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Weapons and Armor You'd Like to See?


Started by BlytheAlarynn
Post #76712
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Is there a particular weapon or set of armor you would really like to see in-game? A favorite quest-item or lore object that just makes your game complete? Let me know! Personally, I'd love to see things like Chillrend or the Blade of Woe though I'm not sure of exactly when they were both forged... Any info on that is appreciated too!


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Post #76715
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Seeing as I'm planning a sneaky, stabby, rogue archetype, I would love to get my hands on the Blade of Woe or Mehrune's Razor! The latter has some especially compelling lore to back it up. Chance to instantly kill a target? Sign me up!

http://uesp.net/wiki/Lore:Artifacts
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BlytheAlarynn
Post #76716
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(July 3rd 2013, 05:52 PM)rabblerouser Wrote: Seeing as I'm planning a sneaky, stabby, rogue archetype, I would love to get my hands on the Blade of Woe or Mehrune's Razor! The latter has some especially compelling lore to back it up. Chance to instantly kill a target? Sign me up!

http://uesp.net/wiki/Lore:Artifacts

Great choices! I've always had a soft spot for the blade of woe since Lucien Lachance handed it over in Oblivion!


Alejandro Jodorowsky: "Birds born in a cage think flying is an illness."
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Post #76717
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Well I guess since there are no dragons there will be no Dragon armor.

Whatever I use I prefer to go full set. I know we would all start out using what we can but when the forging comes around I would love to have a set of Elven or Glass armor with a nice war axe to match, and a Daedric bow on my back for the long distance relationships. If they make the option to give all armor types light, medium and heavy I would go light daedra all the way.
Im not too caught up on the lore so most of the stuff I got I just placed on a stand or display at my home, but it would be cool of we can re-live some of those quests for a few of those special items.
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Post #76719
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(July 3rd 2013, 05:59 PM)Daren Wrote: but it would be cool of we can re-live some of those quests for a few of those special items.

I would love another quest for the Sanguine Rose


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Post #76722
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Ebony is a personal favourite, but I'd really enjoy seeing alot of daedric weapons making a comeback like the mace of malog bol or the popular Wabbajack. As long as thier is some good heavy armour and some cool looking yet effective light armour ill be incredibally happy


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BlytheAlarynn
Post #76724
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(July 3rd 2013, 06:13 PM)Endaryn Wrote: I'd really enjoy seeing alot of daedric weapons making a comeback like the mace of malog bol or the popular Wabbajack.

If we had access to the mace, going about getting it would prove to be rather interesting, considering Molag Bal is the main antagonist.


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Keep your eyes open and your mind without favor.
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Daren
Post #76725
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Holy that totally slipped my mind Blythe! Nice catch, that means they could work it in, along with other daedric quest items to the main story. Although i hope some items make a comeback id like to see some new stuff aswell


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BlytheAlarynn
Post #76727
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Being a crazy devoted Morrowind fanatic, I'd like to see the return of the Morrowind style of glass armor. Even though TESO takes place a few hundred years in the past, it could still possibly be the typical style for the dark elves. The armor has a very exotic and ornate look to it but still has a reserved persona to it when compared to more high fantasy armors.

[Image: MorrowindGlassArmor.jpg]
This post was last modified: July 3rd 2013, 06:33 PM by Horizon Seeker


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BlytheAlarynn
Post #76728
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(July 3rd 2013, 06:32 PM)Horizon Seeker Wrote: Being a crazy devoted Morrowind fanatic, I'd like to see the return of the Morrowind style of glass armor. Even though TESO takes place a few hundred years in the past, it could still possibly be the typical style for the dark elves. The armor has a very exotic and ornate look to it but still has a reserved persona to it when compared to more high fantasy armors.

It's a beautiful set, isn't it? I've always been fond of glass in all of TES series.


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Post #76756
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All I can say is "please no legendary equipment on more than one person". It really breaks lore if more than one person is running around with a one-of-a-kind daedric artifact. If they found a good system though to have the (only one of this item in the game) legendary item to change possession at regular intervals, then I would be good with that.

But I would really like some kind of special Khajiit racial armor that didn't suck (stat-wise) and looked pretty good.


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BlytheAlarynn
Post #76778
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Love to see something sort of like iron armour in skyrim, but buffed up to look just a tad more epic (bit more armour added to it, less exposed flesh). I'm into the simple elegance look, utility over flair.

Just something solid and strong looking.
This post was last modified: July 4th 2013, 02:22 AM by Ferroc


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BlytheAlarynn
Post #76786
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(July 3rd 2013, 10:59 PM)vigk vagk v2 Wrote: If they found a good system though to have the (only one of this item in the game) legendary item to change possession at regular intervals, then I would be good with that.

Interesting proposal, though some people might hate the idea of having to share their artifact that they worked so hard for. I totally understand where you're coming from though.


Alejandro Jodorowsky: "Birds born in a cage think flying is an illness."
Keep your eyes open and your mind without favor.
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Post #76788
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Daedric armor. black red grey no need for any other ;)

Oh and the artifact discussion has been thrashed. my opinion on it each Daedric artifact randomly drops from bosses throughout cyrodiil no loot table shit. they randomly go to a person who helped kill the boss and the artifact is bound to the user for the next 3hours unless killed. only one type of artifact can be acquired at a time and after 3hours it despawns from the wielder and can be aquired again by another player killing a boss in cyrodiil. players who obtain these artifacts are highlighted on the map for rallying allies and luring enemies. this is the only way i can see it fair and balanced whilst still giving everyone in cyrodiil a chance to hold these powers. maybe even each artifact could grant you powerful abilitys in slots 1-2 on the hot keys. would be zome good fun

The 3 hour despawns is like the weapons power wanes until it disappears back into the realm of oblivion it makes srnse with lore also.
This post was last modified: July 4th 2013, 04:31 AM by Konahrik
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Post #76789
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(July 4th 2013, 04:29 AM)Konahrik Wrote: Daedric armor. black red grey no need for any other ;)

Oh and the artifact discussion has been thrashed. my opinion on it each Daedric artifact randomly drops from bosses throughout cyrodiil no loot table shit. they randomly go to a person who helped kill the boss and the artifact is bound to the user for the next 3hours unless killed. only one type of artifact can be acquired at a time and after 3hours it despawns from the wielder and can be aquired again by another player killing a boss in cyrodiil. players who obtain these artifacts are highlighted on the map for rallying allies and luring enemies. this is the only way i can see it fair and balanced whilst still giving everyone in cyrodiil a chance to hold these powers. maybe even each artifact could grant you powerful abilitys in slots 1-2 on the hot keys. would be zome good fun

The 3 hour despawns is like the weapons power wanes until it disappears back into the realm of oblivion it makes srnse with lore also.

This sounds like a great system, but would you be able to return and have another chance at the weapon?
This post was last modified: July 4th 2013, 04:37 AM by BlytheAlarynn


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Keep your eyes open and your mind without favor.
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