Source:
http://www.elderscrollsonline.com/en/new...ty-pack-11
When entering a campaign with your guild, how many members are allowed to join the campaign once the limit is reached? - Ando Amaranon
Yes, campaigns feature a soft cap to limit the number of participants from one alliance. There’s room for overflow that will allow you to join your friends or guild members in an otherwise full campaign, but eventually there is a hard limit to that. You’ll be able to join campaigns with your friends, but we want to ensure that an alliance can’t bring too many additional combatants in and hurt the overall balance.
I have a question about guilds. Can a character in any alliance join any NPC guild? For example, do you have to be in the Aldmeri Dominion to join the Mages Guild, or do the alliances have their own guilds? - André Sommer
You don’t have to be an Altmer to join the Mages Guild. Characters from all three alliances can join the Fighters and Mages Guilds. Neither of these guilds take sides in the ongoing conflict in Cyrodiil. They prefer to focus their resources towards solving problems that are, in their eyes, more important, such as fighting Daedra and recovering lore on the brink of destruction.
I remember you guys saying that you can have both a first name and a surname. Will you also take into consideration allowing a fixed list of prepositions or middle names, or do you think it’s too much? Characters like Mjoll the Lioness and Argonians have multi-word names. – Phane
You can use more than one space in your character name, so the examples you picked are all viable. In fact, the current limit is a maximum of four hyphens, apostrophes, or spaces in total, so you can come up with all kinds of names, like Nh’yen the Ter-Grol. This should be especially convenient for players who want lore-based names for their Argonian or Khajiit!
I've played many multi-player games, and 99% of them are eventually plagued with the same enjoyment-killing problem. What is this problem? Kill-stealing. You know, jerks who like to go into areas where people are farming or trying to level and kill-steal them relentlessly. Does ESO have a plan to implement something to prevent this? – Emily
Fighting the enemies of your alliance—NPCs as well as PCs—should be something every aspiring hero jumps at the opportunity to do. We don’t intend to limit helpful behavior in Tamriel by lowering the experience or loot you can take away from a hard-fought victory. If you help someone kill an enemy he is already engaged with, all you can do is take away some of the pride he might have felt by winning the fight on his own. He’ll still receive the full amount of experience and loot. If you did enough damage (or provided enough support), you might get some experience and loot of your own, too. And if the two of you decide to group together, both of you will get even more…
In Variety Pack 10 you said that when you die in PvP, “you can respawn at a keep your alliance owns (as long as it isn’t under attack).” When is a keep officially under attack? Will it suffice for a single player to scratch on the door for the status of the keep to switch to “under attack”? - Ando Amaranon
A keep is considered “under attack” when significant damage has been done to a section of the keep (for example a wall or a door). A few scratches aren’t enough to declare the keep as unsafe or to alert the whole alliance. If a capture flag is being transitioned from one alliance to another, the keep or resource is also considered under attack.
When you are picking a lock, will another player be able to kill you while you’re trying to open it? – Brenden Warren
Tamriel is a dangerous place. If you let your guard down while you focus on lockpicking, you might get attacked. Enemy NPCs might do this anywhere in the world, and hostile players will love the opportunity to surprise you in Cyrodiil. But then again, you never know what loot might be in that chest … maybe it’s worth bringing a friend to watch your back?
Will we meet an ancestor of M'Aiq the Liar? - Jan S.
We were lucky enough to meet someone with that name just the other day, and when we asked him the same question, this was what he answered: “In the development of every project—and you can consider a family tree as a sort of project—there comes a time when you have to make certain decisions to either build your own legend or help others to do so. But then again, why did the mouse steal the cheese?”
How does the lockpicking in ESO work, exactly? Please elaborate. - Toni Ćelić
When trying to pick locks in
ESO, you’ll see a set of tumblers. Using lockpicks that you carry in your backpack, you’ll need force them down into the correct position. If you pay close attention, the game will give you visual and audio hints as to where the right position for each tumbler is. But you’ll also have to fight against the clock and open the lock within a given time. And then there’s the hostile environment you might be in (see above). For a quick glimpse at lockpicking
watch the "Exploration and Gathering" video at 1:15 min.
When we first come across a keep, will it be free for the taking or held by the Imperials? – Dominic Hoggart
Omnis cyrodiila est divisa in partes tres … In the beginning, all of Cyrodiil is divided into three equal parts controlled by the alliances. Depending on the area the various keeps, mines, farms, and other objectives are in, they’ll be guarded by troops of the corresponding alliance. Of course, we expect this to change quickly, and from that moment on it will always be up to you to defend the objectives in your area and attack and capture your enemies’.
In Skyrim, you can get a vampire follower named Serana. I know she and her family were born in the First Era, so is it possible that she might be included in the game? – dovanator
Probably not, unfortunately: as you may recall, Serana was imprisoned in a stone coffin in Dimhollow Cavern from sometime in the First Era until the time of
Skyrim in the Fourth.
Apart from being the emperor (for a short time) are there any other ranks one can gain in PvP? For example, can I become a Captain or General of my alliance or get recognition for the amount of enemies I have slain? Will friends and enemy players be able to see how successful I have been in PvP? – Jenny Sart
You can gain many military-themed titles from the PvP ranking system. There are also lots of achievements to earn and leaderboards that show how many Alliance Points you’ve earned in a campaign. The leaderboards update every 10 minutes or so and are filterable by class, alliance, and overall rankings.
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Personal thoughts on this - I'm really glad we have some information on character name limits. I'm sure a lot of people will be pleased with that. Even though it still seems like something that could be abused by trolls and the like - it's something I'm glad they didn't remove because of this. Something ELSE I find interesting is the fact that when we are in groups we apparently get more XP & loot? Sounds like my idea to level with a friend isn't a bad one after all! I'm also foreseeing sabotage missions on enemy keeps so that they will be signaled as "under attack" a very worth-while strategy. This is very dependent on how a faction leaves a keep. . whether it's from a door or a one-way sort of gate. If it's the front gate, however. . I can imagine a group or two of rogues will wait for someone to leave then sneak past everyone and wait in the keep. Then, when that alliance attacks another keep they move in to the sabotage so that that faction can't respawn near to that keep. All & all, this VP was pretty exciting if you ask me!
What do you find most interesting from this VP? Discuss in the comments below!