the better tank, or having this crappy competition that always sullies the experience.

I won't go that far until we've actually seen them in play.

I also think the OP massively misinterpreted the flow of the original arguments about raiding. I've known for weeks that there was some kind of "raid-like" large group PvE content in the works - not at launch, but coming shortly after. But since that didn't stop the pro-raiders from continuing to upsell their vaunted raids anyway, I saw no reason to quit critiquing them either.

At the very least, I can still hope I and my fellow critics introduced enough of a devil's-advocacy element to the conversations that the Devs aren't just going to kiss the raiders asses and give them whatever they ask for without considering how it impacts the game for the rest of us.
This post was last modified: April 8th 2013, 11:45 PM by Venitas the Heretic


(March 28th 2013, 10:28 AM)name withheld Wrote: How are two completely independent 4 man groups going to compete?

Obviously by comparing e-peens. :irritated:




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