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The Imperials


Started by johnny
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Can someone tell me who the imperials are, what their history is and if their good or bad¿ Sorry guys I'm pretty new to TES
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Here's my abridged version of Imperial history, for beginners:

The people called Imperials in the 3rd and 4th eras are the descendants of the aboriginal humans who inhabited Tamriel during the Mythic Dawn and early First Eras. These Nedic people lived in rudimentary tribal societies and came from a variety of religious and ethnic backgrounds. Once the technologically superior Elven race called Ayleids arrived in Tamriel and began to establish their Empire, they began to round up these aboriginal humans as slaves. The Nedes suffered under generations of slavery, and eventually their old tribal customs were forgotten. They adopted the speech and dress of their Elven overlords, but were not allowed to keep names for themselves, and had no freedom.

A slave girl named Alessia prayed to the goddess Kynareth, who had helped the Nords defeat the Snow Elves and the Dragons. Kynareth felt pity for the Nedic people and sent her son Morihaus to help her overthrow them. The Divines also sent the champion Pelinal Whitestrake, who had a particular homicidal rage towards Elves, and who may have been an aspect of the banished god Lorkhan. With the combined efforts of these warrior gods, and the growing Alessian army, the humans in Cyrodiil won their freedom from the cruel Ayleids. Alessia became the first Empress of a new society, and was allowed to wear a special Amulet called the Amulet of Kings for she had been gifted with the blood of Akatosh, and was Dragonborn. She and Morihaus had a son, who continued the Alessian line of Emperors. Some of the Elven nations had helped her during this uprising, so the new Empire had both Nord and Elven allies.

Religion plays a big role in the history of the Imperial race. Saint Alessia - as she was known later - had been brought up in the Ayleid religious tradition. She had prayed to the Elven goddess Kynareth. However, her armies had been bolstered by forces of Nords, led by Morihaus. They venerated the old Atmoran pantheon, including gods like Shor and Tsun. They would be very angry if the new Imperial government worshiped Elven gods, and would refuse to help them. Alessia was very intelligent and sympathetic, so she created a whole new religion which blended elements of both. She called it the Eight Divines. She couldn't directly include Shor, because her Elven allies would consider him a blasphemous inclusion, so she renamed him Shezzar and made him a background god - not part of the Eight. This was a very tedious compromise but the Nords didn't mind, so peace was maintained for a while.

Peace didn't last, of course. The Alessian Order became more and more oppressive as time went by. Eventually a prophet named Maruhk claimed to receive visions from Saint Alessia. Based on his strict teachings, the Alessian Order changed their religion and teachings. The cult went through several changes. First, they began to venerate animal gods and ancestor spirits over the Divines, and eventually they morphed the cult into a veneration of a single creator God called The One. They began violently outlawing Elven influences on Imperial culture. The remaining Ayleid city-states in Imperial lands were burned, and refugees fled west to Colovia and High Rock, and south west to Valenwood. Some kings from Skyrim and Colovia supported the Empire, but most resisted its spread, and eventually they teamed up together and joined the Direnni elves of High Rock to crush Alessian influence. One of the last major acts the Alessians managed before their Empire was destroyed was to perform a controversial ritual to summon Akatosh and remove what they considered Elven taint from his oversoul. This caused Time to break and reality to warp, and had far-reaching and obscure mythical significance. Colovia had become prosperous during the First Era, and had produced several noted heroes, but after the Alessian Empire put so much pressure on them, they refused to join or support Nibenay, and the two halves of Cyrodiil never really came together in the First Empire.

After the Empire in Nibenay collapsed, chaos became widespread in the continent of Tamriel. With no strong central authority in the Human lands, the continent became divided and bloody wars and famine raged. Scouts from the foreign continent of Akavir reported back to their governing nations that Tamriel was weak, and an army was sent to invade. A Colovian warlord named Reman Cyrodiil used the Amulet of Kings as a rallying symbol and managed to unite Colovia and Nibenay. The combined armies of Men met the Akaviri raiders at Pale Pass. The Akaviri warriors were already exhausted after taking losses in Skyrim and Morrowind, and many of them laid down their swords when they heard Reman Cyrodiil speak. They recognized his power - he was Dragonborn, an important figure in their culture. Bolstering the ranks of his army with captured Akaviri soldiers - mostly beastmen from the Kingdom of Tsaesci - Reman founded the Second Empire and the Reman Dynasty.

The Reman Empire was stronger than the Alessian Empire, and far less divisive. They quickly got the support of Skyrim and High Rock, and eventually the Reman Imperials controlled every single country in Tamriel except Morrowind. Eventually the Dark Elves became fed up with war and decided to sign a treaty, but an assassin killed Reman III and his heir Juliek before continental hegemony was achieved. The Second Empire then became the Akaviri Potentate, ruled by the beastman adviser to Reman III and his sons. This Potentate government lasted for a few hundred years, during which a mixed bag of events happened. Positive influences of the Potentate included the Guild Act, which legalized and empowered dozens of Guilds including the Fighters and Mages. Darker repercussions include martial law and crippling taxation. For this reason the Akaviri Potentate era is considered a controversial period in time. It ended when the Tsaesci rulers of Tamriel were all assassinated.

The Empire quickly fell apart again, as nobody could agree on a legitimate successor to the last Akaviri Potentate. After a few centuries of squabbling and bloody wars, the Akaviri decided to invade again. This new force was led by a king from Kamal. This snow demon was barely stopped by the combined efforts of several nations. After this event, and several crippling plagues and famines, it was clear Order needed to be restored. Three factions were formed by the outlying provinces, who attempted to take Cyrodiil back from the weakened Imperial race who had unknowingly been duped by Necromancers and Daedra worshiping Battlemages. Molag Bal, the Daedric Prince of Domination, had been behind this plot. It was eventually overthrown but no clear Emperor was ever crowned who was strong enough to unite the entire continent.

It wasn't until another couple of centuries passed that a human warlord of unsure origin acted as King Cuhlecain of Falkreath's endeavor to restore the Empire. Scholars debate on the race and name of this man, but once his liege died prematurely and he took on the mantle of Emperor he was called Tiber Septim. He was a man of remarkable charisma and intellect, and managed to finally unite every single province of Tamriel during a long campaign called the Tiber Wars. Some nations had to be won over by force, and others diplomacy, but finally only the Aldmeri Dominion remained. Having signed a special Armistice with Morrowind, Tiber Septim acquired a Dwarven artifact of immense power called Numidium. After acquiring a soul gem powerful enough to activate and control this giant golem, he used it to crush the military of the Elven nations, and they swiftly surrendered. Tamriel was united once again for many generations, until the Oblivion Crisis and the Great War weakened the Third Empire immensely and caused several provinces to secede.


You asked if they're good or bad - that depends on your personal feelings. If you think no nation has the right to rule another or tell them what to do, I guess they're bad. It's not as simple as that, though. If you value peace and stability, and equality among races they're the good guys. It's not as simple as that, though. They're both good and bad. They've certainly been a very powerful race in the past, having variously united people under a single banner or in some cases uniting people against them. The Imperials in Elder Scrolls Online are the Interregnum period Imperials. This is the time period between the Akaviri Potentate being killed, and Tiber Septim taking over. Remember? So it's between the Second and Third Empire. The Empire is at a weak point. The Elder Council is being controlled by a Necromancer cult, who in turn are allied with the Daedric Prince called Molag Bal. But...does that mean the average Imperial soldier or Imperial citizen is evil? Not at all. Most of them are completely normal people just trying to make a living and provide for their families, just like members of any other race. The Imperials have seen the fighting and the diseases that ravage Tamriel, and they realize Tamriel needs and Emperor. Many of them don't trust the Elder Council, and side with the three warring factions instead for various reasons.

If you want to play as an Imperial, you have to remember their history, and the reasons an Imperial may want to join the Ebonheart Pact, the Daggerfall Covenant or the Aldmeri Dominion. The Imperials have a long history with the races of each of those factions, and any given Imperial may feel strongly for or against any given faction. It's up to YOU to decide how your Imperial sees the world and who he or she would side with. It's important to remember history, but to value personal choice as well. In my opinion the Imperials are one of the most interesting races and they're very good people, but you may feel differently. Be who you want to be.
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Post #140898
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"Abridged" is the key word here.


(February 11th 2013, 07:37 PM)Knightmare Wrote: Mudcrabs. I will command an army of mudcrabs
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I guess I could abridge it even more.

Alessia - Prayed. Got gods to help. Pretty cool Queen. Killed Ayleids and doesn't afraid of anything.
Reman - Partied hard and united folks. Pretty cool King. Killed Tsaesci and doesn't afraid of anything.
Talos - Conveniently was in the right place and time to inherit Cyrodiil. Pretty cool King. United entire continent and doesn't afraid of anything.
Mede: Thought "Aww HELL no" in regards to "Should I sit idly by and let the Empire die again?" Pretty cool king. Struggled against the Thalmor and court intrigue and doesn't afraid of anything.

Imperials good or bad?

BETTER QUESTION

Are Imperials cool or interesting?

Yes.

They're injuns who turned into Romans who turned into a cross between Brits and Americans. Who else can claim that? Nobody. Six thousand points to Gryffindor.

Play as an Imperial. I told you to. I'm Pilaf and I'm a Loremaster.
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hahahah. yeah, that pretty much sums it up.


(February 11th 2013, 07:37 PM)Knightmare Wrote: Mudcrabs. I will command an army of mudcrabs
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(February 1st 2014, 07:47 PM)Pilaf The Defiler Wrote: I guess I could abridge it even more.

Alessia - Prayed. Got gods to help. Pretty cool Queen. Killed Ayleids and doesn't afraid of anything.
Reman - Partied hard and united folks. Pretty cool King. Killed Tsaesci and doesn't afraid of anything.
Talos - Conveniently was in the right place and time to inherit Cyrodiil. Pretty cool King. United entire continent and doesn't afraid of anything.
Mede: Thought "Aww HELL no" in regards to "Should I sit idly by and let the Empire die again?" Pretty cool king. Struggled against the Thalmor and court intrigue and doesn't afraid of anything.

Imperials good or bad?

BETTER QUESTION

Are Imperials cool or interesting?

Yes.

They're injuns who turned into Romans who turned into a cross between Brits and Americans. Who else can claim that? Nobody. Six thousand points to Gryffindor.

Play as an Imperial. I told you to. I'm Pilaf and I'm a Loremaster.

After a long and interesting read if could "like" your post more then one time i would = ) ... good job with that "brief" explanation, i though i knew about imperials, but now i know that i missed few parts, bather go back and research more, again.
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i have a few questions here about Imperials: so the thing is Cyrodiil is without a king and is in general turmoil, also its the "pvp" free for all zone in the game right? what is the imperial's story in TESO? obviously they are still the largest population on Tamriel so it would not be uncommon for imperials to appear in other provinces but why would an imperial join another faction? from an RP standpoint how would you create a back story for an imperial in the 2 era during the events of this game?


BIO || REQUIEM
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(February 6th 2014, 07:52 PM)Rickter Wrote: i have a few questions here about Imperials: so the thing is Cyrodiil is without a king and is in general turmoil, also its the "pvp" free for all zone in the game right? what is the imperial's story in TESO? obviously they are still the largest population on Tamriel so it would not be uncommon for imperials to appear in other provinces but why would an imperial join another faction? from an RP standpoint how would you create a back story for an imperial in the 2 era during the events of this game?

I guess you could just say that when an Imperial joins another faction, it is because he believes that that faction is the rightful ruler. It makes sense to me for an imperial to join A.D. because the A.D truly is the rightful ruler because of the Altmer. So maybe every imperial agrees with another faction.


(February 11th 2013, 07:37 PM)Knightmare Wrote: Mudcrabs. I will command an army of mudcrabs
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Heres the thing with lore. The game are INTERPRETATIONS of the lore that work best in the particular game, not direct representations of lore. When considering the raw lore, every game in the TES series has successfully broken the lore in one way or another which is why I feel using lore either for or against having imperials join any alliance don't hold very much merit. The interpretation of lore in ESO doesn't let it work well, while the raw lore itself is open ended ad could work very easily. Perhaps your imperial is an outcast from a broken empire and strives to reunite the empire and use the warring factions as a means to an end. Is it lore friendly in regards to the raw lore? Yes. Is it lore friendly in regards to ESO's interpretation on the lore to work in that particular game? Not quite.

In the end, for RP purposes, it's really up to you to justify why you joined whatever faction with whatever race.


Master Pie-Man
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Do'Rakk the Brawler Backstory & Biography
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(February 6th 2014, 07:52 PM)Rickter Wrote: i have a few questions here about Imperials: so the thing is Cyrodiil is without a king and is in general turmoil, also its the "pvp" free for all zone in the game right? what is the imperial's story in TESO? obviously they are still the largest population on Tamriel so it would not be uncommon for imperials to appear in other provinces but why would an imperial join another faction? from an RP standpoint how would you create a back story for an imperial in the 2 era during the events of this game?


During the Interregnum, there have still been men and women calling themselves Emperors and Empresses. However, they either aren't Dragonborn or don't possess the Amulet of Kings. Without these two elements, the barriers between worlds weaken. Mannimarco and Molag Bal have conspired to manipulate the Elder Council, and have apparently found a way to corrupt the barriers further, allowing Molag Bal to send Dark Anchors into Tamriel.

Most Imperials are honest, hard-working humans who have no part in this plot. Their loyalties are to their city-states and their brethren. They follow the Commands of the Eight Divines, whose strictures were interpreted by prophets like Alessia and Marukh. Life has been hard for them since the Cyrodiil Dynasty ended, and worse since the Akaviri Potentates were killed. Without a strong claimant to the throne, civil wars and other hardships have broken out across their beloved homeland of Cyrodiil. They want nothing more than a return to past peace and security, and support movements to stabilize the province. Individual Imperial heroes may choose to side with one of the three major factions for this express reason - even if the person who takes the throne isn't an Imperial, at least he or she will put an end to the constant bloodshed, and close the dark portals to Oblivion.
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I am no Imperial hero. I serve Molag Bal!


Molag Bal guide us. Molag Bal teach us. Molag Bal protect us.
In Your darkness we thrive.
In Your mercy we are sheltered.
In Your wisdom we defeat death.
We die to serve.
Our souls are Yours.

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