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Using Weapons


Started by chevalier mal fet
Post #123622
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Okay, so I'm trying to wrap my head around the weapons system in Online. I'm told it's not like Skyrim, but I haven't really found out how it actually works.

I think I heard that you can only have two weapons "on the ready" at any one time, for instance, a greatsword and a destruction staff, and you can switch between these at a moment's notice. I suppose you pre-select which weapons these will be from your inventory before combat? That way, you can have more than two in all, but you won't have unlimited options in the thick of the fight.

If that's the case, can a one-handed sword and shield, or dual-wielded daggers, be arranged to occupy only one weapon slot, since you can hold both of them at the same time?

And if we're using staffs instead of specific spells, does that mean that an individual staff can only perform one single action, like shooting fireballs? Or, if the function can change, can you do that in combat, or do you have to do it before?

Lastly, I'm told that your class abilities don't require any weapons. I think they're attached to hotkeys- like, I don't know, Magma armor is 1, draconic leap is 2, etc. Wouldn't these also have to be set to each key, since you'll have more than 9 in total, and may wish to change what number does what?

I hope everyone can understand what I'm asking; I'm not sure if I really made it clear enough. What I really want is someone who really gets the weapons system to give me a single comprehensive explanation of everything, but any and all information is welcome. Unless it violates NDA. I don't think I'm violating NDA by asking this, though, but you can correct me if I'm wrong.
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Post #123641
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You have two sets, which contain your Ultimate, five ablities and of course your weapon. You can swap between the two sets on the flight, but I guess while in combat you cannot Change your sets (the abilities in them) nor your gear (armor). Cause then everyone would wear medium armor to sneak up to the enemy and then quickly Change to heavy armor when spotted.

And if, there will most likely pop up a menu, you can´t move for couple of seconds (atleast) and while you´re in it, the enemy can simply attack and dispatch you.

However, you can of course carry more than two weapons, but you can only have two at the ready.

To the staffs: They will have normal attacks and heavy attacks, like all other weapons, though I guess the heavy strikes will consume Magicka and not Stamina.

And I think you can decide which key is which abiltiy. But there actually won´t be 9, but only 6. (Ultimate + 5 abilities) The Default will probably be: 1 - Ultimate 2-6 your abilities in the order you choose them.

It would be clever of course to cluster your abities around WASD, especially Q and E for your most-used abilities.


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Post #123654
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Okay, okay, sounds logical....

Although, if you oly have two sets of abilities, that would seem to suggest that you could earn ranks in two of the three class skill lines. Or can you have all three, but only two canbe hot keyed at any given time?

Furthermore, does the weapon have a numbered hotkey, or some other button? And if you pick up a one-handed weapon, does that count as one weapon or only half of one, since the other hand is open?
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Post #123660
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You can put abilities from any skill avaiable to you into one set. You can even have one ability from ardent flame, one from earthen heart, one from medium armor, one from two-handed and one from mages guild skill line, combined with your racial Ultimate.

To rank up your skill lines, there is the way of using it, like in the previous games, like in Skyrim: You hit something with, say, Solar Flare, you can Level up solar flare.
From what was written in Zeimax's Progression article, there will be passive experience you gain through questing and adventuring, which will Level up all your slotted abilities, so all your Chosen skill lines Level up equally.

And to one-handed weapons: There is a dual wield and a sword-and-shield skill line, but no pure one handed skill line. I don´t know what would happen, or if a Player is even able to move around with only one one-handed weapon equipped.


Who controls the Septim crown?
Who keeps the Allesian Heresy down?
We do, we do

Who knocked Yokuda off the maps?
Who keeps the Dwemer under wraps?
We do, we do

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Post #123797
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You can, if you watch the latest video of ESO alliance, with Nick Konkle, he says yes you can just equip a one handed weapon although personally I don't know why you would as you would be losing stats hat could come from your offhand.

LMB is swinging your weapon, RMB is blocking. You're right in that buttons 1-5 are your active abilities which you can customize whenever you're not in combat. Any active ability can be put on the hot bar. There is a weapon swapping function where you press a button and you switch to another weapon on the fly, and that can be any weapon you put in your second load out. When you switch weapons you also switch hot bars, meaning you can put another 5 abilities on that bar. There is also a slot of ultimates on each bar.

Each staff has an element (fire ice or lightning) and the attacks it uses are based on that element.

If you want to dual wield and use a one hand+shield it would be on the weapon swaps. So one load out is sword and board the other is two daggers, or whatever you choose.


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Post #123850
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Okay, all of this makes sense. I wasn't intending to use just one hand anyway (although I am disappointed that I can't do my favorite axe-in-right-hand-flames-in-left-hand attack). Thanks so much; I think I'll now be able to wrap my head around things when I get the game.

I do wonder how many other people are confused by this; if I'm just one of many, it doesn't bode well for the game as a whole. On the other hand, it may yet prove intuitive enough to work. Certainly anything is better than what I've seen of WoW, where the menus for the abilities take up about half the screen.
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Post #123896
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There's tons of videos out there. It's pretty much Oblivion's combat system with more spells available and the ability to switch weapons and spells quickly. It's actually a pretty simple system


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Post #126587
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(December 11th 2013, 02:29 PM)chevalier mal fet Wrote: Okay, all of this makes sense. I wasn't intending to use just one hand anyway (although I am disappointed that I can't do my favorite axe-in-right-hand-flames-in-left-hand attack). Thanks so much; I think I'll now be able to wrap my head around things when I get the game.

I do wonder how many other people are confused by this; if I'm just one of many, it doesn't bode well for the game as a whole. On the other hand, it may yet prove intuitive enough to work. Certainly anything is better than what I've seen of WoW, where the menus for the abilities take up about half the screen.

Actually, from stuff I've seen your 'flames-in-left-hand' attack works fine. You use your magical abilities separate from your weapon attacks. So I saw a bow-wielding dragon-knight use archery (using stamina for the bow's special attacks) and then when the enemy was closer she would lash out with the dragon-knight's special firey claw attacks using her mana. So, maybe not a staff and axe, but you can definitely use your mana combined with your normal weapons.
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Post #127002
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Are staves 2h weapons like in Oblivion or 1h like in Skyrim?


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Post #127042
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(December 19th 2013, 02:38 PM)Osiris Wrote: Are staves 2h weapons like in Oblivion or 1h like in Skyrim?

2-Handed.
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Post #129227
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(December 11th 2013, 05:22 AM)Idriar Wrote: You can put abilities from any skill avaiable to you into one set. You can even have one ability from ardent flame, one from earthen heart, one from medium armor, one from two-handed and one from mages guild skill line, combined with your racial Ultimate.

To rank up your skill lines, there is the way of using it, like in the previous games, like in Skyrim: You hit something with, say, Solar Flare, you can Level up solar flare.
From what was written in Zeimax's Progression article, there will be passive experience you gain through questing and adventuring, which will Level up all your slotted abilities, so all your Chosen skill lines Level up equally.

And to one-handed weapons: There is a dual wield and a sword-and-shield skill line, but no pure one handed skill line. I don´t know what would happen, or if a Player is even able to move around with only one one-handed weapon equipped.

A question, do you happen to know if the hot bar that is not currently equipped, if those abilities slotted will count in for the level up as well?

ie, I turn in a quest while hot bar 1 is equipped, would I only gain level from my slotted hot bar 1 abilities and or both hot bars?

I'm also looking for information regarding hot bar switching, I know I have heard Nick Konkle talk about it in a couple interviews or a podcast, it was over looked by me at the time. I was wondering if we can switch hot bars in the middle of combat?

ie, I need to Shadow Cloak out of combat, and the ability is on hot bar 2. So I switch to the hot bar with Shadow Cloak and use that ability.

If anyone has any information regarding this, appreciated!
This post was last modified: December 26th 2013, 09:43 PM by BryanGTR
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Post #129229
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Your skills level up separately from you. Your hot are don't actually level either, just the skill that you use on them. So in your example, you turn in a quest and that experience goes to you, not any skills so it doesn't matter which hot bar is up or what skills are on it


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Post #129260
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From what I understood only skills actually equipped on your hot bar would gain. I am wondering if both hot bar/s equipped active skills will gain level regardless of the one (hot bar) you currently have equipped once you finish a quest or what have you.

I am referring to just skills, not character level.
This post was last modified: December 27th 2013, 01:08 PM by BryanGTR
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Post #129262
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Also, mind that hot bar swap on the flight is unlocked at a certain level, 15 as far as I know.


Who controls the Septim crown?
Who keeps the Allesian Heresy down?
We do, we do

Who knocked Yokuda off the maps?
Who keeps the Dwemer under wraps?
We do, we do

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Post #129263
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You have to use skills to level them up, so if you don't ever use your second hotbar those skills will never level up.


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