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What makes a good RP?
Setting: tavern/city
11.11%
7 11.11%
Setting: dungeon crawl
6.35%
4 6.35%
Setting: great outdoors
4.76%
3 4.76%
one location
3.17%
2 3.17%
or yourney
11.11%
7 11.11%
small location(s)
3.17%
2 3.17%
or big location(s)
7.94%
5 7.94%
in-depth descriptions by the gamemaster (the location)
11.11%
7 11.11%
or free to the players to describe (the location)
6.35%
4 6.35%
high fantasy
6.35%
4 6.35%
or low fantasy
4.76%
3 4.76%
one group of players vs another group of players
3.17%
2 3.17%
or all players in one group
9.52%
6 9.52%
many battle(s)
4.76%
3 4.76%
or mostly peaceful RP
6.35%
4 6.35%
Total 63 vote(s) 100%
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What makes a good RP? - The Setting


Started by Idriar
Post #66402
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Aldmeri Dominion (Altmer)
As our RP section grows day by day several roleplaying threads have been posted, with great stories and characters in all of them. But...

Some RPs are more "succesful" than others. It´s not about the number of replies. It´s about bringing the story to an ending. Well some threads "doze off" before the mission is accomplished, the goal achieved or the damsel free of any distress...

I come to thinking... why? Well, I don´t know, but maybe YOU! That´s why I ask you:

What makes a good RP?

This thread will deal with the setting of a RP. I will also post other threads that deals with the mechanics and with the players in a RP, if this idea proves succesful.



#A little explanation:

The first three questions deal with the place the setting is located.

The questions following are either/or questions.



Feel free to leave any suggestions beside the poll, I´m hoping we can figure it out, what makes a good RP ;)
This post was last modified: May 19th 2013, 01:08 PM by Idriar


Who controls the Septim crown?
Who keeps the Allesian Heresy down?
We do, we do

Who knocked Yokuda off the maps?
Who keeps the Dwemer under wraps?
We do, we do

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Post #66408
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I have not made an RP .. and don't think i'll be making one anytime soon, but i have been in a few good ones. I think the trick is to treat it like a play. A play is composed of several acts and in these acts are scenes. In RP terms the acts will be the scenarios the creator makes and the scenes are the actions with the people involved. I think that structure is important, the 'dungeon master' has control but the rpers have freedom.


Quib - Argonian Adventurer
Garce Tilvvan - Dunmer Witch Hunter
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Post #66533
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Dunmer
I'd imagine any RP setting can be deemed "successful" provided that the RPers participating hold genuine interest in it. Different types of people hold different interests, so whether they're taking place in a tavern, a dungeon, or a forest-- or occuring during peacetime, impending danger, or war-- all RP settings can end up being very enjoyable and successful. If everyone participating maintains interest and wants to see it continue, then it shall!

It's mostly the plot which determines if the RP grows stale or not. The pacing needs to keep moving, whether you're stuck in a castle or traveling across Tamriel. But I believe that's a different subject than what this thread is asking for specifically.

Personally, for RP settings on this board; I'd find most settings interesting. Of course I'd like it to maintain a very Elder Scrolls theme, and I'd like it to provide some direction for the story. I also think it's best when one person determines the major details of a location; or else descriptions may conflict or bump heads. If people were to seperate into different groups, it's important to make it clear where each group is with every post. Or else people would just end up confused, and start interacting with another character that's actually miles away.
This post was last modified: May 20th 2013, 11:12 AM by Horizon Seeker


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Post #68082
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The setting isn't as important, as the descriptions and the story. I've played in good and bad rp's of all types. It has to do with the story. I've seen great settings I've wanted to play in yet the story was so atrocious I couldn't play the game. For example: Two worlds. This was a video game released in 2010/ 2011 The game mechanics and setting were excellent. The story what little I played of it was ok but the voice acting and dialog were so bad I couldn't stand it past level 3. I've seen other cases where the setting was great, Waterworld for example. I would love to play in that world, but the story was terrible.

Obviously there are some settings that wouldn't work. Entire story takes place in a bathroom, for example. But generally it's not the setting so much as the story.

As a side note, The biggest problem I've seen is too many players. It's hard to get into a story when there are twenty different players. Open RP's are not likely to survive if they are actually a story based RP. Also there has to be a goal in mind. The idea of just having a bunch of players in a thread interacting but no established goal or story gets old quickly. Hmmm that gives me an idea BBL.


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Nwûl tash.
Dzwol shâsotkun.
Shâsotjontû châtsatul nu tyûk.
Tyûkjontû châtsatul nu midwan.
Midwanjontû châtsatul nu asha.
Ashajontû kotswinot itsu nuyak.
Wonoksh Qyâsik nun.
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Post #68514
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Honestly, it depends. When it comes to Forum-Based Roleplay, it's not just One or Two things that make a good Roleplay, but a multitude of things.

-The Participation
-The Location
-The Plot
-Etc.

Someone once asked ME, "What makes a good Roleplay?" and I responded, "Well, what makes a good Show?" and that made him think in a new way.

So here's a question I ask you all. How can you compare Roleplay to Television? You pretty much need the same things in order for both of them to last.

Good Actors; Good Typists.
Good Script; Good Story.
They Both need a Goal.
They Both require dedication.

I'm sure you can come up with some other comparisons, but for not, I will leave those there. But what I am trying to get at is, it's a mixture of things that make a good Roleplay. Like Location for one. If the setting isn't something where everyone could interact how they want, well, what happens? People leave that setting and you just lost one participant.

Know what else doesn't make a good Roleplay? A bunch of mean, quiet, anti-social, wannabe bad boy Characters in one place. That's not fun and all you're going to have in a big "Who's badder than who" contest. A good Roleplay consists of a variety of Characters. Comedic Relief, a Coward or Two, someone with odd characteristics, etc. Make your character different. A bunch of wannabe Heroes or Badasses in one place isn't going to be fun. VARIETY is Fun. TESO pretty much emphasizes that with their Character Development System.

But that's all from me for now. :)


Imaru Karr
"The way I see it... as long as I get to kill me some Lizard Men and Walking Cats, the Kynaran Order is who I fight for."
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Post #68985
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I agree entirely, and only add that the characters need to be realistic in that they can't be perfect. I'm reading this online story in which the character is able to speak 5 languages, disarm bombs, sing with perfect pitch, superstar quarterback, play numerous instruments, is a master martial artist, is not afraid to kill if needed to protect people, and is so handsome and charming that not only do all the females in his life love him intensely the father of his girlfriend is allowing her to sleep with him in the family house. All of this before the boy's nineteenth birthday. And there might be more, as the story is still developing. If I wasn't already committed to the story I'd never like it. I'm a bit masochistic when it comes to literature though. The author basically has made the perfect man and he can do no wrong.

Honestly people do not do this as it is absolutely terrible. Your characters cannot be perfect. Don't try and make them, regardless of sex.


My Characters: http://www.tesof.com/user-manarax

Nwûl tash.
Dzwol shâsotkun.
Shâsotjontû châtsatul nu tyûk.
Tyûkjontû châtsatul nu midwan.
Midwanjontû châtsatul nu asha.
Ashajontû kotswinot itsu nuyak.
Wonoksh Qyâsik nun.
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Post #69049
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@Manarax - That would be the prime example of a character I would not want my character to have to deal with! Haha.
This post was last modified: June 1st 2013, 02:32 PM by Samf


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Post #69126
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It's a case of the plot has hooked me, so I'm torn between sticking through, it and cutting my losses.


My Characters: http://www.tesof.com/user-manarax

Nwûl tash.
Dzwol shâsotkun.
Shâsotjontû châtsatul nu tyûk.
Tyûkjontû châtsatul nu midwan.
Midwanjontû châtsatul nu asha.
Ashajontû kotswinot itsu nuyak.
Wonoksh Qyâsik nun.
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Post #69146
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Nord
It depends of the character I choose. Some of my characters would be completely useless in some of the 'types' of RP which I generally like. Say, Thorfinn in a cloak and dagger RP. Bull in a china shop.

When those things go well, I like a challenge. An antagonist who was almost as detailed in personality and skills as my own character, not just someone who turns up and is powerful. The RP needs to give characters a chance to use their attributes, flex their metaphorical muscles.

In other words, if it brings my own character to life, its a good RP. Minor things would be good participation from my fellow members: accurate posts, good presentation ext.




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Post #69161
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(June 1st 2013, 04:03 AM)Manarax Wrote: I agree entirely, and only add that the characters need to be realistic in that they can't be perfect. I'm reading this online story in which the character is able to speak 5 languages, disarm bombs, sing with perfect pitch, superstar quarterback, play numerous instruments, is a master martial artist, is not afraid to kill if needed to protect people, and is so handsome and charming that not only do all the females in his life love him intensely the father of his girlfriend is allowing her to sleep with him in the family house. All of this before the boy's nineteenth birthday. And there might be more, as the story is still developing. If I wasn't already committed to the story I'd never like it. I'm a bit masochistic when it comes to literature though. The author basically has made the perfect man and he can do no wrong.

Honestly people do not do this as it is absolutely terrible. Your characters cannot be perfect. Don't try and make them, regardless of sex.

That's what you call a Marty Stu. The female variant of a Mary Sue. Look it up. Lol


Imaru Karr
"The way I see it... as long as I get to kill me some Lizard Men and Walking Cats, the Kynaran Order is who I fight for."
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Post #69205
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@Suspect: Will do, thanks.


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Nwûl tash.
Dzwol shâsotkun.
Shâsotjontû châtsatul nu tyûk.
Tyûkjontû châtsatul nu midwan.
Midwanjontû châtsatul nu asha.
Ashajontû kotswinot itsu nuyak.
Wonoksh Qyâsik nun.
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