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The Nature of Cyrodiil


Started by Asguard
Post #1702
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So, after spending time on Bethesda's ES lore forum I've learned that Cyrodiil didn't always look like it did in Oblivion. From the start, it was more of a swampland/tropical region. From what I understood, the guys in the forum said that it was believed that Tiber Septim changed the very nature of Cyrodiil (I'm not sure how though)

Anyways, TESO is set long before Tiber Septim's life, so Cyrodiil should in theory not look like how it does in TES IV: Oblivion. However, according to this site it will look like Cyrodiil in oblivion.



Have ZO explained this? Have I been told false information or am I right?
This post was last modified: September 17th 2012, 11:03 PM by Asguard


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Post #1705
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(September 17th 2012, 10:46 PM)Asguard Wrote: However, according to this site it will look like Cyrodiil in oblivion.

Your link work nothing.
This post was last modified: September 17th 2012, 10:52 PM by Xoo


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Post #1706
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They haven't. And probably are biting their own arses for this carelessness. There's some random rumors of reworking it to fit the lore, but I think they'll just explain it with the dark era and coldharbor coming so close to Nirn.

It's "cold"harbor after all, and it's mostly connected to Cyrodiil, so in the time of the game, it really doesn't fit to be a tropical region. But it should be a dieing tropic and not something entirely different.
This post was last modified: September 17th 2012, 11:01 PM by Deveron


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Post #1710
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(September 17th 2012, 10:51 PM)Xoo Wrote: Your link work nothing.

I'll fix it, thanks for reporting!

(September 17th 2012, 10:59 PM)Deveron Wrote: They haven't. And probably are biting their own arses for this carelessness. There's some random rumors of reworking it to fit the lore, but I think they'll just explain it with the dark era and coldharbor coming so close to Nirn.

It's "cold"harbor after all, and it's mostly connected to Cyrodiil, so in the time of the game, it really doesn't fit to be a tropical region. But it should be a dieing tropic and not something entirely different.

True. I hope they change it though to be more lore fitting...


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Post #1751
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(September 17th 2012, 10:46 PM)Asguard Wrote: So, after spending time on Bethesda's ES lore forum I've learned that Cyrodiil didn't always look like it did in Oblivion. From the start, it was more of a swampland/tropical region. From what I understood, the guys in the forum said that it was believed that Tiber Septim changed the very nature of Cyrodiil (I'm not sure how though)

Anyways, TESO is set long before Tiber Septim's life, so Cyrodiil should in theory not look like how it does in TES IV: Oblivion. However, according to this site it will look like Cyrodiil in oblivion.



Have ZO explained this? Have I been told false information or am I right?

By using CHIM which is the realization that you are merely a figment of imagination of the sleeping godhead and everything in the world is his dream thus, you can alter the dream think of it like lucid dream.

So Tiber alter the dream from jungle top what it was in oblivion. Thinking of it as a mod works as well.

So yeah, Cyrodiil should be a jungle rather then what it was in oblivion.
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Post #1762
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this has been discussed a million times by now.

It should be a jungle, it wont be a jungle, there is no reason its not a jungle, besides a few loremongers saying that CHIM can retroactiveley change it, wich is alame excuse, and wrong because people still have memories of how it was before.

Cheers.
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(September 18th 2012, 01:27 AM)DMSP1312 Wrote: By using CHIM which is the realization that you are merely a figment of imagination of the sleeping godhead and everything in the world is his dream thus, you can alter the dream think of it like lucid dream.

So Tiber alter the dream from jungle top what it was in oblivion. Thinking of it as a mod works as well.

So yeah, Cyrodiil should be a jungle rather then what it was in oblivion.

Yepp, that's the explanation they gave me.


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Post #1787
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This is just one of those instances of game play trumping lore. Who is to say this was a mistake at all? If anything ESO, probably wanted Cyrodiil in ESO to be as similar to Oblivion as possible so that TES fans would identify with it.

Lets also consider that if ZOS missed it, that means that BGS also missed it as they were covering the lore closely together. I would consider this a mere marketing ploy as a way to encourage players to see a place they have been to before and see how it looked 800 years previously.

Personally I could care less if Cyrodiil was a jungle or not. Lore is always susceptible to change and should in no way hinder creative direction for future games. I would rather see it as it was envisioned in Oblivion anyways as I'm curious to see how ZOS has made their own changes for the sake of the RvR.
This post was last modified: September 18th 2012, 01:02 PM by Redguard King
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(September 18th 2012, 03:53 AM)Sordak Wrote: this has been discussed a million times by now.

It should be a jungle, it wont be a jungle, there is no reason its not a jungle, besides a few loremongers saying that CHIM can retroactiveley change it, wich is alame excuse, and wrong because people still have memories of how it was before.

Cheers.
But if Tiber hadn't left all those memories and the passages in books etc, He wouldn't be able to take credit for the change; can't get any glory out of something nobody knows you did. Tongue_out

ZOS used oblivion as their source material for Cyrodiil, and naturally it's going to follow that layout; no doubt the place being a jungle suddenly would be considered too jarring for the non-lore-initiated, and more work besides. This is one's on Bethesda's head, not much ZOS can do about it now.

Retroactive CHIMing is the best (read: only) in-game explanation we're going to get, we might as well work with it.
This post was last modified: September 19th 2012, 10:40 AM by confusion
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Post #1845
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its not realy an ingame description. The red king once jungled does not explain it happen retroactiveley. It does actually make it seem like its a change that goes in one moment. And not "one of a sudden it was that way". Its an active thing.

And what you said about glory is just one more indication that all TES Characters that claim to have achieved CHIM are just realy good liars.
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Post #1864
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(September 19th 2012, 12:48 PM)Sordak Wrote: And what you said about glory is just one more indication that all TES Characters that claim to have achieved CHIM are just realy good liars.

So were the Marukhati. They told a really good lie about Akatosh; and yet, that's who showed up through Martin at the end of Oblivion...
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(September 19th 2012, 06:24 PM)Venitas the Heretic Wrote:
(September 19th 2012, 12:48 PM)Sordak Wrote: And what you said about glory is just one more indication that all TES Characters that claim to have achieved CHIM are just realy good liars.

So were the Marukhati. They told a really good lie about Akatosh; and yet, that's who showed up through Martin at the end of Oblivion...

But the Marukhati didn't just lie they "create" Akatosh as another aspect of the time god, which cause dragonbreak.
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Post #1898
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that is heavily debateable...
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(September 20th 2012, 02:34 AM)Sordak Wrote: that is heavily debateable...

I'm not sure if you're replying to me, but in case you did, there is a book regarding dragonbreak that appears in-game http://www.imperial-library.info/content/dragon-break
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it is an in universe source. and the dragon break has been debated countless times. there are other books that light a different view on the matter. Naturally it is most likeley historical inaccuracy but it might be some of a different kind.
trusting the ingame books is an unprofessional move (same goes with real life books for that matter) as they are in-universe and therfor heavily subject of interpretation and subjectivity. The Pocket guide springs to mind.
This post was last modified: September 21st 2012, 07:47 AM by Sordak
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