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What is TES' version of Wolfsbane?


Started by Thorenir
Post #130800
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I know Canis Root is supposed to ward off Werebears, but I haven't ever come across anything regarding actual Werewolves. Do you think we'll see something when TESO comes out?

Just a side note on top of that, do you think we'll see the Werewolf curse in TESO being a power or an actual curse. I mean will we have the ability to transform whenever or will it be a situational thing? (I'm betting on Power just for player convenience.)



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Post #130818
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(January 3rd 2014, 03:26 AM)Thorenir Wrote: I know Canis Root is supposed to ward off Werebears, but I haven't ever come across anything regarding actual Werewolves. Do you think we'll see something when TESO comes out?

Just a side note on top of that, do you think we'll see the Werewolf curse in TESO being a power or an actual curse. I mean will we have the ability to transform whenever or will it be a situational thing? (I'm betting on Power just for player convenience.)

Do you mean to war of Werewolves? If so, then Silver weapons, it may not ward them off, but they do double damage. At least in Morrowind, and I think in Skyrim and their going off Skyrim A LOT.

Ok, so think of the The Companions in Skyrim *SPOILERS* You get the abitly to turn into a Werewolf, but if you never use that power, it doesn't affect you in any way *END OF SPOILERS* Say if it's the power in tranform in a Werewolf is a blessing or a cruse is a different topic.
Transform in one whenever you what to, Zenimax Online Studios wouldn't have it say every full moon now. But now That I think about it, maybe that you should be able to select that as an option. But for Role-Playing, because you could turn in a Werewolf in a the middle of a town, a quest and the quest helpers or givers attack you, or when talking to someone; and get a bounty.


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Post #130868
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Kyne's blessing may protect you, as she is in a lot of ways the antithesis of beings like Hircine and Molag Bal, who corrupt nature.

Silver is always handy to use against both Werewolves and various types of undead. While not a ward per se, weapons crafted from these materials make their blood boil.
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