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What class do you plan to make your main account when TESO releases?
Templar
18.58%
42 18.58%
Dragonknight
21.24%
48 21.24%
Sorcerer
17.70%
40 17.70%
Nightblade
28.32%
64 28.32%
Other/Unknown
14.16%
32 14.16%
Total 226 vote(s) 100%
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* You voted for this item. [Show Results]

What Class will You Play? V2


Started by Terminus Zaire
Post #55270
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Aldmeri Dominion (Bosmer)
With the old class poll being about 2 months old, I figured it would be a good time to create a new one to see how the community stands. We now know that there will be 4 class trees available at launch that players can use as a base for their character customization. Which class will you choose?

The classes that will be in TESO include:

-Templar - a defensive warrior that uses restoration magic
-Dragonknight - an offensive warrior and heavy dps/tank
-Sorcerer - an offensive mage for aggressive ranged combat
-Nightblade - a rogue warrior that utilizes stealth in combat


Questions you may want to ask yourself include:
-Should I focus on Melee, Magic, or Stealth?
-Should I be an Aggressive or Defensive player?
-What will my secondary skills be? (A Primary Tank, but Secondary Healer?)
-Will I ever want to change my play style?
-Will I be a Quester, PvEer or focus on PvPing?


Stealth Archery like you've never experienced before!
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Post #55288
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Likes Given: 56
Likes Received: 8
Faction & Race:
Daggerfall Covenant (Redguard)
I'm going to be a heavy armoured, duel wielding RedGuard, (which I can do with any class), I will be using conjuration, so at the moment I can only use sorcerer, so I guess I'm playing a heavy tank sorcerer. I'm going to be a very aggressive player, often probably starting the fights. So I guess I'm doing a primary tank and a secondary dps, I probably will decide to switch my play style but that will be in a few months time, after I have maxed out all the fun bits on my RedGuard. I will defiantly be questing (thanks to the storyline), then PvE (raids, and groups), then PvP (fighting in crydroiil). But I will focus on all three with even time, but more time on questing!
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Post #55294
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Likes Given: 25
Likes Received: 22
Faction & Race:
Ebonheart Pact (Nord)
picked dragonknight because i plan on being a heavy armored, dual wielding damage dealer. lots of stamina and health points being used but plan on doing some magicka for the sake of having enough to use all my abilities in sticky situations. not sure which faction/race yet cuz my friends and i havent all agreed


Tyrvan Southpaw - a Nordic Skaal hunter
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Post #55520
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Likes Given: 43
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Faction & Race:
Ebonheart Pact (Dunmer)
Currently, I voted for Nightblade with the assumption that it has magical capabilities, I tend to play defensive stealth toons and hope that a defensive oriented Nightblade will be viable. And if procs are in, its going to be a proccer.


Come, Unstoppable Eraser Rain
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Post #55635
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Likes Given: 21
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Faction & Race:
Aldmeri Dominion (Altmer)
which one is suited to archers?


All Hail Queen Ayrenn!
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Post #55664
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Likes Given: 42
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Ebonheart Pact (Dunmer)
(March 31st 2013, 03:12 PM)Perrage97 Wrote: which one is suited to archers?

All/None of them.


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Post #55705
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Likes Given: 126
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Faction & Race:
Daggerfall Covenant (Redguard)
I plan on being sword and board heavy armoured DPS. Basically I wanna use all my shield's offensive abilities but have that extra armour for survivability. Probably off spec with a great sword. I figure it'll help with pvp (deal as much damage as possible by investing in stamina a ton, but all that armour makes it a bugger to kill), and with PVE i won't hafta worry about positioning as much since I know I can take a couple hits

So I figure DK is best for me
This post was last modified: March 31st 2013, 10:47 PM by Ferroc


Fight for something to die for, because living for nothing really isn't worth it.
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Post #55764
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Ebonheart Pact (Dunmer)
(March 31st 2013, 03:12 PM)Perrage97 Wrote: which one is suited to archers?

Myself, I'd go with MA Templar nuker. Sounds like a class base with good survivability and supportive abilities.
This post was last modified: April 1st 2013, 05:47 AM by Nehemia


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Post #55830
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Likes Given: 688
Likes Received: 156
Faction & Race:
Ebonheart Pact
Nord
I wanted a mix of heavy and medium armor, that would let me benefit for its health and stamina bonuses, I also want to be a melee DPS class that has good survivability (can somewhat tank) With this in mind I'm leaning more towards a Dragon Knight but am still undecided between the DK and the templar.


Bernhard the Scarred
Zeymah in the Bromlokiir clan
"winners don't win forever, and losers can play a good game"
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Post #55914
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Likes Given: 2
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Aldmeri Dominion (Altmer)
I've chosen Nightblade for an Archer/Assassin based character, I play very offensively and aim to do lots of PvP and the Nightblade basically describes my character/playstyle to a point.
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Post #55971
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Likes Given: 126
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Faction & Race:
Daggerfall Covenant (Redguard)
(April 1st 2013, 09:44 AM)cadian13 Wrote: I wanted a mix of heavy and medium armor, that would let me benefit for its health and stamina bonuses, I also want to be a melee DPS class that has good survivability (can somewhat tank) With this in mind I'm leaning more towards a Dragon Knight but am still undecided between the DK and the templar.

Go sword and board but focus your perk points on damage abilities instead of aggro. Sounds like u want a similar play style as I do. Heavy damage dealer that can last a few hits


Fight for something to die for, because living for nothing really isn't worth it.
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Post #56007
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Ebonheart Pact (Nord)
Well, tbh, none of these really appeal to me. Let me explain.

-Templar - a defensive warrior that uses restoration magic
: I'm not defensive, it's that simple. I do use restoration magicka occasionally, but for the most part I'm full on attack.

-Dragonknight - an offensive warrior and heavy dps/tank
: This is the closest to what I'd be, except there's some differences. I like to focus on a sort of atk & dodge style where I rush my opponents, brutally savage them, then dodge their attacks and repeat. I do NOT use shields or heavy armor often, but chose my armor and weapons based on aesthetics.

-Sorcerer - an offensive mage for aggressive ranged combat
: I'm not a mage. It's not that I'm not good with magicka, I just don't use it that often, nor do I use a lot of it. I mainly only use stuff like flames and healing, that's it.

-Nightblade - a rogue warrior that utilizes stealth in combat
: Out of the choices, this one is a second choice for me. The problem with, and as I described through my thoughts on Dragonknight, I am not very stealthy. I'm an in-your-face kind of fighter, so tbh, this doesn't really work for me.


Here's a basic outline of how I run my character in Skyrim and how I would want to in TESO
************************************************************************
1. Bosmer but no bows. I am not skilled with bow and arrows AT ALL. The reason I chose to be a Bosmer is because I've always liked elven races and when I first played the game, I really didn't know anything about different race specifics. I just chose the Bosmer because it was a basic looking elf style.

2. Swords. For the vast majority of my gameplay in Skyrim, I ONLY use sword weapons. This is a personal preference, nothing more.

3. One-handed. I HATE two-handed weapons. They're so hard to swing and don't allow for duel wielding, which something can be useful.

4. Sticking to the basic magicka. I don't use pretty much any magicka outside of certain restoration and destruction spells. I'm not even big into scrolls. So when I do use magicka, it's mainly only the two I mentioned before; Flames for a second-handed, more long-ranged attack; and Healing for, well, healing.

5. In your face. With these sorts of games I have ALWAYS been an in-your-face kind of player. I rush into battle and fight my opponents head on, not in the shadows or from the back. It's just how I've always done things.

6. Light armor. I generally prefer light armor due to it's carrying weight. However, the Steed Stone in Skyrim pretty much nullifies my problems with heavy armor, except one. Aesthetic. To me, aesthetic is very important because sometimes I play in first person, but other times I like to switch to third person and see my sexy beast of a character first hand, lol. To me, heavy armor seems bulky and unattractive, but light armor is sleek, exciting, and always interesting.

7. Helmets. This again goes with aesthetic, in fact, it's one hundred percent aesthetic. I do NOT wear helmets that cover the face, EVER! When I go into third person, I like to be able to see my characters face, not a bulky, blank staring helmet.

8. Party fighting. I don't do many mmorpgs of any kind tbh. I play League of Legends and have sort of begun playing DCUO (DC Universe Online), but not a lot. Here's my views on how it'd work with me in a party; I would SUCK! Lol. Seriously though, with my style of fighting enemies and all, I don't tend to focus on my surroundings at all. I focus strictly on opponents and go in for the kill. In a party, I'd probably be the one rushing ahead and yelling "LEROY JENKINS!" lol. I don't wait, I don't strategize, and in those parts in TES games where you do work with others (Stormcloak raids on Whiterun and Solitude, Oblivion raid on Kvatch, etc) I tend to just rush forward and attack things without any care for those I was working with. That's just always been my style.



So with the way I run my character, Dragonknight would be closest to me, but with some minor changes here and there. Anyways, now that I'm done with this explanation, I wish to do some shameless plugging, lol. In my signature, there's a link to a website I run. On this site I am working on an Elder Scrolls fan-fiction set in a new land during the fifth era. I won't reveal too much here, but if you can, check it out. I have the prologue and first two chapters released. There's also a map up (crudely drawn but effective I guess) as well as a page for characters, pictures, and a forums section. Also, if you go to my topic in the Library section of this sites forums (link at bottom of post) I am accepting all comments, questions, feedback on chapters, etc on the fan-fiction. I also post updates on that topic and announce when new chapters are released. Thank you for reading this post, and I sincerely hope you can take the time to check out and enjoy my fan fiction.

http://www.tesof.com/topic-the-elder-scrolls-kalheim
This post was last modified: April 2nd 2013, 03:56 AM by RirodenOrkraft


The Obsidian Brotherhood

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An iron heart that knows no fear.
And a foul mouth to boast about it!
Such are the virtues of the pact!

Check out The Elder Scrolls Kalheim
http://elderscrollskalheim.webs.com/
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Post #56145
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Not Set
IMO, given that the classes are so flexible, I wish they went with more generally-named archetypes instead of specific ones like "Dragonknight". "Knight" would suffice. Personally, I like to play Ranger archetype, and none of these 4 themes fits. Sure, I can pick Nightblade, grab a sword, dress in green and pretend I'm ranger, but it's really not the same.

They should have made it completely classless, like Skyrim. Or, better yet, like previous titles, where we were given option to create our own class.
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Post #56200
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Ebonheart Pact (Dunmer)
(April 2nd 2013, 02:24 PM)The Rogue Knight Wrote: IMO, given that the classes are so flexible, I wish they went with more generally-named archetypes instead of specific ones like "Dragonknight". "Knight" would suffice. Personally, I like to play Ranger archetype, and none of these 4 themes fits. Sure, I can pick Nightblade, grab a sword, dress in green and pretend I'm ranger, but it's really not the same.

They should have made it completely classless, like Skyrim. Or, better yet, like previous titles, where we were given option to create our own class.

Well, for a ranger, the Bow tree is all you really need. From there it just depends what else you want to be able to do.

DK could stun enemies who get too close, and take a lot of damage.
Templar could use heals and buffs to keep yourself and your party alive.
With a Sorcerer, you could use your summons to keep enemies from getting close, or combo off your own AoE.
Nightblades could hide in the shadows and use stealth to snipe enemies from afar.

As far as making your own class, that's essentially what you're doing as you level your character. You can use your archetype as a template, and build off from there with weapon skills, racials, guild skills, AvA skills, vampire/werewolf skills, world skills, etc.


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Post #56260
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(April 2nd 2013, 02:24 PM)The Rogue Knight Wrote: IMO, given that the classes are so flexible, I wish they went with more generally-named archetypes instead of specific ones like "Dragonknight". "Knight" would suffice. Personally, I like to play Ranger archetype, and none of these 4 themes fits. Sure, I can pick Nightblade, grab a sword, dress in green and pretend I'm ranger, but it's really not the same.

They should have made it completely classless, like Skyrim. Or, better yet, like previous titles, where we were given option to create our own class.

You said it right there; Class names alone are too generic to define the player's character. That being said, players will give their own definitions to builds that are more accurate descriptions of their characters; As I have previously mentioned in this thread: http://www.tesof.com/topic-pocket-guide-...-character

Examples:
(LA) Cloth Bow Nuker DK
Axe HA Tank Templar
HA Staff Werewolf sorcerer
Cloth 2h Procblade

H/M/L+A = Heavy/medium/light armor


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